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Condemned Thingy I Gone And Made

Started by: Skyshark | Replies: 4 | Views: 505

Skyshark
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Oct 13, 2012 3:58 AM #758173
My weekly #2 for the Condemned. Done in...er...5 hours? Yeah. 5 hours of actual animating. Procrastinating and doing fuck-all not included.

http://www.fileize.com/view/cf3a6b55-a84/

I had to rush some - wait, no, all - of the thing, most of all the end, but I would still like some CnC puh-leese. :>
Mikematic
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Oct 13, 2012 4:19 AM #758195
Lol it's fun to rush isn't it. I didn't see much wrong it. You seem like a natural rusher to me. ;)
Amf
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Oct 13, 2012 4:26 AM #758206
physics where he flew up and landed on sword were bad, he flew up and off to the right but then fell straight down. Also very stop n go, work on flow
Skyshark
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Oct 13, 2012 4:27 AM #758209
Quote from Amf
physics where he flew up and landed on sword were bad, he flew up and off to the right but then fell straight down. Also very stop n go, work on flow


I like stop and go though :( I feel like it adds more impact than it would if I smoothed it out. You're right about the sword fall though - I wanted to change it but didn't have the time. Oh well.

Any suggestions as to how I could keep the impact but smooth it a bit?
Mango

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Oct 13, 2012 4:37 AM #758221
I'm a fan of the heavy spacing style and I think you executed it well here. There's lots of force, plenty of easing (which is needed for your style), and not too bad for a rushed ending :P

My only suggestion would be to have a bit less screen flickering or whatever you'd call it lol. Other than that, really well done :>
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