Quote from jerrytteither you were being sarcastic, which is hard to detect over the internet, forgive me, or you were serious, in which case my argument of not knowing your opponent's empire stands.
It was kind of obvious he was being sarcastic.
Quote from jerrytteither you were being sarcastic, which is hard to detect over the internet, forgive me, or you were serious, in which case my argument of not knowing your opponent's empire stands.
Quote from GaleforceThis new patch has me at my absolute limit. I can't stand this projectile bullshit. With units unable to tank, everything we players have learned no longer matters. Speartons/Juggerknights are next to useless in terms of defense, and any ground unit gets trashed by aerial units. Kiting no longer functions properly, and meatshielding to take out aerial units with ground units no longer works. Deads can slip poison in to whatever they wish, making dead spam more lethal than ever. Chaos now has 2 options to pick apart Order units, making things incredibly hard to deal with in medium to long maps. Chaos castle dead is pathetic in terms of fending off sword masses, making it a waste of a valuable 300 gold early game.
Bottom line, I no longer enjoy playing SE. Some deal well with sudden change, while others do not. I happen to be one of the few who do not. I'll stick around to see if things are changed and fixed, otherwise I'll be packing my bags.
Thanks,
Galeforce
Quote from 12121212121212When a giant is targeting a unit, and I tell the giant to change targets, the giant cancels the attacking animation and waits a while before targeting the other unit. I think giants should be able to switch targets without cancelling the attack animation while in the attack animation.
are u saying about the speartons cannot block for archers and people spam eclipse?Quote from GaleforceThis new patch has me at my absolute limit. I can't stand this projectile bullshit. With units unable to tank, everything we players have learned no longer matters. Speartons/Juggerknights are next to useless in terms of defense, and any ground unit gets trashed by aerial units. Kiting no longer functions properly, and meatshielding to take out aerial units with ground units no longer works. Deads can slip poison in to whatever they wish, making dead spam more lethal than ever. Chaos now has 2 options to pick apart Order units, making things incredibly hard to deal with in medium to long maps. Chaos castle dead is pathetic in terms of fending off sword masses, making it a waste of a valuable 300 gold early game.
Bottom line, I no longer enjoy playing SE. Some deal well with sudden change, while others do not. I happen to be one of the few who do not. I'll stick around to see if things are changed and fixed, otherwise I'll be packing my bags.
Thanks,
Galeforce
Quote from reshykerngare u saying about the speartons cannot block for archers and people spam eclipse?
Quote from 300noobAnyone feel that the decription of archidons in SE trailer is wrong? "For we're the Archidons! Our bow so accurately piercing, they will fall before they even got a chance to stand up!" Their arrows don't pierce a thing. I think they should be able to deal a bit more damage against armored.
Quote from 300noobAnyone feel that the decription of archidons in SE trailer is wrong? "For we're the Archidons! Our bow so accurately piercing, they will fall before they even got a chance to stand up!" Their arrows don't pierce a thing. I think they should be able to deal a bit more damage against armored.