New Features Galore(From Stick War 2 Development Blog)

Started by: Bladed Fire | Replies: 58 | Views: 4,314

WyzDM
2

Posts: 2,265
Joined: Jan 2013
Rep: 10

View Profile
May 9, 2013 2:01 AM #968895
Always looking forward to what they have in store for us.
Tecness2

Posts: 1,340
Joined: Jul 2009
Rep: 10

View Profile
May 9, 2013 2:10 AM #968897
Quote from FailingAtFailing
Sounds nice, but what is the range of global spells?

Unknown at this time.
Some might be passive.

Also, a better way to explain these spells, is "They are like the summoner spells from League Of Legends"
Bladed Fire
2

Posts: 1,236
Joined: Oct 2012
Rep: 10

View Profile
May 9, 2013 2:14 AM #968901
Quote from Tecness2
Unknown at this time.
Some might be passive.

Also, a better way to explain these spells, is "They are like the summoner spells from League Of Legends"


You would know what is global spell if you played TD Games like Kingdom Rush.
Tecness2

Posts: 1,340
Joined: Jul 2009
Rep: 10

View Profile
May 9, 2013 2:15 AM #968902
Quote from Bladed Fire
You would know what is global spell if you played TD Games like Kingdom Rush.

Or you know. I'm talking to Brock and that is a direct quote from him.
Also, I have played that game, I was one of the first 100 people TO play it outside of beta testing it.
merich1
2

Posts: 372
Joined: Mar 2013
Rep: 10

View Profile
May 9, 2013 2:18 AM #968904
Deathmatch Mode: Ooh, I'm going to like this. I'm already thinking about good starts...


Custom Matches: Well, that took long enough.


New Game Modes: Sounds... interesting. If they make it optional for every game I'll like it.


Kings and Queens and Global Spells!: When I first read it, I was like, WHOA, this is going to be cool. Then I read the Experience thing. But...

I think it would be fine if they BALANCE the spells.

That way, all more experience would do would give you more variety. Like how Chaos is SUPPOSED to be.
DragonFrost
2

Posts: 3,251
Joined: Oct 2012
Rep: 10

View Profile
May 9, 2013 2:59 AM #968930
Interesting... Although I am curious. I thought the armory 'no armor bonus' thing was meant to say that discouraged 'play more, get real benefits!' yet this exp contradicts that, if I read it correctly. Please explain?
Tecness2

Posts: 1,340
Joined: Jul 2009
Rep: 10

View Profile
May 9, 2013 3:20 AM #968939
Quote from DragonFrost
Interesting... Although I am curious. I thought the armory 'no armor bonus' thing was meant to say that discouraged 'play more, get real benefits!' yet this exp contradicts that, if I read it correctly. Please explain?

EXP is only gained from playing (I think)
Empire Coins are gained from playing AND paying.
You gain armory items from Empire Coins. Thus, you could skip playing and pay for everything and become overpowered if they gave bonuses.
This way, people will have to play the game more to get the bonuses more.
_Ai_
2

Posts: 11,256
Joined: Nov 2012
Rep: 10

View Profile
May 9, 2013 5:58 AM #969008
This is the first time I disagree to an update.
I'll take my time to like this new update.
I still havent played; I'll see if I like it or no.

Edit : Didn't notice its still not out yet. I guess we sit and wait.
Usman
2

Posts: 680
Joined: Feb 2013
Rep: 10

View Profile
May 9, 2013 7:46 AM #969054
Personally I really like this and I am really excited, hope its out soon
DragonFrost
2

Posts: 3,251
Joined: Oct 2012
Rep: 10

View Profile
May 9, 2013 1:27 PM #969191
Quote from Tecness2
EXP is only gained from playing (I think)
Empire Coins are gained from playing AND paying.
You gain armory items from Empire Coins. Thus, you could skip playing and pay for everything and become overpowered if they gave bonuses.
This way, people will have to play the game more to get the bonuses more.

Oh I see. Makes sense. I anticipate the update.
ShadowGeneralChaos
2

Posts: 2,141
Joined: Mar 2013
Rep: 10

View Profile
May 9, 2013 2:02 PM #969210
mmmhhh, man, I dont know if I like or hate this. :confused:
ShadowGeneralChaos
2

Posts: 2,141
Joined: Mar 2013
Rep: 10

View Profile
May 9, 2013 2:06 PM #969213
But it would be funny with this mode: Team Deathmatch (2v2). 2 Empires vs two Empires. 2 players vs 2 players. But the fact is: I dont know how to do this.
_Ai_
2

Posts: 11,256
Joined: Nov 2012
Rep: 10

View Profile
May 9, 2013 2:07 PM #969215
So I think the custom rank match will still exist. If that still exists than I'm good.

Also, cant there be the king and queen be a different mode? Exp points will only be applied there. It wont interefere with other games, unless the players allow it. Because I wont really like someone who plays and win more will able to win me only by using spells.

And there is this boosting problem. Which probably applies to the problem I stated above. They can just win-lose-win-lose-win-lose. And you get a king with boss like abilities.
Bladed Fire
2

Posts: 1,236
Joined: Oct 2012
Rep: 10

View Profile
May 9, 2013 2:09 PM #969216
Quote from _Aiman_
So I think the custom rank match will still exist. If that still exists than I'm good.

Also, cant there be the king and queen be a different mode? Exp points will only be applied there. It wont interefere with other games, unless the players allow it. Because I wont really like someone who plays and win more will able to win me only by using spells.

And there is this boosting problem. Which probably applies to the problem I stated above. They can just win-lose-win-lose-win-lose. And you get a king with boss like abilities.


There would be a counter for it, so we need to scout the king's appearance to see what spells he have.
xanderman222222
Banned

Posts: 302
Joined: Mar 2013
Rep: 10

View Profile
May 9, 2013 2:11 PM #969217
Quote from THEFORCE
Talk about yourself, Invincitron.


I like everything besides king/queen + global spells.