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Can you guys share some of your beginning strategies?

Started by: RecklessRichy | Replies: 11 | Views: 977

RecklessRichy

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Feb 4, 2013 9:34 PM #873040
My strategy is way to inconsistent and unreliable. I need a strategy IN THE BEGINNING i can stick to. Sometimes i start with spearton or use 3 swordwraths, but i always fail eventually. I personally think it's because i don't use enough miners to get gold and mana faster, but i'm not sure. If you could mention how many miners are good to use, it would be great. Also tell me whats the appropriate amount of miners to use.
ShadowyWhisper
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Feb 4, 2013 9:48 PM #873052
This depends entirely on the map your on. Generally, for small maps you want to focus on your army and destroying your opponent's miners and stop their income of gold.

Castle:

Personally, I like to use Archer/Sword and kiting against other Swords. If they spawn a Spearton, spam Swords. You only need 3 Swords and 1 Archer.

Ice World, Desert, Swamp Lands, and any other medium sized-maps:

This generally depends on the type of strategy you are used to. You can turtle, it works, or you can attack and play the offensive. Personally, I like to play the offensive. Spearton Rush works here, not too well, but well enough against opponents 1500 or under. Sword/Archer works, 2 Swords work, 1 Sword works, but the thing you DON'T want to do is make 3 more miners. You'll have no defense, and a Spearton will crush you as the Castle Archer doesn't do much against it.

Grass Hills:

This is one of the toughest maps. Here, you want to focus on your economy, or attack, whichever you prefer. But be warned, if your opponent makes 3 miners and you don't go check, you'll be at a HUGE disadvantage. The Spearton thing doesn't work very well here, as your opponent will have enough time to make 4 Swords. DON'T DO SWORD/ARCHER NO MATTER WHAT. Make 1 Sword or 2, or turtle, do anything you want. Personally, I still play the offensive, but turtling with Walls and Castle Archers does work very well on this map.
RecklessRichy

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Feb 4, 2013 9:49 PM #873054
Explain what is kiting.
ShadowyWhisper
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Feb 4, 2013 9:52 PM #873063
Well, you just press Defend and Attack. That way, your Archer is loading his arrow as you run, and the result is...

Your opponent can't hit you, and you're hitting him with arrows. Works quite well.
RecklessRichy

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Feb 4, 2013 9:53 PM #873067
Also explain why not to use a archer and sword no matter what(sorry if i sound noobish).
isgood

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Feb 4, 2013 10:01 PM #873076
Quote from ShadowyWhisper
This depends entirely on the map your on. Generally, for small maps you want to focus on your army and destroying your opponent's miners and stop their income of gold.

Castle:

Personally, I like to use Archer/Sword and kiting against other Swords. If they spawn a Spearton, spam Swords. You only need 3 Swords and 1 Archer.

Ice World, Desert, Swamp Lands, and any other medium sized-maps:

This generally depends on the type of strategy you are used to. You can turtle, it works, or you can attack and play the offensive. Personally, I like to play the offensive. Spearton Rush works here, not too well, but well enough against opponents 1500 or under. Sword/Archer works, 2 Swords work, 1 Sword works, but the thing you DON'T want to do is make 3 more miners. You'll have no defense, and a Spearton will crush you as the Castle Archer doesn't do much against it.

Grass Hills:

This is one of the toughest maps. Here, you want to focus on your economy, or attack, whichever you prefer. But be warned, if your opponent makes 3 miners and you don't go check, you'll be at a HUGE disadvantage. The Spearton thing doesn't work very well here, as your opponent will have enough time to make 4 Swords. DON'T DO SWORD/ARCHER NO MATTER WHAT. Make 1 Sword or 2, or turtle, do anything you want. Personally, I still play the offensive, but turtling with Walls and Castle Archers does work very well on this map.


Great starting strategies but i consider:
Castle, Halloween, and Swamp Lands as small maps
Forest, gates, Ice World, and Desert, any other as medium map
and grass hills, large map
isgood

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Feb 4, 2013 10:02 PM #873080
Quote from RecklessRichy
Also explain why not to use a archer and sword no matter what(sorry if i sound noobish).


The long distance makes kiting hard
RecklessRichy

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Feb 4, 2013 10:28 PM #873095
Wow, i always wondered how they did that, can you also do this with Allbowtross?
isgood

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Feb 4, 2013 10:37 PM #873103
Quote from RecklessRichy
Wow, i always wondered how they did that, can you also do this with Allbowtross?


No, albowtross are too slow, but you can use them to attack units that can't target them, but when they get a long ranged,kiting just doesn't work
ShadowyWhisper
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Feb 4, 2013 10:45 PM #873111
Quote from RecklessRichy
Also explain why not to use a archer and sword no matter what(sorry if i sound noobish).


Well your opponent could easily have more units than you by the time your archer and sword reached their base on Grass Hills.
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Feb 5, 2013 1:40 AM #873254
Spearton or 3 swords are too slow for an offense to take the tower. I use a sword and an archer, depending on what they do, I may get another sword or a miner.
ShadowyWhisper
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Feb 5, 2013 2:22 AM #873303
Better to have the center later than not have it at all. A Spearton can easily kill your archer, even if you're kiting, because Spearton runs faster. So buy more Swords and crap.
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