A few topics that should be covered. (mods, move if needed)

Started by: ErinButt | Replies: 6 | Views: 606

ErinButt
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Mar 25, 2013 2:37 AM #925162
I think it's time I've finally stepped to the plate and say a few things, folks.

I am not here to recap what scarecrow has said previously, but to supplement his discussion with a few things to make the community and much, MUCH, stronger one.

The one most aggravating thing I see on this community is the lack of any form of up to date resource topic for the artists on here to use. When you're a digital/traditional artist, sometimes having the proper resources is vital to being able to start any form of project. I would be nothing without having a site like Kuler or Dafont as a color coordinator and a font library to find exactly what I'm looking for. Sometimes, having the ability to reference a model can be the difference of having mediocre and decent art. However, if you do not know what's out there, you won't ever know it's there (no shit, Sherlock). But, If new artists had the ability to actually know these resources were available to them, it would not only help them, but also be able produce something actually worth critiquing.

This same issue is followed by the lack of DECENT user created tutorials. The types of tutorials that should be out there but are not are the following but not limited to:
-Basic usage of specific programs (learning the UI; basics of tools)
-In depth use of complex tools, processes (Pen/Path tool in Adobe Photoshop/Illustrator; Cell/realistic Shading)
-Basics in Anatomy, Shading, Depth (Figures, facial structure)
Knowing these basics are absolutely vital to becoming a better artist. However, all we can simply do is offer written CnC instead of directing them to an in depth, well thought out tutorial. Do NOT get me wrong, having well written CnC is AMAZING, but nothing beats having something to physically see. I give props to those who go out that extra mile just to give the user a diagram.

So, I'm sure with all my incessant rambling, everyone is wondering where the hell I am going with this. I'm saying that instead of just being a community that just simply tells you what is wrong with something, why not be a community that can SHOW you how to do it. We need to be a bit more proactive with supplying users the How-To's and Step-by-Steps as to how to do things.
We need more art based tutorials, guys. That's something I would love to see coming out of those more experienced artists. And please, I am honestly not trying to be a bitch here, but If you are not the best at one thing, don't try to make a tutorial for it. I mean, If you are horrible at using Line, you would not be making a tutorial for Line, right? I will be the first to say I am no master at anatomy in any form. Period. I would not be caught dead trying to make one until I felt as if my skills and experience was good enough that I could confidently tell you something. I WOULD be perfectly fine giving tutorials on Photoshop, due to my 4 years of experience in a multitude of versions. The tutorials should be well written, well thought out, detailed, and written by those who truly know what they are talking about. Mods, I would like to see someone involved in coordinating also a resource roundup for ALL types of artists out there. One great thread full of all useful goodies people can use.

Every community I've joined I've seen the fall of MANY mentor programs. But why? Reasons like:
-Lack of organization
-Loss/Lack of Interest
-Lacking skills of the Mentors
-Lack of Cooperative Mentees
And so on...
If there ever was to be a return of any form of mentorship programs on SP, it needs to be very much thought out. The person running it should be completely dedicated to this task. I would love to have a hand in raising a healthy mentorship program once again. I feel like I meet quite a few prerequisites for mentoring in Photoshop/Illustrator/Inkscape/Gimp, ect. I think we need to find those who are actually proficient (I mean not only draw well, but KNOW HOW to teach their area very well). Which I found to be a lacking thing in many mentorships.

I probably could continue off of this, But I'm tired. Mods, If anyone is interested in starting up anything I mentioned here, do not hesitate to PM me. I would be glad to help/aid/ assist in any way.

And now, discuss.
Stickly
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Mar 25, 2013 2:44 AM #925165
amen.

I don't know if I would be able to do this, since time is very limited, but I am sure that if done it will help all of the new artists greatly.
Although i have little time usually, I feel that i can help mentor as well. there should be someway that we can be more open.

great idea erin, I hope i understood it correctly.

(edited)
Chamel
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Mar 25, 2013 2:53 AM #925173
This actually interested me more than Scarecrows when I was lurking. You have a nice way of explaining things without the whole bitchy motive. So to that, I say thank you. To this in general, I say thank you. People need to read this and actually understand it! So thank you Erin!
Golden
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Mar 25, 2013 2:55 AM #925176
I hate that bat in your signature. So. Much.

