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Offensive Strategies: Guarenteed To Win

Started by: ShadowyWhisper | Replies: 29 | Views: 2,597

ShadowyWhisper
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Jan 16, 2013 9:12 PM #852988
Defense will earn you nothing. Offense gives you the element of surprise and surpression.


All right! At the moment I am 10 wins 1 loss for this account, and I have to say the one time I lost was when I played defense. Keep in mind I have another account so I am not completely new. Anyways, to the strategy part.

For Order: Put your 2 miners on gold and buy a SwordWrath and another miner. Just in case have the 200 gold left over handy. When your miner loads and you see no units at the center, buy another miner. Keep your SwordWrath there.

If you: See another SwordWrath. Well, by then my Spearton should be half loaded so I call the SwordWrath back to base (or close to base in long maps) and attack when Spearton loads. All right! Assuming your opponent's units are dead, attack his miners. If they have castle archer, no problem. Wait until your Spearton is half dead or when his miners garrison and retreat. Your opponent, if he catches on quickly, will buy a Spearton of his own so you'll be at a disadvantage. Which is why you want to buy another Spearton BEFORE this.

With immediate Spearton Rushers: Spam, spam, and keep spamming SwordWrath. Chances are your opponent will want to build his economy after the first huge spend so he will have all miners. Attack! He will have no defense.

Okay, now assuming you have successfully captured the middle. Keep attacking your opponent's miners if you see he has no defense. This is CRUCIAL to prevent him from building Giants. At the meantime, build your own Giant. Now, you may ask,"But what if he has walls and 3 castle archers?"

Well, I'm going to break it to you. If you gave him enough time to build that, then you should probably quit and you have ADHD because you do not pay attention to what he's doing. 3 castle archers and 2 walls cost 300+400+500+100+200+200= (wait let me get my calculator. LOL just kidding I'm very good at math) 1700 gold. That costs MORE than a Giant and if you let him build that then you suck. ATTACK HIS MINERS!!!

Keep in mind that you want to stay close to his base, not in range of castle archers. Keep one man at the Obelisk so your Ghost is loading. By now you should have 2 Giants. If you see he has no Giants, buy Archidon. Archidon have the farthest range, and this is the best way to kill miners without having to suffer the castle archers. Place them JUST far enough to not be affected by castle archers.

So, your opponent should have virtually no army and he will PROBABLY have 3 castle archers. Kill whatever he has with Giants and attack his miners. The Giants will survive best. When they are at about 3/4 health call them back to heal with the Merics. I'm not getting into specifics here.

The strategy of the game is NOT to kill your opponent's army. No, it's to prevent him from BUILDING an army. Keep pressuring him and stay close. Your opponent will probably get desperate and build Miner Walls and 3 Castle Archers. Well, here's the time to spam Giants. If it works, why not use it? Also, you have virtually already defeated his army so your opponent can't call you a spammer, since you defeated him with other things.

Summary: Keep pressuring opponent while you slowly build your economy. Prevent him from building any resistance.

I know most of the players I'm playing currently on this account are 1700 or less, but on other accounts it has been higher. Do this, and you will win. Basically, 9 of the 11 games I played so far, my opponent had no army at all except a few SwordWrath and 3 castle archers.

And congratulations WyzDM for getting 1st place! Finally got rid of CaptainCorps2 who refused to play on that account...
DragonFrost
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Jan 16, 2013 10:10 PM #853027
Lol tl;dr
BUt I read the start, and that doesn't really make sense. So, you buy 1 sword 1 miner, with 200 left. Do you set the third on mana or gold? Either way, you probably couldn't get a spearton loaded by the time your sword reaches the middle and the opponent sends something too.
badplayer
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Jan 16, 2013 11:56 PM #853077
rating or it didnt happen
ShadowyWhisper
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Jan 17, 2013 2:01 AM #853164
Quote from DragonFrost
Lol tl;dr
BUt I read the start, and that doesn't really make sense. So, you buy 1 sword 1 miner, with 200 left. Do you set the third on mana or gold? Either way, you probably couldn't get a spearton loaded by the time your sword reaches the middle and the opponent sends something too.


Okay, I'll go over this exactly. If you see ...

A Spearton: Buy 2 miners, put one on mana, one on gold

1 SwordWrath: Call it back, and wait for Spearton to load. Buy a Spearton as soon as you can AFTER you have 4 miners

2-3 SwordWrath: Same thing. Keep buying Spearton, and if your opponent spams SwordWrath, then buy a castle archer. PLEASE, only as a last resort as you really want the offensive position.
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Jan 17, 2013 10:49 PM #853818
It's ok, but if you see a spearton with your one swordwrath, he might attack. And if he attacks, you will be at a disadvantage.
And also, if the opponent has archidon with swordwrath, you're pretty much screwed with the 4 miners and 1 swordwrath you have.
ShadowyWhisper
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Jan 18, 2013 12:38 AM #853954
Quote from XJAWZ
It's ok, but if you see a spearton with your one swordwrath, he might attack. And if he attacks, you will be at a disadvantage.
And also, if the opponent has archidon with swordwrath, you're pretty much screwed with the 4 miners and 1 swordwrath you have.


