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Tec's Early Game Guides For Chaos OUTDATED

Started by: Tecness2 | Replies: 39 | Views: 5,837 | Closed

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Feb 4, 2013 6:41 AM #872555
Quote from KillerPixel
I'm guessing you mean Eclipsor


It's the same, use anything you want.
ShadowyWhisper
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Feb 4, 2013 10:57 PM #873129
Of course it is, but it's the older name.
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Feb 5, 2013 7:20 AM #873520
.....Whatever.
ShadowyWhisper
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Feb 5, 2013 8:05 PM #873933
Does it matter?
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Feb 7, 2013 1:18 PM #875553
Nope.
ShadowyWhisper
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Feb 8, 2013 1:10 AM #876128
Alright.
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Feb 8, 2013 6:49 AM #876472
Quote from WyzDM
This I like, but there's just a couple players who are smart enough to not send in the full carvery and leave just enough at middle to still hold me off. Even if I go for the economy the army would be too power to have my miners fend or leave to a castle gut.



It is 5 to completely kill, but a big problem with bombers is that it's not a unit you can use again... if you toss that much gold into something that doesn't work, you're screwed. Why it's very difficult play.




To avoid early rushes i start with 2 miners an crawlers then spam crawlers till 5, accompany them with 2-3 bombs an they will clean up the mess if u focus fire the weakened army
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Feb 8, 2013 12:27 PM #876701
Quote from DEMONGOD
To avoid early rushes i start with 2 miners an crawlers then spam crawlers till 5, accompany them with 2-3 bombs an they will clean up the mess if u focus fire the weakened army


Welcome to the forums! That was me a month ago, and yes I've come up with a method of anti rushing since then, although aggressive players can still cause problems. Glad you joined us here.
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Feb 8, 2013 7:11 PM #877040
So being aggressive is not good during play?
DragonFrost
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Feb 8, 2013 10:54 PM #877204
It's good, except wyzdm learned how to counter it. I think that's what we are talki about?
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