New Mining Patch

Started by: KrayZStick | Replies: 48 | Views: 3,295

KrayZStick
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Jan 9, 2013 11:57 PM #846616
Do you guys think the mining patch is ok?
1: Decreased Mining speed - Basically same thing, same amount of gold in same amount of time (except extra time wasted walking back and forth :/)
2. Faster Walking speed & mining
3. Same mana gain on prayer

Do you guys think it's ok? Personally I kind of like it. Not sure if it makes a difference in giant spamming but should make spamming giants slower! :P
lntrepid
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Jan 10, 2013 12:09 AM #846620
I can't get used to the 75 gold, but it will help against giant spammers. They added this to Stick War II first, and I liked it as a campaign thing only. I have mixed feelings right now, maybe add another "Miner Hustle" thingy that changes your miners to the old miners or something.
Brotherhood

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Jan 10, 2013 12:09 AM #846621
I don't really like it. It makes people more economical and defensive (which actually promotes Giant Massing). If you get swordwraths early now, you'll end up with only a few miners and a very bad economy.

I don't like it much but then.. the enemy has the exact same income so it doesn't ruin the game xD
lntrepid
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Jan 10, 2013 12:22 AM #846629
Maybe if they added the Dashinite (a scrapped idea) then I could even out my gold surplus, but then again, now it's very hard to get an army quickly. Early attacks can have devastating blows now.
Brotherhood

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Jan 10, 2013 12:30 AM #846631
Personally, I don't think it does much except make the games go twice as long. It would take 20 miner drops instead of 10 to make a giant now. People don't have that much time and would prefer to just play several quick rounds... not one long one.
MiamiBigAL

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Jan 10, 2013 1:58 AM #846680
Did you not read the patch notes? The miner bags are half full, but they have increased early speed to make up for it. You actually get more resources quicker.

I love the patch. The pace of the game is absolutely rapid now, so time is now the new resource that you have to divide between macro and micro. I was getting bored but the game is far more interesting now.
xvdaemonicxv

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Jan 10, 2013 2:05 AM #846693
Adapt to whatever changes are made and use whatever necesarry to win. If it's viable then it is usable.
WyzDM
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Jan 10, 2013 2:43 AM #846727
Quote from xvdaemonicxv
Adapt to whatever changes are made and use whatever necessary to win. If it's viable then it is usable.


Spoken with wisdom.

Sorry, that was a bad pun. But I came here to say this almost word for word.
3FFA
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Jan 10, 2013 3:10 AM #846756
It is just ending up in faster giant rushes ;)
jerrytt
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Jan 10, 2013 3:16 AM #846771
HAS NO ONE READ THE ANNOUNCEMENT? THE INCOME RATE IS THE SAME. IT TAKES THE SAME TIME TO GET A GIANT WITH THE SAME NUMBER OF MINERS.
uberman

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Jan 10, 2013 3:40 AM #846787
Quote from jerrytt
HAS NO ONE READ THE ANNOUNCEMENT? THE INCOME RATE IS THE SAME. IT TAKES THE SAME TIME TO GET A GIANT WITH THE SAME NUMBER OF MINERS.


Exactly what I was just about to say. The announcement says bag size is down, but speed is up and resources are gathered at the same rate.
So, I guess it means attacking miners is less effective, as he's already delivered half a bag when you kill him, rather then the enemy gets nothing if you kill a miner, and if they now move faster, they will be harder to kill. So if anything, if helps the giant masser - assuming the best way to deal with a giant masser is to stop or reduce his economy.
3FFA
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Jan 10, 2013 3:42 AM #846791
I thought it just said pray was the same rate.
DragonFrost
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Jan 10, 2013 3:44 AM #846792
They do still pray at same rate..
Westwind
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Jan 10, 2013 5:22 AM #846860
It only makes the game faster paced but its really the same thing, I like it at least.
stickman311

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Jan 10, 2013 8:17 AM #846967
Like it. Can get swords more faster rather than giants