Quote from TrissYou played to much Assasin's Creed...and Warcrafts....
I don't even play Warcraft, and yes, maybe a bit too much Assasin's Creed and Red Alert 2-3....and some starcraft 1-2....
Quote from TrissYou played to much Assasin's Creed...and Warcrafts....
Quote from TrissRace: Divine
Acolytes:Humble servants, the Acolyte is a new recruits.
Preview:Same as Miners
Abilities:Lord's Will(Same as Miner Hustle)[BUY]
Looks:Same as Miners but the sack is brought by the shoulders
Worshipers:A low ranked soldier, worshipper still wish to fight for the Lord
Preview:Same as Swordwrath, but have small armor, and less damage
Abilities:We are One!(Have a 3+ group of it, and gain some damage)[BUY]
Looks: One handed sword soldier
Fanatics:A loyal servant of the Lord, granted abilities to reincarnate himself
Preview:Can reincarnate himself. 1st life=Swordwrath, 2nd life=Spearton, high armor(Spearton), high damage(Jugger Knight)
Abilities:Scream(Shout out loud, stun small enemies)[BUY],Reincarnation(2nd life)
Looks:Two-handed hammer wielding soldier(large soldier) and wearing armor
Crusader:The elite soldiers, this guy will ride to the enemy chivalrously!
Preview:A cavalry rider. Life=Spearton, super high armor(higher than Spearton), medium damage(Spearton)
Abilities:Charge(Can do it in groups)[BUY], Taunt (Taunt an enemy to attack you)
Looks:A Spearton riding a horse(Medieval helmet).
Hermit: Friends with mother nature, this guy will bring his friends to battle
Preview:Old guy with dogs. Life=Magikill, Low armor, low damage.
Preview:The dogs: Life=Swordwraths, no armor, low-medium damage(Swordwrath)
Abilities:Come, my friend!(Call upon two dogs from the castle), A new pack!(Add a dog)[BUY], Attack!(make the dogs rage)[BUY]
Looks:A guy with a beard and a hooded robe.
Priest: With a his guns, he bring chaos to the battle field!
Preview:A guy with gun. Life= Dead, low armor, medium damage(Archidons), range=(Archidons)
Abilities:Burst Shot!(Shot out a burst, using high AoE damage and pushing enemy back)[BUY], Stab(Stab a melee enemy coming to you{1bar})[BUY]
Looks: A guy with mafia hat and sunglasses, wielding one-handed ancient type pistol with knife on the other hand.
Oracle:The Oracle heals and cures, but also ressurect an unit!
Preview:A robed woman. Life=Merics, low armor, low damage.
Abilities: Heal(Higher than Merics), Debuff (Negates all effect in area{even shinobi!})[BUY], Ressurection(Ressurects an unit{Only Worshippers})[BUY]
Looks: A women in robes, with a high archbishop hat.
Seraphim:The Seraphim is the messenger, for helping Lord's loyal servant!
Preview:A 4-winged angel.Life=Magikill, medium armor, medium-high piercing damage(Albowtross)
Abilities: Purging Swords(Deal more damage), Hack n' Slash(If near, slash enemy flying units, dealing 2 bars of health)
Looks:4-winged angel wielding two swords. Attack by throwing swords.
Lord's Avatar:The Lord himself command his men to battle himself!
Preview:A Crowned Giant. Life= 1.2x of a Giant,medium armor(giants), super high AoE damage(1.2x of a Giant)
Abilities:Growth 1&2(Same as Giant)[BUY], Lord Is Beside Us!(make all units have a higher attack and movement rate for a period of time)[BUY]
Looks:A crowned old guy, wielding a two-handed greatsword on his hands.
Cost:
Acolyte(150/0/2)
Worshippers(150/0/1)
Fanatics(550/150/5)
Crusader(500/100/4)
Hermit(350/250/4)
Oracle(400/300/4)
Seraphim(500/250/5)
Lord's Avatar(2250/250/10)
That's All!:)
Quote from TrissLet me edit it for a while:p
And BTW, I told you that the units are powerful, but costly.
Quote from _Aiman_Ill change mine from Future to Vintage
Miner:150 gold, 0 mana, 2 pop, 2 health bar(3 after upgraded) Melee Ground
Miner like everyone else
Abilities:
Experience:500 gold, 200 mana
After years of experience on the battlefield,Miners are stronger, faster and have more health.
