Most Useless Unit

Started by: SolitaryFear | Replies: 81 | Views: 3,809

Jombloxx

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Dec 31, 2012 5:33 PM #836605
Allbowtross = great advantage if enemy doesnt have giants
Triss
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Dec 31, 2012 6:01 PM #836647
Most Useless in:
Attacking: Swordwrath (He's pathetic)
Defending: Merics (Imagine that!)
Hit and run: Giants (Slow as a snail)+Albow (Archers rule the skies)
Massing Units: Spearton (Magikills own it!)+Merics (Impoosible!)+Albow (Archers?)
Long range: Magikill (Archer give him a headshot)
Frontline unit; Shadowrath (Death by massers)
All of the above: Miners (What do you expect?)
Mining: All units except Miners (It's his job)

That sums up everything!;)
_Ai_
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Dec 31, 2012 6:49 PM #836716
Quote from Triss
Most Useless in:
Attacking: Swordwrath (He's pathetic)
Defending: Merics (Imagine that!)
Hit and run: Giants (Slow as a snail)+Albow (Archers rule the skies)
Massing Units: Spearton (Magikills own it!)+Merics (Impoosible!)+Albow (Archers?)
Long range: Magikill (Archer give him a headshot)
Frontline unit; Shadowrath (Death by massers)
All of the above: Miners (What do you expect?)
Mining: All units except Miners (It's his job)

That sums up everything!;)


Agreed except for one thing,
Alba mass can be countered with magikill. Poison and explosion
petmuju
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Jan 1, 2013 3:40 AM #837280
Most useless user unit: King789103

description:
giant spammer who pauses game when his statue is being destroyed.
Additional information:
How useless.

That is all.

If it's Stick Empires unit the most useless will be using:
Swordwraths for mining and
Miners for fighting in the front lines
Azxc
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Jan 1, 2013 6:27 AM #837427
Quote from petmuju
Most useless user unit: King789103

description:
giant spammer who pauses game when his statue is being destroyed.
Additional information:
How useless.

That is all.


Me too! One guy called "spartan1345" PAUSED the game when his statue was collapsing, then the screen froze and no one wins or lose and I was forced to switch off the tab

DAMNIT!!! My rank dropped from 1820 to 1791!!! I should be the one who win and my rank should not drop like that!!!!!!!! *(%&(@#*^&*@)^(@&()*^

STUPID CHEATER!!!!!!!!!!!!!!!
DragonFrost
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Jan 1, 2013 4:39 PM #837890
One time when the game froze, I left it there for like 1 hour (good thing I had two accounts :D) and then he closed the tab lol
malbence
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Jan 1, 2013 4:45 PM #837897
I'm pretty sure you can just unpause it if they pause. Unless then it becomes a pausing war, lol. :P

Also, my revised version of Triss's list:

Most Useless in:
Attacking: Merics
Defending: Merics
Hit and run: Swordwraths cause they die off quickly. Also giants are good cause if you have a nice army then when you're running away the giant acts as a meat shield, which is good when you're resting cause no casualties + any medics = healing and funness ensues
Massing Units: Merics
Long range: Swordwrath (Magikill can usually get in a spell before they die. If you aim it right it could spell doom for your opponent)
Frontline unit; Archers (no health)
All of the above: Merics Mining: All units except Miners (It's his job)
DragonFrost
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Jan 1, 2013 5:00 PM #837918
Nope.. Any fighting thing is mostly miner, massing miners is useless (I mean if you ONLY get miners). P.s. swordwrath is worse at defending and attacking than meric. Meric has more health (I believe), and does almost as much damage as sword. Coupled with their OP heal, they are way better. Ex. Who wins 2 Merics vs 2 swords?
malbence
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Jan 1, 2013 5:06 PM #837927
Holy what, merics do damage?
Panki
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Jan 1, 2013 5:09 PM #837932
I found that out when I was playing campaign. I saw 2 merics coming for my wall so I just sent a swordwrath. it died and it took out some health on my fort till I got a castle archer.
DragonFrost
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Jan 1, 2013 5:21 PM #837940
XD that's how i found out. Although i reacted fast enough and i got my swordwrath to escape the WRATH of the merics lol
_Ai_
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Jan 2, 2013 5:45 AM #838657
This needs further inspection. How long is their range?
stickman311

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Jan 2, 2013 10:28 AM #838917
Quote from _Aiman_
This needs further inspection. How long is their range?

The same as swordwraths.They wont move forward to attack when their health is below 1 bar though.
Triss
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Jan 2, 2013 10:39 AM #838928
Nope, their range is about 1/2 of archidons (I tried it)
Also I remember when my 4 sword + 1 archidons fight against 2 merics+ 1 spearton...
Much in my horror when I see the Merics kill my swordwraths.
_Ai_
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Jan 2, 2013 10:52 AM #838934
Quote from Triss
Nope, their range is about 1/2 of archidons (I tried it)
Also I remember when my 4 sword + 1 archidons fight against 2 merics+ 1 spearton...
Much in my horror when I see the Merics kill my swordwraths.


my question now:
1 meric : ? Swordwraths?
What is its damage?