The mentoring programs that I've seen around here do seem a bit unorganized now that you mention it. Also, I've yet to see anyone propose a mentorship program for the artists on the site (even though I don't browse this section of the forum). I think it would be great for the aspiring artists on the site.
Lobotomizer
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Mar 25, 2013 12:10 PM #925489
I don't think you understand that no one here is a capable enough artist to make a remotely decent tutorial. It would just be better if there was a simply sticky to post tutorials and guides from elsewhere
Exile
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Mar 25, 2013 4:33 PM #925791
Quote from ErinButt
The one most aggravating thing I see on this community is the lack of any form of up to date resource topic for the artists on here to use.

This same issue is followed by the lack of DECENT user created tutorials.


You have to be fucking kidding me.

Quote from ErinButt
The types of tutorials that should be out there but are not are the following but not limited to:
-Basic usage of specific programs (learning the UI; basics of tools)


How to download Flash, Pivot and Easytoon

Flash:
Introduction to the UI, tools, layers, scenes, graphics, symbols, etc.
Shortcuts and hotkeys
Saving/sharing animations

Easytoon:
Explanation of the entire interface
Another UI tutorial
Saving/sharing animations

Pivot:
Interface/Tools
How to make stks
Adding sound to pivot animations
Moving backgrounds

Quote from ErinButt
-In depth use of complex tools, processes (Pen/Path tool in Adobe Photoshop/Illustrator; Cell/realistic Shading)


Google "photoshop pen tool" and you'll find more tutorials than anyone could possibly need. Same with any other tool. Not everything needs to be hosted here, especially when this is an animation community, not a Photoshop/Illustrator community.

Quote from ErinButt
-Basics in Anatomy, Shading, Depth (Figures, facial structure)


Coloring/shading in Flash
Shadows
Drawing with realistic perspective and depth.

"drawing anatomy basics" in Google, top result is a good tutorial, with plenty of others.

Same with "drawing faces basics".



It took me about 30 minutes to find and organize all of those. There's a TON of resources on this site. More than you could possibly need


You know what's funny? Click on any of the links I provided. How many of those tutorials are from 2010 or later? Almost all of the quality tutorials on this site were made by older members of Stickpage between 2005-2008. Scarecrow made some great scripting tutorials, I think Paperclip made more tutorials than anyone else here about all sorts of different topics, Nicol3 and Mantha made a lot of drawing tutorials, 2-D made a shitload of technical tutorials for the forums and animation programs (even for Pivot, which he hated), and Zed has put an absurd amount of effort into organizing all of them. Obviously there are many, many more members who contributed, but the people who contributed the most were from that time period.


It's cliche for people like me to reminisce about "back in the day", but the most productive, knowledgeable and helpful members of this site are mostly gone. They've largely been replaced by a bunch of lazy and inept kids who blame the community for their inability to teach themselves. Seriously, there are multiple tutorials about each program's UI and tools, there are links to them in the stickied threads in General Help AND the Tutorial sections. Plus we have a search function, AND the program's manuals/help files usually cover it in the first section. There's literally no way to make these things easier to learn, and yet you're here complaining that it's too difficult to figure out and we need more tutorials about it. What the actual fuck, are you retarded? I'm honestly not sure.


As far as mentors go, fuck that. Literally every fundamental aspect of animation is explained somewhere around here, and there's no reason to limit your advice and criticism to one person instead of getting feedback from the community. It's one thing if someone wants to do it, but that doesn't change the fact that it's completely unnecessary, and we're not missing anything by not having an established system for it.



edit: I just realized your rant is focused on "artists", by which you apparently meant "people who draw stuff". my point still stands, there's no reason to expect an animation community to provide resources for other mediums. if you're an illustrator and you're looking for tutorials and resources to help you improve, or a community that's full of illustrators who can help you out, then what the fuck are you doing on stickpage.com? you've made a wrong turn somewhere.
Cruel
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Mar 25, 2013 4:37 PM #925796
Mentoring doesn't really help in animation and art unless you don't understand the basic functions of flash or sai. It helps with the technical aspects of understanding a program, but you will never develop your own individual style because you are constantly copying your mentor. There are plenty of tutorials on how to do just about anything on this site. And if it isn't enough, well, Google is always there for you.