High Skill Mining:300 gold, 100 mana
Miners mine 1.5x faster than usual
Trainee Soldier:250 gold, 0 mana, 1 pop, 2 health bar ( 3 after research) Melee Ground Medium damaging
A new recruit for the army. uses a Sword
Abilites:
Teamwork:350 gold, 50 mana
With every 3 Trainee Soldier, they become faster and stronger
Armory: 500 gold, 50 mana
Wear armor and a Greatsword, Giving an extra Health bar and Attack stronger but lowers attack rate
Master Swordsman: 400 gold, 100 mana, 4 pop , 5 health bars Melee Ground High damaging
Wields 2 Sword in each hand and 3 more at his back
Abilities:
Longswords: 150 gold 0 mana
Wears Longswords, Increasing attack range.
Attack Stance: 0 gold, 150 mana
Moves into Attack Stance, slowing movement but Increasing damage dealt to enemies
Holy Warrior: 500 gold, 350 mana, 6 pop, 9 health bars Melee Ground. Medium damage
A holy warror who fights in the name of Justice. Also Leader of Vintage Army.Has great leadership abilities. Uses a Broadsword w/ shield
Abilities:
Leadership: 0 gold 100 mana
All units near the holy warrior will become energetic, increasing attack rate
Prayer: 0 gold 400 mana
Can Command all unit to pray, wherever they are ( 2 mana per second ) also healing them slowly
Medic: 300 gold, 300 mana, 3 pop, 2 health bar, Melee ground. Low damaging
The only healer in the Vintage army
Abilities:
Heal, Cure: Starting Ability 0 mana to use
Heals and Cures unit
Medipack: 200 gold, 200 mana (100 mana to use)
Insantly heals all unit 50% of their health
Sniper: 750 gold, 150 mana, 5 pop, 1 health bar, Ranged Ground ( Not affected by Leadership) Anti Armor unit. Very high damage
A lone hunter who has great accuracy and isnt friendly. At all.Uses a hunting rifle
Abilities:
Larger Capacity:100 gold 0 mana
Lowers reload rate
Anti-Air:Starting ability
Pissed of at the sight of Air Units, oftenly killing them in one shot
Jetpack Gunner: 350 gold, 150 mana, 3 pop, 1 health bar, Ranged Air. Low damage
A frantic gunner that uses a jetpack. Uses a pistol machine gun
Abilities:
Railgun: 750 gold, 500 mana
Uses a powerful railgun that can pass through enemies while damaging them
Commander: 150 gold, 750 mana, 6 pop , 4 health bar, ranged melee ground
Co-leader of the Vintage Army, he is very smart. uses a Magnum and an a Rapier
Abilities:
Plant Mines: 300 gold, 50 mana. 200 gold to use
Plant Mines all over the place. Will explode if enemy steps on it
Attachable Remote Controlled Bombs: 400 Gold 150 mana. 350 gold to use
Throws an attachable timer bomb on your enemy. Click on the enemy to use
Mammoth: 2500 gold, 250 mana, 10 pop, 2x more health than Chaos Giant Melee Ground
A rare animal that is found and tamed, this kind animal shows no mercy to his tamers enemies (Unefected by Leadership)
Stompede: Starting ability
Step all over the enemy, stunning them.
Mammoth growth 1&2
Global Ability:
Gold Generator 1,2 & 3 :150 gold 0 mana (1st) 200 gold 0 mana (2nd) 250 gold 0 mana (3rd)
Generates 10 Gold every 15 seconds (1st) 25 every 10 seconds (2nd) 50 every 5 seconds (3rd)
Mana Generator 1,2 & 3 :0 gold 150 mana (1st) 0 gold 200 mana (2nd) 0 gold 250 mana (3rd)
Generates 10 Mana every 15 seconds (1st) 25 every 10 seconds (2nd) 50 every 5 seconds (3rd)
Ghost Spawn 1 & 2: 1000 gold 500 mana (1st) 3000 gold 1500 mana (2nd)
Master Swordsman (Longsword)(1st) Mammoth ( full upgraded)
This is my idea
Quote from Triss1. Master Swordsman upgrade is too OP(After upgrade, 2 of them could slice 4-5 swordwrath)
2. Medic skill is too OP (Can you fight giant spammers with medics?)
3. Mammoth is a bit overpowered, and should be 12 pops(Giants have no abilities)
4. Your main idea is Future(At first) so giant units should be a Tank