Swordwrath v.s. Swordwrath
One of them will survive
Because one of them will attack faster than the other one
There are 2 animations for swordwrath attacks:
First one: Rise up their sword and splash down
Second one: Stab the enemy
Those animations are randomized but the second animation is faster than the first one
So if the 2nd swordwrath did more stabbing than the 1st one
the 2nd one wins the battle
It seriously affect the balance of the game, so I think it should be fixed
we should make the 2nd animation duration longer
This problem also exists in Stick War 1, they have 3 animations.... slicing is the fastest, stabbing is the moderate one, kicking is the slowest one... I hate my swordwrath kicking their enemies *(%&*(# lol
Hope Crazy Jay will fix it
Swordwrath problem
Started by: Azxc | Replies: 33 | Views: 2,106
Dec 30, 2012 10:46 AM #834691
Dec 30, 2012 2:53 PM #834871
They take the same amount of time, they just deliver the damage at different times. The only thing that really counts is the final blow.
Dec 30, 2012 3:24 PM #834902
Quote from PankiThey take the same amount of time, they just deliver the damage at different times. The only thing that really counts is the final blow.
That's what I originally thought but it is not true after extensive testing. The jab actually is faster than the swing. You will need about an extra 5-6 jabs over the opponent to survive with more than "1 hit to death" left, which rarely happens. As long as you get more jabs in than your opponent (and the first strike was the same as your opponent's), then you will win.
This early battle is often determined randomly, which is a shame when it has so much impact in the long-run. Of course if you see you are losing, you should just retreat and try and come back from an economically disadvantaged position.
Dec 30, 2012 4:00 PM #834948
Actually, with different duration, it might make the game more interesting because it uses a little bit more luck in the game.
Dec 30, 2012 4:05 PM #834959
:) but sometimes it's annoying lol. I mean it's like 1 sword vs sword= tie! Real conclusion: someone lose (let's say you). They get a massive economy bonus (middle tower)
Dec 30, 2012 4:25 PM #834988
Actually,there are many routes you can choose from. The common one is a swordwrath rush and and they come across. With that situation, you can only depend on luck
Dec 30, 2012 4:28 PM #834995
Yep
Dec 30, 2012 4:28 PM #834998
Or don't make swordwrath in the early game all together :P
Dec 30, 2012 4:30 PM #835006
WHATTT BUT THAT'S WHAT I DO LOTS OF THE TIME!!!!
Dec 30, 2012 4:35 PM #835020
Now I ask you, Spearton vs Spearton. Who wins?
Dec 30, 2012 4:49 PM #835044
Uh tie? They only have 1 animation right?
Dec 30, 2012 4:58 PM #835067
Quote from DragonFrostUh tie? They only have 1 animation right?
It will be whoever gets the first hit in.
RE: luck...
I don't personally enjoy luck in a game where one coin flip determines who ultimately wins (at high level anyway).
Dec 30, 2012 5:53 PM #835127
See... I use what you guys call "Archers"!
Dec 30, 2012 5:57 PM #835130
Lol... Archidons are fucked (unless you have like 30) against speartons, unless you have a huge map or a really small map and three castles to aid you.
Dec 30, 2012 6:11 PM #835156
See.... I use what you guys call "Mages"!