Best combination of units?
Started by: jerrytt | Replies: 36 | Views: 1,548
THEFORCE2Posts: 1,391
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View Profile 1. Chaos miners, for regen.
2. Order miners, for faster economy.
3. Deads, for poison.
4. Bombers, for cheap AOE.
5. Juggerknights, for regen.
6. Medusa, for assassinations.
7. Magikill, for AOEness that can't be killed by a couple archers.
8. Chaos giants, for tanking.
9. Order giants, for damage dealing.
You don't have any flying units like that. But good one.
merich12Posts: 372
Joined: Mar 2013
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View Profile You don't have any flying units like that. But good one.
I didn't think I needed any flying units, as I have 6 units that can hit them.
THEFORCE2Posts: 1,391
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View Profile I didn't think I needed any flying units, as I have 6 units that can hit them.
Yeah. You're right. You may not need them. But if they show up early game. Then you would fall back.
DragonFrost2Posts: 3,251
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View Profile Yeah. You're right. You may not need them. But if they show up early game. Then you would fall back.
Bombers and deads. Deads: cheaper than eclipsors OR albows
Bombers: even more cheaper^_^
THEFORCE2Posts: 1,391
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View Profile Bombers and deads. Deads: cheaper than eclipsors OR albows
Bombers: even more cheaper^_^
Wow. Then I guess flying units are useless. LOL
YJangPosts: 107
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View Profile it would be cool to spawn order giant and chaos giant together... order giant will kill albatross and chaos giant will slaughter the rest
macaroniinacup2Posts: 53
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View Profile 1. crawlers (scouting mostly, no zerg rush)
2.archers (crawler+archer combo anyone?)
3.bombers (because their op)
4.speartons (the backbone of any army no?
5.eclipsors (because of general quickness i can spawn them out, and because their fast)
6.medusa (who need magikills when you can stone em?)
7.magikill (im kidding magikill are sexy)
8.marrowkia (triple threat no?)
9.meric (we all need to heal here and their)
10.shadowrath (because their unique and powerful)