I am/was rank 1. I know what I'm talking about. Read this. Giant Spamming.

Started by: xvdaemonicxv | Replies: 62 | Views: 3,216

xvdaemonicxv

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Jan 13, 2013 3:54 AM #849607
Sorry for such an obnoxious title post. But I hope this has captured your attention and that you are now reading this.

Giant Spamming in regards to this new patch:

The only complaints I've been seeing are that there seems to be more giant spammers. I shall address this:

1. Before this patch each miner would bring in 150 gold each time, thus when two miners get back you get 300 gold. With the more miners u have the amount of gold u get is more(per trip). This is why before this patch you mightve seen spearton rushing more. 3 miners, 450 gold. Easy.

2. Refer to point one. But this also means that giant spamming was more common BEFORE this patch because you would get gold in bulk. Giant 1500 gold. 10 miners return.

3. The rate of income is the same as stated by Brock.

4. SO WHY DOES IT SEEM LIKE THERES MORE GIANT SPAMMERS?

5.Here is why: Because you guys are getting pressured WAY FASTER than before in the early game. The rate at which you can make swordraths and archers have increased dramatically. People who take advantage of this probably pressure you into hiding in your base while they hold tower. To put it simply, you've already lost the game, and earlier too.

6. Refer to point 5. Usually when I do that, the other player gets castle archers and walls. If I continue to make smaller units, speartons, archidons, archers, swords, mage, etc. The splash damage taken from the castle archers is too much and would drag the game on indefinetly. So... I make giants. I giant spam for a quicker victory.

7. Note what I said in point 5. "You've already lost the game, and earlier too" You have lost to a giant spammer not because of the giants, but because you lost in the early stages of the game. BEFORE THERE WERE ANY GIANTS ON THE FIELD. THE EARLIER YOU TURTLE UP. THE EARLIER THE OPPONENT STARTS MAKING GIANTS TO BREAK YOUR CASTLE ARCHER+ARMY DEFENDING.

Giant spamming in general... and how to defeat it so you guys can all shut up and so I can have more of a challenge:

1. As stated above, it is not the the giant spamming that wins the game, it's the fact you allowed him to giant spam and you've allowed him to do that because you lost early game.

2. Something you guys should all notice about losing to a giant spammer. The fact you lost everything else before the giants. (This is probably 90% of the time)

  • You probably did not have the tower
  • You probably did not have the scouting information to see what your opponent was making
  • Your opponent knew exactly what you were doing and if he was in a safe enough position to spend 1500 gold on a giant and have to wait for it to finish completing and then move it all the way across the field
  • The point I am making above is that with the production of the first giant, the giant spammer is very vulnerable.


3. As stated above in point number 2. We can all agree making a giant is costly and takes a long time and its slow. If you are against making giants then that means you are able to make ANY OTHER UNIT faster AND MOVE THEM TO THE TOWER faster before the first giant arrives. That also means you shud be able to mass units faster.

4. In regards to point number 3, if you still don't have the tower, you're doing it wrong and that's why you're losing.

5. One giant on its own is very weak. I have not tested but it takes A LOT of rocks to kill a spearton. A few speartons or even a mass of swordraths+rage can easily take down that one giant your opponent will probably have out.

6. Your opponent will retreat and try and save the one giant and possibly wait for his second giant to finish (IF he's a giant spammer). His one giant is slow, chase him down. Also here's another possibilty. Harass his miners while the giant is trying to run back to base.

7. If you've done everything correctly so far, you have ghost/tower and your opponent is on the defensive. Position your army right outside of his base where your ranged units can easily take out the 2nd row of gold miners. This will slow down your opponents gold immensly. Slow down giant production, force him to make other units to defend. If he doesnt make other units, Keep pressuring him. 2-3giants does not do that much damage against a mass of speartons,swords,archers, whatever you decided to make.

8. If your opponent gets castle archer and has giants defending, well, heres the dilema, the only way to break a turtler is to giant spam yourself. Start sacrficing a few troops and get giants yourself. Remeber, you have ghost tower AND your opponent shudnt be able to mine from his 2nd row of gold. Get giants/clerics yourself.

*ofc you can also decide not to giant spam and only get 2-3 giants. But do you really wana risk facing w.e army he has defending + a constant hail of lv 3 castle archer? If you don't finish him off, you're army would be seriously injured due to castle archer+his defending army. He/She may then move his army out and kill your army or take tower back. And you've just lost the upper hand and the victory you couldve had if u just "giant spammed". Of course you can still win with 2-3 giants depending on your opponents skill level, but it would be risky. unesccarily risky.

9. Win the game.

10.Oh no! I resorted to giant spamming to win D; This breaks all my personal morals and ethics. I can't do this! I have wronged myself.

11.Correction: You won and fought back the tower with your superb skill of controling archidons/ninjas/clerics/swords/mage/speartons/etc. You forced your opponent into turtling at his base. You killed his gold production. You only spammed giants because your opponent is stubborn enough to not surrender even though he has obviously lost the game.

