I think the merics should be able to heal units while they are garrisoned.
And on giants why is it that my miners are able to be hit by a giant whilst they are behind a miner wall?
Also merics are awfully slow making them very easy targets to simply run towards past other units and kill with the merics having very little chance of escape.
To stop rushers in their tracks the game should start off with a miner wall. This would make it much more fair and almost all startegies would have a chance to get setup . These are my opinions please respond kindly on my thoughts with good counter reasons if any are to be rejected.
Reading this.... I agree on almost everything
1. Agree - Why the hell isnt she healing the units!? she already have no use if she doesnt do that...
2. Agree - Those Ghost EGiant have terrible aim...
3. Agree - I laugh my ass off when i saw this the first time.... the meric was like shitshitshitshitshitshitshitshit im dead
4. The only one i dont agree on. Then how to stop massers? they simply need to train a castle archer than boom! giants