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Double/Triple Battles?

Started by: Shopped | Replies: 15 | Views: 971

Shopped

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Mar 6, 2013 11:14 PM #906595
If this where to happen, would it be less effective because of stick empires being more of a 2d game?
KrayZStick
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Mar 6, 2013 11:22 PM #906599
Well, it'd be difficult, but I think they should do 2v2 modes, 4 bases, 2 teams, 2 people on each team,
It'd be normal, but in the background, you can see the other 2 players vs each other, kinda like another game in the background.
kingkickass2013

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Mar 7, 2013 12:03 AM #906632
And how about this, if your partner isn't doing so well, you can send him gold and mana. However it takes a small amount of time send the supplies completely.

The rest is the same exact thing as Krayzstick.

MY IDEA

2vs2, 2 bases on the single battlefield, 2 statues on the battlefield

1 player could control a single unit, like a leader character that gets a 10% Hp bonus, a 25% damage bonus, and a 5% speed bonus, while the other one controlled economy and the creation of units (note if the controller player picks a miner, mining is increased by 25% percent rather his attack). so its player 1 as the person who creates soldiers and buys upgrades, while player 2 controls a single unit inside the army and does whatever he wants with him and controls the abilities of that unit.

EXAMPLE
player 1 bought a magikill, player two clicks on the magikill and a star appears above his head, symbolizing that he is controlling the magikill, player one orders the controlled magikill to walk towards the enemy kingdom, player two can see a red marker symbolizing where player one is commanding him to go, player two uses WASD to move the magikill over to the destination but sees a swordwrath in the way, player two looks down at the abilities section and selects blast, then chooses the area where to fire, due to more damage it kills the swordwrath instantly, player one sends 5 swordwrath to assist the controlled magikill.

Basically my idea is the unit control that was from stick wars 1. Only this time 2 players are playing, one to pick what unit he chooses to control, and the other to make the units, command the basic army, and choose the upgrades.

Player two controls: the guy who controls a single unit with bonuses added
WASD or Arrow keys: movement
mouse clickety click: controls what abilities the unit uses
Space: attack move

Whoever player two is playing as gets a 10% HP bonus, a 25% attack bonus, and a 5% speed bonus

Player 1 controls: the guy who does everything we do now
Every regular control in current stick empires
lntrepid
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Mar 7, 2013 12:11 AM #906642
How about a game where two people have their statues on either side, like a normal match, but instead of a middle tower a third person plays with more starting money and starting walls on both sides, with maybe a few more advantages. The two teams will have to cooperate together to win, because if they do their own thing they will get owned.
Usman
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Mar 7, 2013 10:28 AM #906970
That idea is really really good but a thread was also made for the deathmatch option but it was not made and this idea may take A LOT time to be created so now we sould not be imagining and one way it is bad bcz if a pro player comes with a very noob player so u know they can not coopearte and get pwned :p
kingkickass2013

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Mar 7, 2013 8:58 PM #907354
Well what about my idea.

Also I came up with something for my idea, the players can switch what job they have if the both players want to switch (if player 1 suddenly wants to control a single unit with benefits then player 2 has to agree to trade places with him, if they both agree to swap places then player 1 would now control the single unit with benefits and player 2 would control the economy and basic army)
fram
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Mar 7, 2013 9:26 PM #907370
and you could have private co-op chat, so in ranked match the guy with most points alone ,loner gonna get pwned(jokes)my friend controlls all the units i buy if HE wants... and i can send him gold and he can send me gold.
Kinda sad for the middle guy A.K.A. The Loner cant chat cuz isnt allowed to see co-op chat...
Love the idea if someone was in the middle; (random anagram) cte
KrayZStick
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Mar 8, 2013 4:10 AM #907751
lol, wtf u talking about fram?
Anyway, could do 2v2, or 1v1v1(ffa), 1 person left, one middle, one right. there is no mid, they are all left, but their screen makes it look like 1 player is mid and other right, for example: (P = Player
from P1's view - p2 is mid, p3 - is right
P2's view - p3 mid, p1 right
P3's view - p1 mid, p2 right)
blu3blitz
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Mar 8, 2013 5:30 AM #907790
heyyy i thought of an awesome type of match, juggernaught, 2 on 1, and the lonewolf is the juggernaught, he starts with 1000 gold and starts with statue plus resilience so as not to encourage rushing, and units take 25% less time to spawn, and the jugger naught gains alot of rating if he wins, this type of matchs only applies to even opponents
Juice Box
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Mar 8, 2013 10:09 AM #907892
It would be very cool. The only problem I see is lag.

A 1vs1 already draws enough lag for some players. I imagine a 2vs2 or 3vs3 to give lag to high-paced computers and be unplayable at all to low-paced computers.

But otherwise, it'd be fun.
kingkickass2013

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Mar 8, 2013 11:27 PM #908494
I have an idea to reduce lag, this is run on flash am I correct, maybe with all the chaos players they can upgrade the system and upon doing so increase the amount of playability. (theirs a turn based game called brother hood of battle, its can run 4 players at the same time, this game can barely run 2 players so maybe their is something they can do to upgrade SE's system to allow those with mine and frost's computer to actually play this)
blu3blitz
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Mar 14, 2013 4:38 AM #914576
i just thought of an idea, i havent named it yet but it goes like this, its a normal game but every 5 minutes the players switch places and have to make do with their opponents resources, i can see this as a tricky and chalenging process to make and lots of rage quits, but it would be fun no?
DragonFrost
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Mar 14, 2013 1:06 PM #914753
No, it would not.
blu3blitz
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Mar 14, 2013 9:17 PM #915109
hater
jli

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Mar 14, 2013 9:24 PM #915117
But it actually wouldn't. The game is a "win lose" game. To swap sides every 5 minutes leaves a lot up to luck/bad strategy.
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