Do archers need a buff?

Started by: jli | Replies: 36 | Views: 1,303

THEFORCE
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Apr 13, 2013 4:45 PM #945398
Quote from jli
Yeah, but this strategy shows no signs of fading, even more so with the recent sword buff. IMO they should have only buffed the archer cost and left the sword cost as it was (150g).


This is right. They should only buffed archers to 300g and let swordwraths as it is. But trust me although this one seems really holding on right now. As in the live replays which I watch some of it. Almost all the players use this against each other. It seems to be more effective on Order vs Order. But chaos has bombers which does the most of the work.

I think the creators thought about buffing swords. Because they're early game units for Order and where trying to even it up with crawlers. But I don't think they thought about Order vs Order. I don't know what to say about this? Nerf swords back?!
DragonFrost
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Apr 13, 2013 5:32 PM #945443
HM, would early albow work...? Or maybe just castle archer -_-
_Ai_
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Apr 13, 2013 5:35 PM #945448
Quote from DragonFrost
HM, would early albow work...? Or maybe just castle archer -_-


You called for a turtler? By typing in castle archer :p
poulol123

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Apr 13, 2013 6:26 PM #945470
If anything should be buffed it should be the crawlers abilites.
THEFORCE
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Apr 13, 2013 8:24 PM #945533
Quote from poulol123
If anything should be buffed it should be the crawlers abilites.


Well, I won't buff chaos really.
malbence
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Apr 13, 2013 9:04 PM #945561
archers are actually pretty perfect atm. think about it. if you're having a swordrage skirmish and the enemy wants to get rid of those dratted archers, he has to take some units to kill it, and while they're knocking out the archer/s your swords can inflict unrecoverable damage onto his swords.

so basically bait. archers are bait. but when you get 5 or 6 though, they can kite swords to death. with a tank, archers can inflict sizable damage. if you really like archers so much then turtle, tank, and shoot.
DragonFrost
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Apr 13, 2013 10:36 PM #945623
We mean early game -_- that means no tanks, no 5-6 archidons. And not much other units so he can't be used as bait.
Narsheh

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Apr 13, 2013 11:16 PM #945670
In my opinion, Archidons doesn't need a buff.

It's unreasonable to take out an Archer in beginning of the match because they are support units. If the archer doesn't have anyone to support with, how could he be able to survive?

If we debuffed Swordwraths and Rage, then Chaos > Order.

If we buff Archers, then Stick Empires will promote annoying kiters who will ruin the fun for everyone, and no solution to kill them.

So there's no really good solution. Just turtle and buy a castle archer. Once you have a good army, Swordwraths would be useless. However, during mid-game, I feel they need to buff Fire Arrows more, it doesn't penetrate armor compare to Flying Crossbowmen's fire arrows.
stickman311

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Apr 14, 2013 1:16 AM #945778
In my opinion, i think archers should be buffed til it cost 1 gold and 1 sec training time
malbence
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Apr 14, 2013 1:16 AM #945779
Your opinion sucks.
ShadowGeneralChaos
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Apr 14, 2013 1:55 PM #946201
what about making more abillitys for archidons like:
Ice Arrow
Thunder arrow
multiple arrows
faster arrows
...
...
...
Usman
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Apr 14, 2013 4:43 PM #946331
Too many upgrades, I would just say to add one ability and decrease both of there reaserching time, BTW out of topic, but it takes 12 SECS TO GIVE JUST A SIMPLE PERSON A SWORD!?
merich1
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Apr 14, 2013 4:47 PM #946335
Quote from Horrible Death
it takes 12 SECS TO GIVE JUST A SIMPLE PERSON A SWORD!?


You try it.
malbence
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Apr 14, 2013 4:49 PM #946338
Well I'm curious as to how those people are bred so quickly. Personally I think the barracks aren't drawn to scale; they're probably giant whorehouses.
Usman
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Apr 14, 2013 4:54 PM #946343
Merich u know what I mean? i mean that Sw takes 12 secs.......