hit combo ;) :
click here
wall flip
click here
jumps:
click here
Hit combo ;)
Started by: ²²Damilox²² | Replies: 12 | Views: 1,247
Apr 25, 2012 9:25 AM #642402
Apr 25, 2012 9:31 AM #642406
ok, but make it a little slower and add some trials and effects.
Apr 25, 2012 3:33 PM #642581
Ye this is better than your last one
Apr 25, 2012 3:48 PM #642591
thx guys, for commenting :p
and ill try to do better.
and ill try to do better.
Apr 25, 2012 4:08 PM #642600
ah, i forgot, and some gravity.Quote from ²²Damilox²²thx guys, for commenting :p
and ill try to do better.
Apr 28, 2012 8:40 AM #644266
make more frames ...
Apr 28, 2012 8:45 AM #644269
Needs some easing
Apr 28, 2012 8:51 AM #644271
You dont need more frames, all you have to do is double frame it, and go back through all your frames and see which ones are nessecary, delete the frame or make a different frame replacing it. The footing for the first one is what im aiming for
Apr 28, 2012 9:59 AM #644288
and also, remember physics ;)
Apr 28, 2012 10:15 AM #644300
Quote from SyriusBlabYou dont need more frames, all you have to do is double frame it, and go back through all your frames and see which ones are nessecary, delete the frame or make a different frame replacing it. The footing for the first one is what im aiming for
double framing is certantly what i need , i looked into it and tryed it and then, BAM ! . i got a good animation. thx alot man:D
ill post it just after adding the heads on the caracters.
Apr 28, 2012 10:24 AM #644303
dude, dont double post.
and physics is making ur character's movements more realisttic.
and physics is making ur character's movements more realisttic.
Apr 28, 2012 11:29 AM #644347
no, physics is gravity, force, space etc. So yeh basically it means more reallism
May 5, 2012 3:58 AM #649127
update !