Sidenote in reference to point 11:

Please don't be that asshole where you get castle archer level 3 and miner walls and an army to try and defend in the hopes of you coming back and winning. You won't. So just surrender. As much fun as it is watching my army of giants crushing your pitiful last stand and you complaining of giant massing and how I have no skill, and calling me derogatory names. It gets kinda old when the past 20 players I defeated did the same thing.

That is all for now. NOW SHUT THE F*** UP ABOUT GIANT SPAMMING.

*same tactic can be used for choas... I think. Idk I don't play choas, you guys are on your own 8D.
*Also do not argue with me cause I am/was rank 1 so I know everything there is to know and everything you say that counters my argument is wrong. Jk, please feel free to ask any questions.

-Giant massing is simply a means to finish off an opponent which you have already beat. How you beat him in the first place is where the skill comes in.

Edit: This is also something I forgot to mention, even when you are behind, with a good timing push, you can take the tower back and win. I don't want to get into specifics because there is just too much to say but you guys get the idea. This should explain what a timing push/attack is.

http://wiki.teamliquid.net/starcraft2/Timing_Attack
300noob
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Jan 13, 2013 4:17 AM #849625
First pressure him with low tier units like sword and archer, they CAN die by castle archer, fine! create more low tier....than mass sword and let ya enemies giants die when they come, because they're out of gold mine. then you can freely do whatever ya want
that's the weak point of giant massing, spam swordwrath and archer and they die. don't need to attack their statue cuz that's obviously stupid
additional supply depot requ..oh wait...troops beside spamming giant: albowtross? archer! magikill? archer! spearton? swordwrath! spearton + magikill? archer+ swordwrath with rage! swordwrath? massiing sword and archer back! ya swordwrath archer army die? start massing them again!
those are kinda the only way to counter giant as order
xvdaemonicxv

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Jan 13, 2013 4:24 AM #849636
Quote from Exxmorphing
We will, now that you have given us a strategy to, oh, KICK YER ASS.


Good luck beating me in the early game.
WyzDM
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Jan 13, 2013 6:31 AM #849748
Yeah if your enemy has lots of giants you never attacked his economy and you goofed early game.
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Jan 13, 2013 6:40 AM #849756
This quite interesting information...;)
Now I think I have a new plan for giant massers...
xvdaemonicxv

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Jan 13, 2013 6:44 AM #849762
Quote from BuddyLucky2
This quite interesting information...;)
Now I think I have a new plan for giant massers...


Can't wait to counter it ;).
_Ai_
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Jan 13, 2013 6:48 AM #849766
But sometimes (really rare time) i turtled in my base while fighting 8 giants. i was making my last stand, ready for the taste of defeat as he killed all of my miners who was defending the base. BUT! I RETALIATED AND KILLED ALL 8 GIANTS AT ONCE AND I PROCCEDED TO KILL ALL OF HIS MINERS .but he had a level 3 castle archer. Killed all of my spears. But something changed the game. Guess.

THE TOWER.

The game changer
we then rebuilded our army back in late game (20 mins in game) TOWER with ghost spawn. then i researched ghost spawn 2. well.....
He surrendered. :P

so last stand kinda gives you some hope. dont despair, there is always hope. a fools hope

Back to topoic, i still wanna know how many spears can kill a giant without support
Westwind
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Jan 13, 2013 7:03 AM #849781
OP (Click to Show)


I'm in a dilemma now...should I thank you for shutting up all those whiners...or should I kill you for creating what will be the same style everybody in order uses from now on?
xvdaemonicxv

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Jan 13, 2013 7:03 AM #849782
Quote from _Aiman_
But sometimes (really rare time) i turtled in my base while fighting 8 giants. i was making my last stand, ready for the taste of defeat as he killed all of my miners who was defending the base. BUT! I RETALIATED AND KILLED ALL 8 GIANTS AT ONCE AND I PROCCEDED TO KILL ALL OF HIS MINERS .but he had a level 3 castle archer. Killed all of my spears. But something changed the game. Guess.

THE TOWER.

The game changer
we then rebuilded our army back in late game (20 mins in game) TOWER with ghost spawn. then i researched ghost spawn 2. well.....
He surrendered. :P

so last stand kinda gives you some hope. dont despair, there is always hope. a fools hope

Back to topoic, i still wanna know how many spears can kill a giant without support


Nice!! Goodjob. A person who has really good control with his giants wudnt have let u killed em all tho ;). Just sayin, and as for your question. Idk, you can test it out. BUT REMEMBER. A game is never that simple, he will have other units and reinforcing units :)

Quote from Westwind
OP (Click to Show)


I'm in a dilemma now...should I thank you for shutting up all those whiners...or should I kill you for creating what will be the same style everybody in order uses from now on?


Ahh but you see, the longer the early game drags on, the more variety of units that will be availble since your economy is growing at the same time!! Basically the first person to waste 1500 gold on a giant would eventually lose because that gold cudve been put into other units to control the tower. See? :)
Westwind
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Jan 13, 2013 7:14 AM #849785
Quote from xvdaemonicxv
Ahh but you see, the longer the early game drags on, the more variety of units that will be availble since your economy is growing at the same time!! Basically the first person to waste 1500 gold on a giant would eventually lose because that gold cudve been put into other units to control the tower. See? :)


Yes you do have a point, and I'll admit you did one hell of a good job in your OP.

