mass archidons,2 merics, and stick a ghost with it. it will tear at the enemy and ultimitely their statue will give as long as you strike before the opponent can really tech up, or if your on the defensive, miner walls fire arrows all 3 castle archers and a meric and a magikill
www.stickempires.com/play?replay=replay1559929&version=1.64 -on the offensive
www.stickempires.com/play?replay=replay1547824&version=1.64 - in a friendly match
www.stickempires.com/play?replay=replay1557833&version=1.64 -on the defensive
www.stickempires.com/play?replay=replay1567775&version=1.64 - archers vs. speartons
www.stickempires.com/play?replay=replay1592148&version=1.65 - ranked match with friend
www.stickempires.com/play?replay=replay1548114&version=1.64 - youll really want to watch this one
www.stickempires.com/play?replay=replay1593228&version=1.65 - slight variation, using speartons to improve army
www.stickempires.com/play?replay=replay1593543&version=1.65 - counter to counter
i start with 2 miners, buy castle archer if rushed, if not continue making miners
don't underestimate the basics.
Started by: Cha05Walking | Replies: 19 | Views: 1,902
Jun 15, 2013 10:26 PM #1008475
Jun 15, 2013 10:44 PM #1008489
bro this is about our battle watch this
Jun 15, 2013 10:46 PM #1008492
battle me richardavilla 422
Jun 16, 2013 2:02 AM #1008633
My strategy against yours :D- 40fy, 320
Jun 16, 2013 2:47 PM #1009144
Well archers can really harass the economy. I like to set some sort of ranged unit just out of castle archer range to basically remove the second gold row. If units chase me down, I kite. If they have ranged units, the ghost works great as a shield, or I just use the ghost giant or stick a giant or two there.
But this is really only good to delay them so that you can get your army much faster than they can get theirs, allowing you to attack them with full 80 population when they only have like 60.
But this is really only good to delay them so that you can get your army much faster than they can get theirs, allowing you to attack them with full 80 population when they only have like 60.
Jun 19, 2013 11:33 PM #1012847
implying this strat into your gameplay has the potential to save you time and insure a safe victory
Jun 20, 2013 1:06 AM #1012897
Quote from Cha05Walkingimplying this strat into your gameplay has the potential to save you time and insure a safe victory
Of course your ghost can only see so much, what if they have some speartons and some merics or a giant or two to hide a magikill that will poison all your archers. It's not ensuring a safe victory. I think 6 archers is good for harassing, it'll slow them down which can let you get your army faster, but if you mass archers, one magikill with some shields to poison all your archers and you're doomed.
Jun 20, 2013 1:16 AM #1012905
see nxt post
Jun 20, 2013 1:17 AM #1012907
Quote from FailingAtFailingOf course your ghost can only see so much, what if they have some speartons and some merics or a giant or two to hide a magikill that will poison all your archers. It's not ensuring a safe victory. I think 6 archers is good for harassing, it'll slow them down which can let you get your army faster, but if you mass archers, one magikill with some shields to poison all your archers and you're doomed.
have u been watching the replays? i dont think so. wth my tehnique they wont have much of an army
my latest match
www.stickempires.com/play?replay=replay1593228&version=1.65
how bout that?
theres 7 now by the way u should watch at least one, i even went through the trouble of giving them descriptions
Jun 20, 2013 2:14 AM #1012957
Well, I usually don't bother with replays with a strategy, you should be able to explain it and you said mass archers with a ghost and 2 merics. Poison will tear through that, especially with speartons or ninjas that kill the merics while magikill poison the whole gang.
Jun 20, 2013 10:29 PM #1013899
i cant put everything into words, i kept it as simple as possible, and they might get to one shadow, that immidietly dies after killing one archer, or meric, and the opponent will never make it as far as magikills
and even if they could it would be super easy to dodge then eliminate the magikill
and even if they could it would be super easy to dodge then eliminate the magikill
Jun 21, 2013 4:28 PM #1014571
this is hopeless
what is your rating?
what is your rating?
Jun 21, 2013 5:06 PM #1014666
I can assure you that everyone here with more than 100 posts has a higher rating than you.
Jun 21, 2013 5:13 PM #1014689
i am at 1604
my strat is constently changing maybe every hundred points
and if i sucked i wouldnt have all of these replays to show you guys now would i and thats not even close to all of them, i believe i got 16 straight wins with this before i lost
my strat is constently changing maybe every hundred points
and if i sucked i wouldnt have all of these replays to show you guys now would i and thats not even close to all of them, i believe i got 16 straight wins with this before i lost
Jun 21, 2013 5:14 PM #1014692
i am at 1604 now
my strat is constently changing maybe every hundred points
and if i sucked i wouldnt have all of these replays to show you guys now would i and thats not even close to all of them, i believe i got 16 straight wins with this before i lost
crap i posted this twice on accident
Archidon - “Fire Arrows”
Effect: Archidons will fire a single flaming arrow with extra range and damage, costing small amount of mana.
my strat is constently changing maybe every hundred points
and if i sucked i wouldnt have all of these replays to show you guys now would i and thats not even close to all of them, i believe i got 16 straight wins with this before i lost
crap i posted this twice on accident
Archidon - “Fire Arrows”
Effect: Archidons will fire a single flaming arrow with extra range and damage, costing small amount of mana.