For the game thread where you can see progress, click here:
Here's how you do it.
1. Add a link to the RHG post
2. Add the main role in the game (a boss, a common enemy, special enemy, civilian, assassin)
3. Add a damage in numbers from 1 to 50 for all your RHG's abilities
4. Add a damage in numbers from 10 to 50 for the player/enemies's regular attacks and heavy attacks against your RHG
5. Add a damage in numbers from 30 to 99 for using weaknesses against RHGs
4. Add a health number (150 - 200 special enemy, 1 - 45 civilian, 45 - 60 assassin, 500 - 1000 boss. Special attacks using boss battle environments will do more damage to all opponents. All common enemies have 100 health.)
5. Add weapon/pickup drops from killing your RHG.
P.S. No RHG's will act "stupid". I am working to make my AI into Artificial Intelligence rather than Artificial Idiocy.
CURRENT RHGS ON TO-DO LIST:
Sans.FS
Cuddy
Lord Agung
FINISHED
Sorry, the RHGs are my last priority. They are not finished, however will be worked on the moment the game enters beta and is nearly feature-complete.