economic use of bombers
Started by: uberman | Replies: 47 | Views: 4,785
Jan 3, 2013 7:47 AM #840474
I used to have a clever bombing strategy, sending in 10-20 for a final thrust, but against more experienced players you need a stronger army, not a fancy end-of-the-game signature.
Jan 3, 2013 9:04 AM #840530
Quote from WyzDMI used to have a clever bombing strategy, sending in 10-20 for a final thrust, but against more experienced players you need a stronger army, not a fancy end-of-the-game signature.
Hehe thats what you call 'going out with a bang'
How much damage would it cause to a statue? just a tiny last part, or a significant chunk?
Tec said about 80 would kill a staute (without resiliance), so if you use 20, does that equal a quater-statue-health? I never tried it, but I am so tempted to be a copy-cat killer :)
(BTW I play chaoticevil - you advised me after kicking my ass good and hard, thanks for the advice, not so much for the kicking :) )
Jan 3, 2013 9:23 AM #840541
I read the title and was struck with disgust. People talking about cheap ways to create bombs and or use suicide bombers. What in the fuck is going on here?! Then I realized what was going on, and my disgust was lowered considerably. Any who I had a nice laugh and thought I'd share it with you jolly folk.
Jan 3, 2013 9:47 AM #840567
Play testing data;
A un-upgraded statue takes about 80-84 bombers (so 20 bombers would do 1/4 of statue life in damage, assuming its not upgraded).
A Juggerknight takes between 15 ad 21.
I wonder if there is a center region with higher damage, and less damage at the edge - this would account for a variety in results with the juggerknight.
I got sick of spawning bombers, but will add more data if I do more tests :)
I'd like to do an upgraded statue, to know how effective the upgrade is, if I can keep sane long enough to make all those bombers.
A un-upgraded statue takes about 80-84 bombers (so 20 bombers would do 1/4 of statue life in damage, assuming its not upgraded).
A Juggerknight takes between 15 ad 21.
I wonder if there is a center region with higher damage, and less damage at the edge - this would account for a variety in results with the juggerknight.
I got sick of spawning bombers, but will add more data if I do more tests :)
I'd like to do an upgraded statue, to know how effective the upgrade is, if I can keep sane long enough to make all those bombers.
Jan 3, 2013 6:58 PM #840974
Wait.. Let's say you turtled, mass 8 bombers, charge, blow up enemy miners, then get more bombers (enough to kill every single enemy or at least severely hurt them) then get like a jugger, finish off the rest, then you win >.> although I realize it won't be that simple XD
Jan 3, 2013 8:23 PM #841040
Quote from DragonFrostWait.. Let's say you turtled, mass 8 bombers, charge, blow up enemy miners, then get more bombers (enough to kill every single enemy or at least severely hurt them) then get like a jugger, finish off the rest, then you win >.> although I realize it won't be that simple XD
It would be like I normally play, but turtling instead of attacking while building bombers
(Joke)
Seriously, its my second move. First crawlers then 4 bombers, try get in a bomber and crawler raid on miners before he gets up castle archer, or walls.
Sometimes, 4 bombers can wipe 6 miners in one hit :)
Thats game-changing if it comes off near the start of the game. Thats why I generally try it, ASAP.
Jan 5, 2013 2:59 PM #842920
It takes 3 bombers to kill a archidon. thats a fact
Jan 5, 2013 3:02 PM #842925
Yep. I can verify that. 3 bombers will kill a FULL HEALTH archidon.
Jan 8, 2013 4:29 AM #845274
You are so kind. Thanks for posting this information.
Jan 10, 2013 6:41 AM #846917
Bomber strategies are fun, but a very skilled player will now how and when to counter.
For instance, if they space the troops, the explosion can only go in such a range, and then you may only kill just a third of their army. However, if you combo with another unit you can come up with different techniques on getting around it.
For instance, if they space the troops, the explosion can only go in such a range, and then you may only kill just a third of their army. However, if you combo with another unit you can come up with different techniques on getting around it.
Jan 10, 2013 1:58 PM #847108
:/ actually I once played who massed bombers from start to end :/ I forgot how I beat him lol, but I did win
Jan 10, 2013 7:20 PM #847208
Quote from DragonFrost:/ actually I once played who massed bombers from start to end :/ I forgot how I beat him lol, but I did win
Well it's not hard really, especially if they're still using bombers late game. Speartons will tank enough of em to make them useless, and if you have archers you can shoot em before they get to your troops.
Jan 10, 2013 7:50 PM #847225
I thought there was a problem with archers that cause them to, when attacking the same unit and killing it, have arrows in a certain time period still enter the corpse. Ive never used archers much on bombers, but wouldnt this nullify each volley to one or 2 bombers dead?
And what happens if they use 1 jugger+12 bombers?
And what happens if they use 1 jugger+12 bombers?
Jan 10, 2013 8:30 PM #847246
Quote from jerryttI thought there was a problem with archers that cause them to, when attacking the same unit and killing it, have arrows in a certain time period still enter the corpse. Ive never used archers much on bombers, but wouldnt this nullify each volley to one or 2 bombers dead?
And what happens if they use 1 jugger+12 bombers?
Don't target your archers to a single bomber, just let them shoot on their own and the damage will be far greater. And remember, Juggers and bombers are from the same tree, so it's difficult to mass them both. If he has both, you gave him too much time to mass his army, but by then you should have an army able to withstand a few bombers yourself.
Jan 13, 2013 9:53 AM #849902
Yes. Wyzdm has great wisdom (: