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[TEXTVENTURE] The Overlord Quest

Started by: Azure | Replies: 247 | Views: 13,482 | Closed

Azure
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Apr 4, 2013 4:48 PM #937385
Quote from Anywho
Anyone can make a suggestion right?

> cut your ear off with your shears and throw it at a door.


This seems like a painful and bad idea. You're alone in a weird place by yourself. Self-mutilation will most likely end in you dying a stupid and useless death. You slap yourself to knock the thought away.

Quote from Rochedan
> Scratch behind ear and choose extra's. After that choose Save.

Haha, I'm really starting to like this!


You suck in a deep breath, and scratch behind your ear again. The same thing appears. You reach out and touch Extras, and all you see is a bunch of locked things and a back button. Well, looks like this is useless to you right now. Maybe something will happen to unlock them?

You press back and then go to save. Three files appear. Looks like the crazy person was only but so crazy. You save in the top file. Hooray, you've got one save file used. You scratch behind your ear again. You should really find something to do.
Rochedan

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Apr 4, 2013 5:00 PM #937388
> Use your smell and hear abilities to try and find out what could be behind the doors.
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Apr 4, 2013 5:31 PM #937410
> spin in circles until you fall over and puke.
Azure
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Apr 4, 2013 5:54 PM #937433
Quote from Anywho
> spin in circles until you fall over and puke.


Yeah! Maybe doing this can help remove some stress. After you spin in circles for about five minutes, you collapse to the ground completely disoriented. You began heaving, but it seems there is nothing in your stomach. Hm... you'll need to get out of here soon then. You can't remember when you last ate, but if you have nothing at all to puke up, it must have been a while ago.

Quote from Rochedan
> Use your smell and hear abilities to try and find out what could be behind the doors.


Once you regain your senses, you move to each door and press your ear to them. You can hear nothing but your own breathing. This is most likely due to the fact they're sealed air tight, and made of a thick stone. As you mess around, you notice there is no way to open them, and the only irregularity you notice between them are the different symbols on them, as well as the buttons. You also notice there are tiny holes around each button. Something about this bothers you. Clearly you have to go through a door to progress, and apparently you'll have to press a button to do so.
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Apr 4, 2013 6:05 PM #937442
> Press all the three buttons.
Azure
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Apr 4, 2013 6:24 PM #937458
Quote from Ghombeat
> Press all the three buttons.


This is a great idea! I wondrous idea! You proceed to execute this idea when you realize that you can't reach all three at once. You can't even reach two at once. Whoever built this place is a jerk. You curse their jerkiness, and damn them to the lowest pits of jerk hell, to be tortured by the souls of all they jerked in their life. Suffice it to say, you're quite peeved for a few moments. After your tantrum passes, you decide once and for all that you are going to push one of these buttons. So which one should you choose? The Sun, the Moon, or the Mystery?
Rochedan

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Apr 4, 2013 6:34 PM #937467
>Use the shears to somehow jam the moon-door button, so that the button will continuously be pressed while you step as far as possible from the door.
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Apr 4, 2013 6:59 PM #937486
> press the button near the sun door!~
kingkickass2013

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Apr 4, 2013 8:16 PM #937533
> press the save button rapidly and see what happens, if nothing happens then attempt to hack the extras, if you don't shit about hacking then rapidly press the moon door button.

Fixed
Azure
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Apr 4, 2013 8:49 PM #937549
Quote from Rochedan
>Use the shears to somehow jam the moon-door button, so that the button will continuously be pressed while you step as far as possible from the door.

Quote from kingkickass2013
> press the save button rapidly and see what happens, if nothing happens then attempt to hack the extras, if you don't shit about hacking then rapidly press the moon door button.


You decide, after a bit of debate, to press the moon button with your shears. As soon as you do, the other buttons are caged in by metal bars, which you can actually see crackling with electricity. The door to the moon room opens. Well, that was interesting. At least you have somewhere to go now. Or you could sit in here a while longer. Whatever really, it all depends on what crosses your mind.
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Apr 4, 2013 8:54 PM #937552
> Check if any of the metal bars are rusted or loose. (Time to be a bit more serious)
Ghombeat
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Apr 4, 2013 9:22 PM #937572
> Decide to get an imaginary friend, Alan the Lemming.
Azure
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Apr 4, 2013 10:15 PM #937604
Quote from kingkickass2013
> Check if any of the metal bars are rusted or loose. (Time to be a bit more serious)


You do this, only to be viciously shocked near unconsciousness. You decide that whoever designed these doors designed them with the express purpose of having only one opened. At least you have that save file of before you picked the moon door. Assuming it's real, you could always choose again if you don't like this one. In theory of course.

Quote from Ghombeat
> Decide to get an imaginary friend, Alan the Lemming.


Yes, this is a perfect idea. You do just this. Now you see a lemming. Your sanity decreases a bit, but your creativity skyrockets. Huzzah.

Alan looks at you as if you've just done something completely pointless and wasted more time.
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Apr 4, 2013 10:30 PM #937614
>go into the moon door.
kingkickass2013

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Apr 4, 2013 11:01 PM #937627
> Check inside the moon room.

QUESTION: are we all having this character and our suggestions just lead to our own stories, EXAMPLE I say I want to go into the moon room and dragon frost says he wants to go into the sun room, my version of the story has the character going into the moon room while dragons story has him going into the sun room.

Then we split into two paths of the story, dragons story and kings story on what this character is doing.

did I get it correctly.
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