Castle archers? And you realize that 1 giant is only 7 pop. Although its price (and upgrades) is more expensive than 7 crawlers (and upgrades), it can still beat them. Technically you could have around (or over) 14 crawlers to 1 giant in terms of cost, but they aren't effective pop count wise. This is just a guess, unless you wanna try it in game? If you want, this is my information
Asddfg 244 (p.s. not currently online, if you want though I'll get on ASAP)
Thanks for that response. I can easily get play test for info, as I have 2 accounts myself and 2 of my kids have accounts. We did the fights I described (finding 12 crawlers > 1 giant, and 30 crawlers > 3 giants).
The population cost is an issue at the end of the game, but mid game before your aproaching population cap, I think its all about cost as the only resource to worry about - cost is dominant factor, and production is a secondary issue; time and clashing with juggers or bombers.
If I lose 500 worth of crawlers (typically 5 dead, 7 live) and he lost 1500 worth of giant, thats bad for him, good for me - buffs are not lost so I just count unit price. Also, loss of a giant is gonna set his invasion plans back a lot more than my loss of a few crawlers. I'd probably be wanting to swap out the population into higher tier units as I approach cap anyway.
Early game, crawlers are great unbuffed units. I wonder if they can be extended into mid game, by the buffs and larger numbers.
Yes, they are very weak to castle archers, as you say. Just make sure you have a tank to cover them and get them out (speed buff) before the tank falls - tower spawn anyone :)
A pack of crawlers kills a miner so fast the psycological effect may be to force him to garisson miners disproporionatly early.
Dont get me wrong, I am not saying it will work, I am not experienced enough to assert that, I am asking, not telling.
BTW, I also observed about a dozen miners (with hustle) destroy the single giant I put them against to suicide them!
Is that normal :)
I dont suggest a deliberate miner charge though ....