Quote from NishDid someone say Archer?
Whattt??? Noo.
Archer
Quote from NishDid someone say Archer?
Quote from TheLegendofKaitowhat the actual fuck
you miss the point of the CA comparison
SLIGHT?
SLIGHT????
watch this replay --> here
it is bad
it sucks a lot of shit
it is one of the most shittiest units of the game now
and airs
ele has no good air unit
eclipsors > airs
albows > airs
albows > cycloids
albows > cycloids
they all attack the same unit at once, which is terrible for targeting multiple need to kill units as you don't have the reliability that comes with arrows that they will go through the unit towards others after it has been killed
they are slow as hell in attacking
etc
Quote from nutsophastI'll try to keep this short.
Okay, I did miss the point of the replay as I stopped mid-way. However, it is not really a comparison or proof that waters got nerfed hard as you didn't test this before the update. I doubt waters could do very much against 3 castle archers even before the nerfs before happened. It's simply moronic to test this with 3 castle archers. In my experience in-game, the water heal isn't too different from what it used to be. Waters could still do with a buff though.
Your argument about the ele air force is inaccurate. You are right about wings, however airs are cheaper and faster than albows, they will beat albows if you have a steady eco. Your comparison with cycloids is, if possible, even more inaccurate. Cycloids are not a combat unit, it's like saying merics suck because they can't beat archers. Cycloids provide cover for other units to swoop in, so : Cycloid + fires/airs > wings and albows. Also in some cases: Cycloid > albows.
Like DaZ said, it's not worth arguing seriously. I may reply if you reply but that would be the last time.
Quote from TheLegendofKaito
Elemental Anti Air = sucks.
Elemental Heal = sucks.
Quote from SkeletonxfBut
Elemental Tanks = OP
Elemental spell casters = no counter when rushed
Quote from WyzDMAgusbartolucci (miscrits) ranks eles, has typical charrogs doing typical charrog things. He and Mr Fokkeris why I rank chaos, because screw that.
Quote from RaptorWyz, did you challenge Ripple while he was at Smashing Grounds?
Quote from TheLegendofKaitoMy bringing the CA in was to show how easy it will be now for people to destroy ele. Again you are missing the point and revolving it around the CA. It could be done with mages, or swords with rage, the point is that ele sucks at healing now. Water is very different; you can find an old replay and view it. I'm pretty sure 3 waters with their upgrade should be enough to heal a charrog from near-zero to full, but as you can see, it is nerfed so much that even that isn't happening.
No, you are ignoring my point about airs not having the correct target capabilities. Of course they are cheaper, again that's not the point. This has to be put with the cycloid argument as well. Cycloid was terribly nerfed, it's protect is near useless. Cycloids are a melee unit, they are a combat unit, derp. Cycloids do not heal units like merics do, your comparison is terrible. The tornado also misses in general, and doesn't do much either. Your parity with the cycloid + xx >xx is all fine and well, except wings can kite the cycloids to death quite easily. Cycloids are not a tank. Once they were used as support, but they are like the V now. And when airs are together, arrows kill them very quickly. Fires can be out-ranged easily. Plus, wings have auto-heal.
Elemental Anti Air = sucks.
Elemental Heal = sucks.