There is actually vcam shakes in, and i didnt add sound bcause i only add sound when i have a good enough animation
But thanks <:3~
Zetabrand - Complete
Started by: Nhazul | Replies: 4,038 | Views: 468,386
May 4, 2012 7:05 PM #648900
May 4, 2012 7:11 PM #648916
Oh wups, didn't notice the v-cam. But yeah, sfx would help a lot I feel, you'd be surprised how much difference they make.
May 4, 2012 7:15 PM #648926
Yep, maybe you are right...
I tryd to do Some angels like running towards and away from the screen but i failed at it..
Can you maybe give me Some tips on it? Or is it just something that i should practice
Srry for posting alot :)
I tryd to do Some angels like running towards and away from the screen but i failed at it..
Can you maybe give me Some tips on it? Or is it just something that i should practice
Srry for posting alot :)
May 4, 2012 7:32 PM #648944
I'm really not the one to ask about angles, but in my opinion that's all down to practice, like almost everything in animation. Ease everything well and just make the closer stuff bigger xD
May 4, 2012 8:03 PM #648957
Quote from GroundXeroHey zeta, tell me what you think of this
Xero in anime form (Click to Show)
It's my first real successful Full body of Xero.
OMG.. he looks like Ike from Super Smash Bros ... i miss tht game .. cool pic though.
May 4, 2012 11:45 PM #649021
http://www.fileize.com/view/9c9ed8a7-50e/
Inspired by Slippery and Kidkei...
Kid I gotta admit you seriously influence alot of my combos lately...
Inspired by Slippery and Kidkei...
Kid I gotta admit you seriously influence alot of my combos lately...
May 5, 2012 1:46 AM #649083
well quik there's not really enough there, animation wise, to give any deep crits or comments. it looks smooth and all, but lacked any distinct force. again, make something longer and then post. It seems like you might be on to something. the song was annoying as hell, that's for certain.
May 5, 2012 2:13 AM #649091
fo' real quik
it looks like your improving very well, but you still have this habit of putting dangerously unnecessarily long unneeded scenes, that takes sever summers to end with a 0.4 sec fight scene at the end.
do some fighting man, your improving so nicely show us what you got son
seeing those long scenes make me as sad as when i watch re-runs of f.r.i.e.n.d.s on Nick@night when there's nothing else to watch
it looks like your improving very well, but you still have this habit of putting dangerously unnecessarily long unneeded scenes, that takes sever summers to end with a 0.4 sec fight scene at the end.
do some fighting man, your improving so nicely show us what you got son
seeing those long scenes make me as sad as when i watch re-runs of f.r.i.e.n.d.s on Nick@night when there's nothing else to watch
May 5, 2012 5:58 AM #649178
Come on Tention don't hate! Does are the classic jerkin songs right there! Kudos for you Quik! Very nice song choice, and i'm sure it will look a lot better once its finished bro! :D
May 5, 2012 7:07 AM #649226
Mike bro if tention thinks the song was annoying then that's his own opinion.
Both him and cozen pretty much pointed everything out.
Good job anyways quik.
Both him and cozen pretty much pointed everything out.
Good job anyways quik.
May 5, 2012 7:49 AM #649238
Imma KIK YO ASS QUIK >:|
May 5, 2012 12:19 PM #649358
Tention- Very good observation, I was actually waiting for someone to point that out... due to trying to keep some of Zinx's flow and still trying to keep my fast paced combat I had to lose force to make it go into check...
Cozen- BLAR BLAR BLAAAAAAAH!!! I add it for practice actually... dialogue is actually very essential to making shit get real...
I am going to do longer and more legit combos when BSE comes out, that's when you'll see me do more fighting and less talking...
Mike- That's it bruh, it's rly just a test of whether I can mix Zinx's style with mine and keep it looking decent...
Balistik- Shmank yer good sir!
Zinx3rd- IT'S CUZ I'M BLACK!!!!! *insert smart ass correction here...*
Cozen- BLAR BLAR BLAAAAAAAH!!! I add it for practice actually... dialogue is actually very essential to making shit get real...
I am going to do longer and more legit combos when BSE comes out, that's when you'll see me do more fighting and less talking...
Mike- That's it bruh, it's rly just a test of whether I can mix Zinx's style with mine and keep it looking decent...
Balistik- Shmank yer good sir!
Zinx3rd- IT'S CUZ I'M BLACK!!!!! *insert smart ass correction here...*
May 5, 2012 12:51 PM #649376
Quote from Quiktrying to keep some of Zinx's flow and still trying to keep my fast paced combat I had to lose force to make it go into check...
Cozen- BLAR BLAR BLAAAAAAAH!!! I add it for practice actually... dialogue is actually very essential to making shit get real...
I am going to do longer and more legit combos when BSE comes out, that's when you'll see me do more fighting and less talking...
you can still have force whilst having a fast paced animation, you just need more anticipation. The dialogue was boring and not funny (if that's what you were trying to achieve) and the stickfigures weren't even moving for the whole time. I was going to watch it over again to give more cc but i couldn't be bothered to watch the start again.
Also you use ellipsis after every sentence...
May 5, 2012 4:04 PM #649461
woooooooooow exceeed is aweooooemeoeoososoeoommeee!!!!
May 5, 2012 4:21 PM #649479
Quote from Foscexwoooooooooow exceeed is aweooooemeoeoososoeoommeee!!!!
http://www.newgrounds.com/portal/view/594978 for anyone who was wondering, gogo rate 5! ;)