Guess I just have mixed feelings about how this will turn out now, time will tell.
xvdaemonicxv

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Jan 13, 2013 7:20 AM #849787
If anything, this allows everyones skill level to increase and thus, people will constantly have to come up with newer strategies and counters. Making this game much more fun.

IF they have a new patch where they alter giants in some way, then I will adapt and learn a new strategy. But as of now, they havent, and I just gave everyone the key to winning almost every match.

*the only losses i have now are due to that glitch. Hehehe x)

And thank you for that compliment westwind. :)
3FFA
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Jan 13, 2013 11:52 AM #849952
Very well written. Nice read overall. Hmm... only things I need to ask now: How do you counter daemon's counter to this counter? What is daemon's counter to this counter? Is daemon the master? :o

Seriously though, well done. I had figured this out while I was sick and speculating over the game. Also, before I was sick, I played around in the campaign quite a bit and realized the change that 75gold made :3
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Jan 13, 2013 12:00 PM #849959
Quote from 3FFA
Very well written. Nice read overall. Hmm... only things I need to ask now: How do you counter daemon's counter to this counter? What is daemon's counter to this counter? Is daemon the master? :o

Seriously though, well done. I had figured this out while I was sick and speculating over the game. Also, before I was sick, I played around in the campaign quite a bit and realized the change that 75gold made :3


Then that my friends will be a great game overall. Counter upon counter upon counter for the tower. One person will mess up eventually. Between making miners and setting them to work; mining gold or collecting mana;making spearton or making sword or albotross;positioning units;retreat or attack;garrison to heal or stay and kill; one person will mess up eventually. :D
uberman

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Jan 13, 2013 1:38 PM #850020
Fantastic OP, you make a great case.
Forgive me for trimming, but I am interested in point 5
Quote from xvdaemonicxv


5.Here is why: Because you guys are getting pressured WAY FASTER than before in the early game. The rate at which you can make swordraths and archers have increased dramatically. People who take advantage of this probably pressure you into hiding in your base while they hold tower. To put it simply, you've already lost the game, and earlier too.


That is all for now. NOW SHUT THE F*** UP ABOUT GIANT SPAMMING.

*same tactic can be used for choas... I think. Idk I don't play choas, you guys are on your own 8D.
*Also do not argue with me cause I am/was rank 1 so I know everything there is to know and everything you say that counters my argument is wrong. Jk, please feel free to ask any questions.


Point 5 highlights a particular issue for chaos. (*I know you dont play chaos.)
Chaos can only build two early units, crawlers or bombers, and cant build them at the same time as they are both in the same queue.
Order can build swords and bow from the start, symultaneously.

In the time chaos has one crawler and a second almost built, order has sword and archer and will obviously force chaos to garison all or die - one or two crawlers cant defeat a sword and archer unless the sword and archer are played very baddly. Seems almost inevitable that order will get the tower and force chaos to turtle, if he supresses the chaos economy, its had to come back from there - As you say 'the game is lost and earlier' - this is because order can put out two military units symultaneously, but chaos only one. (early units meaning ones easily available at the start, with gold only.
Doubly so for chaos, who's only real game plan has to be early agression to subdue the order economy and dominate early.

The issue has always existed, but before the miner patch order paid a heavier price in economic set back. Now, the first 150 from the first 2 miners (assuming he goes sword and archer) comes faster, giving him the third miner faster, and he for sure has the tower, giving him an economic advantage, as well as a military one.

FFS.
Its as if the game designers dont want people to pay to play chaos - Now I hope somebody is going to respond to this with a counter argument and show why this thinking is in error (and no, 'STFU chaos = pay 2 win' does not count as a counter argument :) ).

I do understand the philosophy that chaos should not be seriously over powered compared to order. I do understand that well played chaos can be powerful. But I simply fail to understand why chaos has so many dificulties to face.

It is not a good marketing plan; chaos should be at least as good, if not slightly better than order, if its pay to play - from a marketing point of view - Why is saying that some kind of crime?

Sorry if I stray off topic about chaos, but it is on topic as chaos has to prevent giants before they are feasible, once they are up, game over.
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Jan 13, 2013 1:44 PM #850027
uberman my friend. Wyzdm and I have been testing and practicing for days upon days. I still have beat him everytime. Sadly you are right, a person who knows how to play order can and will beat a person who knows how to play choas.

BUT. Each time that we've practiced, Wyzdm has always made some careless mistake in some form or way and each time he has improved and goten closer to beating me. We are still testing. There is just currently no choas player that can beat me, including cc2 cause hes rusty as hell and hasn't even played with the new patch.

Btw: It's not sword archer that works ;) The crawlers can just harass your economy. I don't want to go into details but trust me, ive tested. sword archer doesnt work, not against a choas player with equal skill/control.