Post Any Bugs Here
Started by: Tecness2 | Replies: 51 | Views: 39,161 | Sticky
Tecness2Posts: 1,340
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View Profile As the title says, post any & all bugs here, if you can find them.
Go people go!
-If a unit is in hold position it sometimes will not attack a unit that is right next to it and attacking it
-Miners glitch when they run out of gold to mine
-fulminate does not work sometimes (as you mentioned)
-Archers look a little glitchy when the AI is running away from you
-Juggerknight fire animation is not working when he catches on fire
-Medusa is facing the wrong way in the first cut scene
-Spelling and grammar issues in the level descriptions and post game tips
-There are also a few ways that you are able to break the tutorial if you try hard enough
CRAZY JAYAdministratorPosts: 374
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View Profile Thanks Tec you beat me to it!
Tecness2Posts: 1,340
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View Profile Thanks Tec you beat me to it!
I knew you were going to try to post this :p
DragonFrost2Posts: 3,251
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View Profile >.>
you 2 just gonna chat all the time? XD
Umm, no bugs, but as Tec has said, does the AI cheat?
77Row2Posts: 88
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View Profile I kill all their miners, but they can still call in an army :l
Tecness2Posts: 1,340
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View Profile >.>
you 2 just gonna chat all the time? XD
Umm, no bugs, but as Tec has said, does the AI cheat?
I kill all their miners, but they can still call in an army :l
You never know.
Also, have either of you played Starcraft 2? Well, the Insane AI in there gets 2.5x the resources than you do, while also having a reduced build time. The AI cheats in that game too. :p
jerrytt2Posts: 1,258
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View Profile In the deads level you spelled "an" as "and"
not a bug, but thought you should know :P
LuzotoPosts: 1,100
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View Profile I kill all their miners, but they can still call in an army :l
Don't think so, the first level I destroyed all their miners and spearton on normal in three minutes, and no more spawned. They just have a lot of back-up money?
My problem with the game is that there's a lot of typos and grammar errors on the description message for each stage. Someone needs to iron that out.
jerrytt2Posts: 1,258
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View Profile Mabye its not a error but you forgot to include blazing bolts as an upgrade. or mabye you didnt because its too op...
OblivanSlayerOfTACOsPosts: 1
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View Profile i found a bug it may just be me but i cant get past the youtube intro thing so i cant PLAY THE GAME
jerrytt2Posts: 1,258
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View Profile i found a bug it may just be me but i cant get past the youtube intro thing so i cant PLAY THE GAME
are you sure your on the right page? If your on the intro thing then It should just play without a menu screen. The intro plays after you select a mode. If you see a menu before not getting past the intro then it is probably a glitch.
jerrytt2Posts: 1,258
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View Profile sometimes, when a magikill is engaging another unit (using its normal attack) and i command it to use fireball, it may not actually use the fireball. instead it will keep usingits base ttack but the fireball still has to cooldown.
brockemonPosts: 45
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View Profile Thanks for the feedback so far.
The Magikill bug is confirmed and a fix for this will be in the next uploaded version. We are also aware of the grammar and spelling issues and will also fix this too.
To avoid posting issues we know about I will just list some of the bugs on our current TODO list.
-If a unit is in hold position it sometimes will not attack a unit that is right next to it and attacking it
-Miners glitch when they run out of gold to mine
-fulminate does not work sometimes (as you mentioned)
-Archers look a little glitchy when the AI is running away from you
-Juggerknight fire animation is not working when he catches on fire
-Medusa is facing the wrong way in the first cut scene
-Spelling and grammar issues in the level descriptions and post game tips
-There are also a few ways that you are able to break the tutorial if you try hard enough
Tecness2Posts: 1,340
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View Profile Occasionally, the Magikill will use a spell, but it won't actually be used. He'll say the chant, do the animation, but no boom.
WiseWoodrowPosts: 9
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View Profile Once after I had a spearton with shield wall on, I disabled shield wall and he went up, stared down my swordwrath, and then stabbed him once, in which I then moved him away, and the bug stopped.
Here this will explain a bit more:
http://forums.stickpage.com/showthread.php?46218-Really-odd-Stick-War-2-ORder-Empire-bug