Albowtross is pretty weak. Just create 3 giants to take care of them,
Or, for a solution, why don't we create a melee flying unit? They can attack with medium dmge to flying unit, but a really LOW dmge range attack to ground unit.
Quote from TrissAlbowtross is pretty weak. Just create 3 giants to take care of them,
Or, for a solution, why don't we create a melee flying unit? They can attack with medium dmge to flying unit, but a really LOW dmge range attack to ground unit.
Quote from TrissGiant is still useful, even with no flying units.
Quote from Triss1. The melee flying unit have a cheap cost.
2. They cost 1 pops, and are fast (2nd to Shadowwath)
3. Even if the enemy don't have albowtrosses, they can work it out as a scout.
Quote from TrissLOL that would be friggin epic.....and freakingly OP.....
Quote from Tecness2I want your opinions on the two flying units in the game.
The Order's Flying Crossbowmen (Allbowtross)
450/200/4/600(?)
&
Chaos' Wingadon (Eclipsor)
400/150/3/450(?)
Quote from RUMMAKERI voiced my opinion about how I wanted wingadons nerfed but instead of nerfing wingadons, albowtross got buffed(I don't know about this approach but I can live with it;although I would much rather they nerf wingadons instead of buffing albowtross.)