As the title states, my question is about the way you animate stick fig animation. I'm currently using head-first then draw the body, but I find the body hard to co-operate and place like it was in my head, it comes to some wierd posing, but at the same time it comes out pretty smooth and eased.
I tried to draw the body first but I have some problem with resizing, since I add the head afterwards.
To sum it up:
Does anyone have any tips, info or feedback on how to animate in head-first? Or is changing style a good idea?
Here is a short generic combo to show my style. I managed to pull that one off well, but I had to redo a couple of times.
http://www.truploader.com/view/101341
Thanks in advance! :)
EDIT:
Here is a anim I did recently, I tried to mix all of your opinions and did like so: I did a movement leading up to a major action (in this case a punch), what I normally do is to do an entire battle with only the head first then the body. So this is done to do it one movement at a time instead of the whole anim, Do you think the animation is good? Should I continue with this style? I like it and it's easier, but since animation is entertainment for the viewers, its good to ask you aswell, is the end-result a good enough to keep animating in this way?
http://www.truploader.com/view/421328