Magikill Tips

Started by: BuddyLucky2 | Replies: 104 | Views: 8,647

BuddyLucky2
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Apr 7, 2013 3:18 AM #939777
First of all, (TECNESS RESTORE THE TGC!!!...your sig pic mocks me... :( )
Timing, Aiming, Speed and Placement of your mage on the map are all important things to consider
Blast is a Basic AOE attack that can be Very Effective against units of all kinds
Tip #1: You can get the maximum range of all spells by standing on top of the map
Tip #2: Spells can be casted without needing to walk to target when you aim 50% of it inside the lines of range
Tip #3: Magikill can sometimes dodge attacks (Even a Giant's Boulder) by "Side-Steping" upward
Tip #4: USE HOTKEYS!!! Q-Blast W-Poison Spray E-Electric Wall, Especially when you have multiple Mages selected (Tip 1 & 2 shown in pic below)
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Poison is a directional attack and it is recommended that you cast it as a Line(Diagonal) + The Spell is actually casted above the aimer(Oval).
Ex.Image

Electric is a AOE Wall-Styled attack that can cover a good line of the BattleField
I recommend to use it on enemy walls and archers or for defense.
Electric Tip: The electric wall is good for defense sometimes as it forces enemies to retreat.
Ex. If a spearton charges your mage it is actually recommended to cast the electric wall on the center of your mage as this will defend it from both sides
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Some Pics for how you should aim for flying units:
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Mage vs. Spear battle starring KrayZStick:www.stickempires.com/play?replay=replay923617&version=1.59
Mage vs. Spear battle starring GamerXD8:www.stickempires.com/play?replay=replay923804&version=1.59
Mage vs. Spear battle starring THEFORCE:www.stickempires.com/play?replay=replay1300713&version=1.62 (Error :( )
Possibly more to be added soon and if you think you have some tips I did not mention you can reply :D
KrayZStick
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Apr 7, 2013 3:20 AM #939782
This is awesome, good job Buddy! :p
But seriously though, did you just take 3 screen shots from a game or something?
Idk how you'd take 3.
jli

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Apr 7, 2013 3:21 AM #939783
People should make one of these for each type of unit.
KrayZStick
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Apr 7, 2013 3:23 AM #939785
Well, other units aren't as hard to micro as the Magikill.... but it possibly could happen....
Invincitron
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Apr 7, 2013 3:23 AM #939786
Hi reader,

This should go on Tips/Tutorials.

.:Invincitron:.
KrayZStick
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Apr 7, 2013 3:25 AM #939788
Hi Invicitron,

It's uh.... kinda big for a comment. Plus, making it a thread about it brings more attention, putting it in another thread in a comment, and people could just spam it out.
blu3blitz
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Apr 7, 2013 4:06 AM #939815
omg beatiful, see this is the stuff that make me like this website but anyway, i must apoligize that i didnt help you do dis :(
Xate
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Apr 7, 2013 5:43 AM #939859
How was I? Good huh. Also, I think you should try to predict what the opponent will do. Or, trick them so they'll waste a spell(Attack other units instead of magikill, he casted it at his place=Your win)
Jombloxx

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Apr 7, 2013 11:14 AM #940030
Thank you Buddy...ur a buddy :D ill try to learn these tips
uberman

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Apr 7, 2013 11:21 AM #940036
Very Nice Buddy.

How does 1 and 3 work? Mage dodging - tell me more :)
godswarth
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Apr 7, 2013 11:30 AM #940043
nice guide buddy;)
BuddyLucky2
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Apr 7, 2013 11:39 AM #940048
Quote from uberman
Very Nice Buddy.

How does 1 and 3 work? Mage dodging - tell me more :)


1 is when you walk vertically to the the top of the map it helps increase the spells' range (If you were lower on the map you would not be able to hit the spearton in the pic)

3 is Rarely done and hard to do:
If lets say a giant threw a boulder, your mage could possibly dodge it by retreating a bit while walking up
KrayZStick
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Apr 7, 2013 2:52 PM #940199
You no record and put on youtube? I'll do it for you :p
_Ai_
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Apr 7, 2013 2:57 PM #940206
Nice tips, especially to those that cant even use the spells. I say good work.

*Pats Buddy's back*
isgood

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Apr 7, 2013 3:16 PM #940225
Buddy, how do you protect your mages when they charge units to kill it first? And don't say wall because if I'm gonna go attack with my whole army there wouldn't be a wal.