I HAS A QUEEEESHTION!! (I had a math teacher that said question like that.)
Anyway, I have this issue where every time I try exporting the image(made in china, I mean Flash) as 150x150, for my future RHG the image automatically changes size. What do I do? Would this be forgiven?
RHG CHARACTERS Q&A [FAQ]
Started by: Sharp | Replies: 214 | Views: 76,425 | Sticky
Mar 18, 2013 4:55 AM #918447
Mar 19, 2013 3:42 PM #919720
Quote from MatrixNinja2000(Naimad)I HAS A QUEEEESHTION!! (I had a math teacher that said question like that.)
Anyway, I have this issue where every time I try exporting the image(made in china, I mean Flash) as 150x150, for my future RHG the image automatically changes size. What do I do? Would this be forgiven?
I'm probably not meant to be answering but, I will anyway...
there will be a wide selection drop down at near top of the window opened when you export an image. It will say something like "minimum picture area" and "keep canvas size (I don't know)" if you keep canvas size it will make it 150x150 and you're problem will be solved!
Mar 25, 2013 3:55 AM #925235
Quote from cuddyI'm probably not meant to be answering but, I will anyway...
there will be a wide selection drop down at near top of the window opened when you export an image. It will say something like "minimum picture area" and "keep canvas size (I don't know)" if you keep canvas size it will make it 150x150 and you're problem will be solved!
Why, thank you kind sir! It was probably because the Flash stage dimensions aren't square.
Mar 25, 2013 5:57 PM #925864
Do speedbattles count towards points for RHG?
Mar 26, 2013 3:35 PM #926925
No, they do not.Quote from xomegaxDo speedbattles count towards points for RHG?
Mar 30, 2013 6:45 PM #930997
What happens when RHGs die? Do they respawn back in the RHG system or something?
Mar 30, 2013 6:47 PM #931000
Quote from KidZaneWhat happens when RHGs die? Do they respawn back in the RHG system or something?
Basically, yes.
The only thing that can actually stop your RHG from coming back and fighting again is if you change it.
But you can always come up with how they survived or were revived yourself.
Apr 3, 2013 9:22 AM #936048
Can I make RHG animations via Pivot?
Apr 3, 2013 9:25 AM #936053
No dude get macro media flash 8 bit eaier and much better and more advanced but youll figure it out l
Apr 3, 2013 9:37 AM #936064
Quote from SixxCan I make RHG animations via Pivot?
You can. I animate using Pivot.
Apr 3, 2013 9:48 AM #936070
You really need to animate using macromedia flash 8 but if ya like pivot then..lolz
Apr 3, 2013 9:52 AM #936071
Quote from trivoYou really need to animate using macromedia flash 8 but if ya like pivot then..lolz
No I dont, Flash is just more reccomended.
Apr 3, 2013 9:54 AM #936073
Oh lolz got it ^_^
Apr 4, 2013 8:10 AM #936976
We'll I don't have that program yet, till I get a new laptop... so... for now im sticking with pivot... The question is, can I make my own RHG battles with other RHGs' with just using pivot?
If it's possible I'll start making my own RHG and get better with my effects on pivot! x3
If it's possible I'll start making my own RHG and get better with my effects on pivot! x3
Apr 4, 2013 8:14 AM #936978
Quote from SixxWe'll I don't have that program yet, till I get a new laptop... so... for now im sticking with pivot... The question is, can I make my own RHG battles with other RHGs' with just using pivot?
If it's possible I'll start making my own RHG and get better with my effects on pivot! x3
You can, but its legitly a more difficult battle.