GE Zombie Sim

Started by: Cook | Replies: 250 | Views: 36,600

Cook

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Mar 8, 2012 10:01 PM #613574
listen up.

I've been spriting some more. Well, a lot more. And I've started working on scripting.

However, our two main programmers have left, so I'm pretty fucked. Thus, I'm taking new members. Also, feel free to suggest anything for this game. Read first post for backdrop.
stickcomix
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Mar 10, 2012 1:34 AM #614029
okay so now that i havnt disappeared off the face of the earth id like to mention i work best when i have some ideas for spriting i need to know something otherwise it usually becomes pure crap
Cook

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Mar 10, 2012 2:15 AM #614041
earlier in this thread I posted a couple weapons you could use as reference size and style.

Also, we need as many items as we can. Sprite anything you can, pills, bottles, tools, weapons, anything.
stickcomix
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Mar 10, 2012 2:19 AM #614044
alright how bout hammers and medpacks just to show
Philito
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Mar 11, 2012 9:46 PM #614752
after the film contest I would like to help in the sprites and art section, I can't right now but I'm interested.
here is something I did in school
Image

I can do better.
Cook

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Mar 11, 2012 9:52 PM #614753
sure, I'll post a sprite sheet so you guys can use that as a reference size.
Image
Keep in mind that these are Beta sprites. I'm just pumping out as many as I can.
Philito
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Mar 11, 2012 11:38 PM #614808
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I think the revolvers should be easier to find.
Cook

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Mar 12, 2012 8:09 AM #614888
shit, that's pretty good. If you could, can you work on a 92FS sprite? Mine came out a little weird.
Philito
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Mar 12, 2012 10:11 PM #615183
Image
I noticed that the 92fs is more pointy
I made two versions, the bottom one has the grip closest to the cannon

also look at this
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I don't know how but this thing can shoot shotgun shells, looks pretty zombie apocalypse make it yorself
Cook

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Mar 12, 2012 11:37 PM #615237
Those sprites are amazing.

The alternative shotgun thing isn't my style. However, your spriting on guns is great.
We need some SMGs and a LOT of handguns.
here's a list:
http://en.wikipedia.org/wiki/List_of_pistols
Chose which ever guns you think look cool and go crazy.

Also, try and make some civilian guns.
Philito
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Mar 12, 2012 11:43 PM #615245
ok I'll do some in my spare time from the contest
Cook

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Mar 15, 2012 5:59 PM #616622
Bump

hey, spriters, we need some sprites on everyday objects, here are a couple:
Pipes
Nails
Knives
Guns
Pill Bottles
Bottles
Duct Tape
Etc.

If guns are your fancy, this site is great for them.
http://world.guns.ru/index-e.html

Also, what would YOU like to see in a top-down zombie shooter?
Philito
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Mar 15, 2012 11:10 PM #616781
what about bosses like in dead frontier.
day and night time?, if this: some lamps would have to beimplement
quests?
active quests, those that you casually find and have to act quikly in order to complete it, example: there is a man being attacked by zombies you save him he gives you something.
get on top of cars to avoid being bitten by a horde of zombies.
use distractions to make the zombies go away from the way and then you can safetly advance: rocks, meat, other people?
use of sewers.
skills and abilities.
traveling system across the cities like planes, you don't actually fly it but you have to reach the airport and maybe there is a boss there and a whole lot zombies
maybe already considered but, classes of zombies, not big changes over all but some faster, some toughest, crippled zombies, ones that appear to be dead and then you get closer and... well you know.


I wonder why there isn't dozens of people trying to take part in this project. Is a zombie survival game :/
Cook

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Mar 15, 2012 11:33 PM #616794
Quote from Philito
what about bosses like in dead frontier. I'll probably add bigger zombies, but no super tank things.
day and night time?, if this: some lamps would have to beimplement I think I'll probably add that, plus the need for sleep.
quests? Still on the fence about that.
active quests, those that you casually find and have to act quikly in order to complete it, example: there is a man being attacked by zombies you save him he gives you something. That could work.
get on top of cars to avoid being bitten by a horde of zombies. Good Idea.
use distractions to make the zombies go away from the way and then you can safetly advance: rocks, meat, other peoplec. yeah, I'm going to make like, ten different pipe bombs that be used.
use of sewers. Maaaaybeeee
skills and abilities. Yes, skills up the wazoo.
traveling system across the cities like planes, you don't actually fly it but you have to reach the airport and maybe ther eis a boss there ar a whole a lot zombies What?
maybe already considered but, classes of zombies, not big changes over all but some faster, some toughest, crippled zombies, ones that appear to be dead and then you get closer and... well you know.Maybe, we'll have to look at the alternatives you're suggesting.


I wonder why there isn't dozens of people trying to take part in this project. Is a zombie survival game :/

We have a good amount of writers, but we're low for spriters, so send your friends in.
Philito
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Mar 15, 2012 11:51 PM #616799
oh yeah some mistakes in my redaction about the traveling system.
If the main story implies that you have to travel between cities and if this isn't going to be open world based I was thinking about this way to go from one location to another one, im talking about big distances.

Edit:

I was experimenting with the outline, I think it looks nice in guns with lighter colors but with the others I'm not sure
Image

also I was thinking in the hud
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tell me what you think