i opened up my flash 8 and thought, why the hell not make a physics test.
so i did the best i could on this test with underwater physics. I dont think too many people have got this far or attempted it.
http://antiup.net/view/2182/
No C&C plz, just comments...
UW Physics {ByondRAGE}
Started by: byondrage | Replies: 14 | Views: 1,075
Jun 1, 2008 3:28 AM #145596
Jun 1, 2008 11:33 AM #145860
uhm weird, needs sounds, particles arent bad
Jun 1, 2008 11:34 AM #145863
It's not weird at all, it's underwater :P
Very kwl.
Very kwl.
Jun 1, 2008 11:38 AM #145866
yeah but why that bleu stuff..
Jun 1, 2008 12:33 PM #145903
Quote from Lixuuhm weird, needs sounds, particles arent bad
Told you you have no taste, byond is one of the best animators on stickpage :P <3
I liked it, looks really good, if its underwater you should have a little bit more pressure tho I guess, but it looks good.
Jun 1, 2008 1:06 PM #145913
The blue stuff is his oxygen, duuuuh T.T
Anyways not bad, nice smooth movements, but he's kind of jerky, it's harder to move underwater. He shouldn't be able to swim up that high with one swing.
Anyways not bad, nice smooth movements, but he's kind of jerky, it's harder to move underwater. He shouldn't be able to swim up that high with one swing.
Jun 1, 2008 1:24 PM #145934
hes too fast and way too uneased for being underwater.
nice try though
nice try though
Jun 1, 2008 2:09 PM #145950
the way he's standing at the start looks way too solid...as in not under water. the rest isnt actually too bad, the way he sorta 'runs' at the start looks a bit solid too. but after that i can tell he's meant to be underwater. although i agree that it should be a bit more eased. but still nice effort and i could tell he was meant to be under water :)
Jun 1, 2008 7:45 PM #146235
Quote from Karthagohes too fast and way too uneased for being underwater.
nice try though
That has to be a lie, it was bang on good... the movement was just right, if your under water it ain't meant to be fast
Jun 2, 2008 1:28 AM #146465
Quote from SSJBryandobyond is one of the best animators on stickpage :P <3
<3 <3 <3 <3 <3 <3
thank you.
i got all your info guys, go slower and more easing, Got It!
Jun 2, 2008 1:36 AM #146469
And that last jump isn't very accurate. You don't go that far up in water. -___-
Jun 2, 2008 3:21 AM #146534
well i tried to end it quickly... this is my first time testing this out. but thanks.
:D
:D
Jun 3, 2008 10:27 AM #147621
Awesome but,easing T_T
Jun 3, 2008 10:00 PM #147884
if you want him to get out of the water that quick, you'd need like some nuclear engines, gj, XD
Jun 3, 2008 10:24 PM #147908
Being bubbles, they should maybe be lighter, and go up to the surface instead of particlizing.
He moves too fast to be in water in his steps at any pace. As a swimmer, I can appreciate how accurate the kick, and the watery physics are when he doesnt make contact with the ground, but of course there are still errors.
He has oxygen in him. Every time I have a breath held underwater, I rise up. You may want to make his motions floaty, and rising steadily for a bit of a prone movement upward. He was standing for a bit at the beginning, which got me confused.
The little shock he had before surfacing went down, and again, a bit quick. Motions in water, I've learned, starts fast, and slows to a halt much faster than when in air.
Great attempt. overall well done good job and such.
He moves too fast to be in water in his steps at any pace. As a swimmer, I can appreciate how accurate the kick, and the watery physics are when he doesnt make contact with the ground, but of course there are still errors.
He has oxygen in him. Every time I have a breath held underwater, I rise up. You may want to make his motions floaty, and rising steadily for a bit of a prone movement upward. He was standing for a bit at the beginning, which got me confused.
The little shock he had before surfacing went down, and again, a bit quick. Motions in water, I've learned, starts fast, and slows to a halt much faster than when in air.
Great attempt. overall well done good job and such.