turret is underpowered

Started by: kingkickass2013 | Replies: 60 | Views: 2,587

kingkickass2013

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Feb 3, 2013 10:23 PM #872111
out of all the chaos games ive played, nobody has ever bothered using the turret, so im starting to think its nowhere near worth using its so underpowered
malbence
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Feb 3, 2013 10:25 PM #872114
Doesn't it hand out poison or does it just damage? Cause I mean constant damage is always a good idea, especially against weaker units.
KrayZStick
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Feb 3, 2013 10:26 PM #872116
Shouldn't this be in the chaos section?
@malbence, he's talking about the turret, not the castle dead ^^
kingkickass2013

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Feb 3, 2013 10:31 PM #872119
it should? i thought that this was the place to talk about underpowered and overpowered stuff
KillerPixel
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Feb 3, 2013 10:37 PM #872123
Quote from kingkickass2013
it should? i thought that this was the place to talk about underpowered and overpowered stuff

It should be here, The Chaos section is for tactics and ways to beat strategies etc.

It is really underpowered, I used to use it but after a while i stopped.
KrayZStick
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Feb 3, 2013 10:48 PM #872134
Ways to fix it:
1.Upgrade Damage
2.Upgrade Rate of Fire
3.Make it poison units
KillerPixel
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Feb 3, 2013 10:54 PM #872142
Quote from KrayZStick
Ways to fix it:
1.Upgrade Damage
2.Upgrade Rate of Fire
3.Make it poison units


Maybe health a little too, And if not that the damage and size of the explosions when they're destroyed.
kingkickass2013

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Feb 4, 2013 2:22 AM #872347
i have an idea on how to make turrets more powerful but at the same keeping it as useful as wall

increase the fire rate so it fires at a three round burst instead of a single shot, and increase the damage
DragonFrost
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Feb 4, 2013 2:25 AM #872348
Guys... *CRY* someone sent a miner to almost middle and built a chaos tower, my 2 swords and an archidon were raped :/
kingkickass2013

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Feb 4, 2013 2:30 AM #872353
of course that was gonna happen, its 2 swordwrath and 1 archer, they arent exactly super humans

(I ABSOLUTELY LOVE THE SWORDWRATH AND ARCHIDON, but its just they aren't reliable there aren't that many units)
kingkickass2013

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Feb 4, 2013 2:34 AM #872356
ive used wall before and the spearton rush was foiled many times, and there must of been atleast 30 of them every time
300noob
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Feb 4, 2013 2:34 AM #872357
towers arent for mass murder. it's fine the way it is.
KrayZStick
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Feb 4, 2013 2:35 AM #872359
Quote from 300noob
towers arent for mass murder. it's fine the way it is.


Research for it is what? 200 Gold and mana? and it can barely kill a swordwraith -.-
kingkickass2013

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Feb 4, 2013 2:40 AM #872363
towers are ment for support yes but the fact that they cannot move and cost 200 to not even stop the enemy units in there tracks seems a bit bullshit

the wall may cost 200 too but you can use the wall to slow the enemy down, turret doesn't do that, in fact if a turret was up against a single spearton, the spearton can just flee if things were looking bad, and if the turret way out into the battle field, heavy units can just pass right by the turret as if it were nothing, and if they were at base, they cost the exact same as the castle dead, its just now the castle defense is able to be killed and doesn't poison


AND IT COSTS MANA? is that what im hearing crazy stick
DragonFrost
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Feb 4, 2013 2:40 AM #872364
Ah hem... read my post. Beats 1 archidon and 2 swords. Also, research cost is 50 gold 100 mana.
40 seconds to research. 300 gold to build 1. Limit of two. Restricted zone: Same as walls.