[RHGG]

Started by: GMR | Replies: 1,773 | Views: 131,278

GMR
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Apr 15, 2013 10:28 PM #947234
He needs more sprites. X(
lilg742ster
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Apr 17, 2013 5:00 PM #948869
Tell me what kind
Salt
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Apr 17, 2013 6:51 PM #948935
How long till release.
Luzoto

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Apr 17, 2013 7:06 PM #948948
Quote from Ahmad9383
How long till release.


Still working on basic code, but you can try the demo to get a sense of how much ??? has done on the engine.
GMR
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Apr 18, 2013 4:16 AM #949350
There's no release date as of yet, but like Luz said, you can play the demos. An update's coming soon.
Xevia

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Apr 18, 2013 2:14 PM #949572
Hmm.. From the Character Animation in the Demo, I can see that the controlled player animation was made from Phill's Document "Sprites". They are the same movements and design, I wonder if you asked him about using it. However, not bad as a Beta Game.
GMR
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Apr 18, 2013 2:19 PM #949574
He said he didn't care, and that's not the real character laugh out loud. Just a place holder.
Jombloxx

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Apr 18, 2013 5:35 PM #949674
Quote from ???
He said he didn't care, and that's not the real character laugh out loud. Just a place holder.

Dude remember to fix the crates they are still underpowered :(
GMR
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Apr 18, 2013 10:18 PM #949819
LOL Sorry. XD I forgot. That'll come in the next update, in 2 days. K?
lilg742ster
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Apr 19, 2013 2:04 AM #949960
BRO!!! You ignored me lol XD. What sprites i gotta make for Alfa...
GMR
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Apr 19, 2013 4:30 AM #950025
Oops. XD sorry. I was tired. Could you make a falling down into the ground stab thingy? Like the placeholder sprites have?
RisingNoa21
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Apr 19, 2013 8:48 AM #950111
put my RHG! put my RHG!
Jombloxx

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Apr 19, 2013 12:30 PM #950203
Quote from ???
LOL Sorry. XD I forgot. That'll come in the next update, in 2 days. K?

KK im sure you will fix 'em :)
GMR
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Apr 19, 2013 1:58 PM #950232
Quote from RisingNoa21
put my RHG! put my RHG!

Um, no?

And yah, after this updated, we're adding in Alfa. :D
lilg742ster
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Apr 19, 2013 11:41 PM #950599
XD!!!!!!! OMG OMG!!!! Awesome!!! I will make afla slash. You guys will see when finished