Post any Bugs or problems with the game here:

Started by: CRAZY JAY | Replies: 2,086 | Views: 208,903 | Sticky

Skeletonxf
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Aug 21, 2013 5:44 PM #1071100
I apologise in advance if these two Marrowkai bugs have already been reported, but I don't have enough time to scroll through 71 pages to check. Just ignore me if you've seen the bug already :P

-When a Marrowkai uses its fear ability on Speartons that are in shield stance, the Spearton still moves. They stay in shield stance for the full duration and remain in it after.

-When a Marrowkai uses its fear ability on a Magikill casting any one of their 3 spells, the Magikill finishes it's spell cast before being affected by the fear movement. They still that the damage. The Magikill cannot cast spells during the fear so users have to be very fast or pre emptively cast a spell to dodge this, but either way it cheats the Chaos player.
(Not having Chaos myself I was only able to test these Marrowkai bugs on Order units with the AI's to cast the fear. I suspect that the bug with Magikill would also happen with Medusa or another Marrowkai casting a spell but of course I can't test those myself.)
Nyarlathotep

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Aug 21, 2013 6:50 PM #1071119
Quote from Skeletonxf
I apologise in advance if these two Marrowkai bugs have already been reported, but I don't have enough time to scroll through 71 pages to check. Just ignore me if you've seen the bug already :P

-When a Marrowkai uses its fear ability on Speartons that are in shield stance, the Spearton still moves. They stay in shield stance for the full duration and remain in it after.

-When a Marrowkai uses its fear ability on a Magikill casting any one of their 3 spells, the Magikill finishes it's spell cast before being affected by the fear movement. They still that the damage. The Magikill cannot cast spells during the fear so users have to be very fast or pre emptively cast a spell to dodge this, but either way it cheats the Chaos player.
(Not having Chaos myself I was only able to test these Marrowkai bugs on Order units with the AI's to cast the fear. I suspect that the bug with Magikill would also happen with Medusa or another Marrowkai casting a spell but of course I can't test those myself.)


Not bugs
ShadowWhisper
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Aug 22, 2013 3:20 PM #1071922
When I played a match, I beat the guy and it was recorded as a loss... yet I gained 15 rating!

So really, nothing lost.
Swordsman88

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Aug 25, 2013 1:10 PM #1073957
Hi all I am just trying to find out why my game takes ages to load, shows the starting animations (miners standing by the gold) then freezes and why it shows the summary screen it always shows 00:00 and 00:01 then the game ends. I can still win or lose as shown by my profile but it is all down to chance.
ForgottenUser

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Aug 25, 2013 3:34 PM #1074013
Hmm... I've got about 3 problems. Unfortunately, they all deal with Custom Match.

1. The computer can't purchase upgrades, making it biased for turtlers.
2. The Computer's AI won't purchase miners after a certain point. As Chaos you can just massacre all the miners for an easy win. Since they can't purchase any upgrades, they have no defense.
3. When set to Random Map, the course will always be Ice World.
masteraik
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Sep 9, 2013 9:37 AM #1081707
After watching some replays that got OOS, all my games after that got OOS at the start. I believe that is a glitch. It only stopped till i log out and then log in again. Also, I hope i would not be banned for OOS as it was a glitch from the replays.
Birdman

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Sep 10, 2013 1:17 AM #1082064
Here's another problem with custom match. Ever since the 1.71 patch, whenever I fight Ai, all the units in the game freeze like less than 2 minutes in. For some reason though the timer keeps going. I don't know what is causing it, but it's very annoying, and I'm not sure if I can rank with this annoying bug in the way.
THEFORCE
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Sep 10, 2013 1:47 AM #1082088
Quote from Birdman
Here's another problem with custom match. Ever since the 1.71 patch, whenever I fight Ai, all the units in the game freeze like less than 2 minutes in. For some reason though the timer keeps going. I don't know what is causing it, but it's very annoying, and I'm not sure if I can rank with this annoying bug in the way.


Not just with the AI. But with live games too
WyzDM
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Sep 10, 2013 3:37 AM #1082132
Appears to be a glitch where sometimes both players will lag quite considerably but only one will have units affected by it, particularly having a struggling in the midst without any units fighting back. Not sure if glitch or exploit.
Zanzos

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Sep 15, 2013 10:44 PM #1084063
What the hey?!

I just beaten STARLEGION in a match and then, I recieve +5 points, got to 1985.
BUT THEN, I FACED ANOTHER PERSON, WHOM MADE MY SYNC CRASH. But thats not what this comment is about.
I go to my profile only to discover that I'M 1964! I tried refreshing. logging off and relogging back in, even starting a new tab and logging in. But I'm still 1964!

Image


I await your answer...
Tecness2

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Sep 16, 2013 3:11 AM #1084138
Quote from Zanzos
I await your answer...

My answer is yes. Now, what was the question?
Give it some time.
Zanzos

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Sep 16, 2013 4:14 AM #1084165
My answer is yes. Now, what was the question?


*facepalm*

Can you, or anybody else solve this bug that corrupted my SE account?
It's blankly obvious where the question is.
PUMU
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Sep 16, 2013 4:27 AM #1084172
Do you think that maybe after the sync crash you lost rating for that?
There's a thread below this for players that have oos'd by crazy jay. Maybe that'll answer the question you have.
_Ai_
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Sep 16, 2013 5:38 AM #1084204
Not so puzzling. You see, you got out of sync. And out of sync will make you lose some points. Simple stuff.
WyzDM
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Sep 19, 2013 6:51 PM #1085452
Stuff like this happens. The OOS game shouldn't have affected you rating though. If this wasn't fixed you can either drop it, and try to earn back the 30 rating you lost, or approach the devs at support@stickempires.com. The evidence you show is very strong, so perhaps they may fix that. I would just play it out, it wouldn't take too long to get there (at least for me). But more than likely, you'd try and play afterwards again anyway, in which case your real skill should prove where it stands one way or another.