All right, I'm getting very agitated because some people don't BOTHER to read. Have a Spearton of your OWN LOADING BY THE TIME YOUR SWORDWRATH IS DEAD. Beginning strategies. DONT BUY ANY MORE MINERS UNTIL YOU HAVE GOOD OFFENSIVE TEAM.
DragonFrost
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Jan 18, 2013 12:40 AM #853959
Sigh please post a replay. I don't understand how 4 miners could get a spearton early, because you have 200 gold, right? 1 on mana, 3 on gold. 3 x75 = 225 gold. 225 gold plus 200 gold is 425 gold. So you would need 25 five gold, this waiting a bit for a miner to mine 75 gold.
ShadowyWhisper
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Jan 18, 2013 1:03 AM #853991
Quote from DragonFrost
Sigh please post a replay. I don't understand how 4 miners could get a spearton early, because you have 200 gold, right? 1 on mana, 3 on gold. 3 x75 = 225 gold. 225 gold plus 200 gold is 425 gold. So you would need 25 five gold, this waiting a bit for a miner to mine 75 gold.


Well, assuming that your opponent has bought a Spearton, your SwordWrath would collect 40 gold at the center. Also, the time would allow for another delivery of gold. As for SwordWrath, the extra time is okay since your SwordWrath can defeat the other one. Well at least mine can since I maneuver it so it gets the first shot in.
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Jan 18, 2013 1:09 AM #854001
What happnes if your sword doesn't get the middle for 40 gold?
WyzDM
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Jan 18, 2013 4:10 PM #854642
Before I begin, I came here because I immediately had a problem with the title. This is nothing against you, but there is no such thing as a fool-proof strategy. Anything can, and will, be countered even if used correctly. I was going to say this, but I figured I would disect your post and examine each part not to tear you up, but build you, and prevent me from judging a forum post by its topic (bad pun, excuse me).

Quote from ShadowyWhisper
Defense will earn you nothing. Offense gives you the element of surprise and surpression.

This is I am in favor of, but there are some defensive strategies as well. On larger maps, if you rush in with an army, and your opponent has taken the time to build an economy, you may run into some bad luck either then or down the road.

Quote from ShadowyWhisper

For Order: Put your 2 miners on gold and buy a SwordWrath and another miner. Just in case have the 200 gold left over handy. When your miner loads and you see no units at the center, buy another miner. Keep your SwordWrath there.


This I have no problem with and is legitimate.


Quote from ShadowyWhisper
If you: See another SwordWrath. Well, by then my Spearton should be half loaded so I -


Stop. You assume far too much already. On any short map, if he charges, this nulls the idea of ever making enough mana/gold at this time to produce a spearton. Given Green Hills, maybe, but too much is already taken for granted.


Quote from ShadowyWhisper
With immediate Spearton Rushers: Spam, spam, and keep spamming SwordWrath. Chances are your opponent will want to build his economy after the first huge spend so he will have all miners. Attack! He will have no defense.


This is the best idea, there's more to it in terms of control and how he maneuvers/what he targets but here you have established a safe counter.

Quote from ShadowyWhisper
Okay, now assuming you have successfully captured the middle.


I'll take this in as "If you control middle" because even with a spearton rush he may keep good control of it for some time. Anyway, when it's forked over...

Quote from ShadowyWhisper
...Keep attacking your opponent's miners if you see he has no defense. This is CRUCIAL to prevent him from building Giants.

Even early in the game, if he has units, you could be sacrificing a lot of health/units for vain efforts in harassing his economy. Miners are faster now, and if flicks the retaliate switch for em, it wouldn't be a good idea. You've missed here how you should be attacking and with what, and a lot is left to imagination. [/QUOTE]

Quote from ShadowyWhisper
At the meantime, build your own Giant.


Are we now mid-game? Building a giant is a huge decision: the giant takes ages to queue, you must have a supportive army or the economy to build such. Regardless, let's continue.

Quote from ShadowyWhisper

Well, I'm going to break it to you. If you gave him enough time to build that, then you should probably quit and you have ADHD because you do not pay attention to what he's doing. 3 castle archers and 2 walls cost 300+400+500+100+200+200= (wait let me get my calculator. LOL just kidding I'm very good at math) 1700 gold. That costs MORE than a Giant and if you let him build that then you suck. ATTACK HIS MINERS!!!


I'll absorb this without the sass and text lingo as "Don't let him build so many defenses if you can pay for units to attack with before he has a chance." Wise advice.

Quote from ShadowyWhisper

Keep in mind that you want to stay close to his base, not in range of castle archers. Keep one man at the Obelisk so your Ghost is loading. By now you should have 2 Giants.


That is if he never harassed you the same way. If he never laid an assault on your economy. If your existing army is powerful enough to hold the tower. If you managed to assault his miners. If you produced a better starting army to counter his start. Too many hypothetical situations. But it all boils down to....

