Making a new FPS video game!

Started by: The_Stick | Replies: 20 | Views: 1,627

Zed
2

Posts: 11,572
Joined: Feb 2009
Rep: 10

View Profile
Jan 7, 2013 1:08 AM #844367
We have a multiquote button so you don't need to double (or triple) post.

I looked at one of the videos. It is definitely not flash so I think you'll struggle to find coders here who can help you, but I certainly wish you luck. I will look on with interest.

Edit: If I'd read your posts I wouldn't have needed to see the videos to tell you that. This is why we're not supposed to drink and moderate.
Pivot
2

Posts: 193
Joined: Jun 2012
Rep: 10

View Profile
Jan 7, 2013 1:27 AM #844387
I can help, I know some languages. I'm teaching myself C#, and C++, if that's what you're needing help in. I wouldn't mind helping at all. Best of luck to you!



E: I reread my post, and it seems like I'm saying you need help with your coding skills. I'm sorry, I didn't mean it like that. I meant like, coding the project.


Again, best of luck!
The_Stick
Banned

Posts: 267
Joined: Nov 2012
Rep: 10

View Profile
Jan 7, 2013 2:18 AM #844420
Quote from Scooty
That triple post is going to come back and bite you in the ass. Anyway, from your videos you only have the model of a single gun, a square of land, a tower, a physics enabled cube, and a "reloading" animation where the gun dips a bit. Given that you've apparently already spent two years on only that, you have yet to hit the bulk of your production. Making detailed maps that take into account the traits of each of the classes you've listed and on that scale should take months in themselves, but judging from the time it took you to make what you have currently, I'd say years at least. You've got plenty of ambition, I'll give you that, but you're operating on a scale too large for one person. So, good luck I guess.


I've been working in the GAME INDUSTRY for 2 years. I was working on THIS for 3 WEEKS
The_Stick
Banned

Posts: 267
Joined: Nov 2012
Rep: 10

View Profile
Jan 7, 2013 2:19 AM #844421
Quote from Hewitt
You at least have some kind of a GDD right? Or are you just flying blind here? I sort of agree with Scooty and I'm not putting you down or anything but from his observations it seems that your putting passion over everything. That's not a bad thing either. Cave Story was made in 5 years by one man in his spare time: coding, graphics, music and sfx. So I know it's possible. But as Scooty has mentioned it seems like an overwhelming project if thats all you've done in 2 years.


This was 3 weeks. I've been in the GAME INDUSTRY for 2 years.
Camila
2

Posts: 10,258
Joined: Feb 2012
Rep: 10

View Profile
Jan 7, 2013 2:46 AM #844452
Dude, there's a button at the bottom of all of yor posts that says "Edit Post", don't double/triple post, just edit or multi quote, otherwise you'll get an infraction.
vml
2

Posts: 266
Joined: Mar 2012
Rep: 10

View Profile
Jan 9, 2013 2:10 AM #845999
Not Bad I'll Follow this project