Quote from ShadowyWhisper

The strategy of the game is NOT to kill your opponent's army. No, it's to prevent him from BUILDING an army.


You mean to say THIS strategy. You attack his economy. Fair enough. What if he plans to turtle? What if in the time you were queuing an early giant, he assaulted your army? Or worse, your exposed base? You would be on the other end. There is a lot more that plays out while all this goes on. When you start playing against more players with different techniques you'll understand not everyone can be taken for granted. Sure you'll come up with a "good start," a basic start game that is versatile for situations, but that's exactly my point. You MUST remain adaptive if you focus too much on control of the tower, too much on his base, and follow this plan to the letter every game, sometimes, it will let you down. And you own't know why until you realize your opponent understood this was what you were doing all along.

Quote from ShadowyWhisper

And congratulations WyzDM for getting 1st place!


Thanks! :D
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Jan 18, 2013 8:35 PM #854839
Guaranteed to win huh? and what if they use the same strategy that's also guaranteed to win? Probably a log out from the universe collapsing lol.
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Jan 19, 2013 3:18 AM #855165
Quote from ShadowyWhisper
Defense will earn you nothing. Offense gives you the element of surprise and surpression.


All right! At the moment I am 10 wins 1 loss for this account, and I have to say the one time I lost was when I played defense. Keep in mind I have another account so I am not completely new. Anyways, to the strategy part.

For Order: Put your 2 miners on gold and buy a SwordWrath and another miner. Just in case have the 200 gold left over handy. When your miner loads and you see no units at the center, buy another miner. Keep your SwordWrath there.

If you: See another SwordWrath. Well, by then my Spearton should be half loaded so I call the SwordWrath back to base (or close to base in long maps) and attack when Spearton loads. All right! Assuming your opponent's units are dead, attack his miners. If they have castle archer, no problem. Wait until your Spearton is half dead or when his miners garrison and retreat. Your opponent, if he catches on quickly, will buy a Spearton of his own so you'll be at a disadvantage. Which is why you want to buy another Spearton BEFORE this.

With immediate Spearton Rushers: Spam, spam, and keep spamming SwordWrath. Chances are your opponent will want to build his economy after the first huge spend so he will have all miners. Attack! He will have no defense.

Okay, now assuming you have successfully captured the middle. Keep attacking your opponent's miners if you see he has no defense. This is CRUCIAL to prevent him from building Giants. At the meantime, build your own Giant. Now, you may ask,"But what if he has walls and 3 castle archers?"

Well, I'm going to break it to you. If you gave him enough time to build that, then you should probably quit and you have ADHD because you do not pay attention to what he's doing. 3 castle archers and 2 walls cost 300+400+500+100+200+200= (wait let me get my calculator. LOL just kidding I'm very good at math) 1700 gold. That costs MORE than a Giant and if you let him build that then you suck. ATTACK HIS MINERS!!!

Keep in mind that you want to stay close to his base, not in range of castle archers. Keep one man at the Obelisk so your Ghost is loading. By now you should have 2 Giants. If you see he has no Giants, buy Archidon. Archidon have the farthest range, and this is the best way to kill miners without having to suffer the castle archers. Place them JUST far enough to not be affected by castle archers.

So, your opponent should have virtually no army and he will PROBABLY have 3 castle archers. Kill whatever he has with Giants and attack his miners. The Giants will survive best. When they are at about 3/4 health call them back to heal with the Merics. I'm not getting into specifics here.

The strategy of the game is NOT to kill your opponent's army. No, it's to prevent him from BUILDING an army. Keep pressuring him and stay close. Your opponent will probably get desperate and build Miner Walls and 3 Castle Archers. Well, here's the time to spam Giants. If it works, why not use it? Also, you have virtually already defeated his army so your opponent can't call you a spammer, since you defeated him with other things.

Summary: Keep pressuring opponent while you slowly build your economy. Prevent him from building any resistance.

I know most of the players I'm playing currently on this account are 1700 or less, but on other accounts it has been higher. Do this, and you will win. Basically, 9 of the 11 games I played so far, my opponent had no army at all except a few SwordWrath and 3 castle archers.

And congratulations WyzDM for getting 1st place! Finally got rid of CaptainCorps2 who refused to play on that account...


thats what you call offensive?1 sword one archer.now thats what i call offensive
DragonFrost
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Jan 19, 2013 3:42 AM #855206
80 swords! Now that's what I call offensive. P.s. it sounds like they are offensive (as in, not nice) lol
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Jan 19, 2013 4:01 AM #855227
Quote from DragonFrost
80 swords! Now that's what I call offensive. P.s. it sounds like they are offensive (as in, not nice) lol


I'm pretty sure if you somehow got 80 swords with rage, you would rape everything unless they had miner walls. You could run straight to the statue and rage and it would crumble like instantly.
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Jan 19, 2013 4:09 AM #855230
Quote from FailingAtFailing
I'm pretty sure if you somehow got 80 swords with rage, you would rape everything unless they had miner walls. You could run straight to the statue and rage and it would crumble like instantly.


3 words: Castle archer three.
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