wRHG Tournament Discussion Thread | CONGRATULATIONS TO THE WINNER!

Started by: Hewitt | Replies: 261 | Views: 27,634

ErrorBlender
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Nov 29, 2013 11:40 AM #1115585
If this would be the case, then Kalena's earthen control would be near useless. It would give her a disadvantage other than her already severed arm.

Lobotomizer, is Corvon still with Kalena? Or is he with the Host since he was fatally injured?
Hewitt

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Nov 29, 2013 12:04 PM #1115587
oh yeah guys don't sweat about the deadline. i'll move it accordingly when all's said and done.
Lobotomizer
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Nov 29, 2013 2:24 PM #1115644
@Hewitt

I've made more than the point about the walls. I believe it's decided that the monastery would be a better choice.

@Error

He's 'dead', so Kalena will be alone for the fight. Saves the trouble of explaining his encounter with your character, I suppose.
Chamel
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Nov 29, 2013 4:42 PM #1115684
Just realized I did better than I thought.

Anywhore~
Congrats to Lobotomizer and E-B to making it to the finals!! I wish you both the best of luck (and the energy) to fight till the end!

And thanks Hewwy for giving the participants a change of pace. It was greatly needed and ever so refreshing.
The Strongest
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Nov 29, 2013 8:07 PM #1115738
You broke the 200 ticker-tape line! Congratulations!
Wyrmspawn
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Nov 30, 2013 6:08 AM #1116070
Quote from Lobotomizer
I've made more than the point about the walls. I believe it's decided that the monastery would be a better choice.


Aw... no love for my ideas? *sniffle. I feel so sad about that...

Well, back to business. I put more thought into designing the battlegrounds than you think... but if I posted every single solution to every single problem, then the plotline of the fight would have to be dictated by me, and only paraphrased by both writers, which I thought would be a bad idea. Since you guys have agreed not to use my suggested location, though... I might as well post how much thought exactly went into designing the battlefield.

Firstly: Cosmic Abyss feels iffy.
I was hoping the writers would give it more thought, since originally I assumed that the whichever location would be used was simply whichever location had the most votes; in that way, the writers would have to use their creativity to solve the problems. In such a location, it's a battle of creativity as well as writing skills. How many ways are there to take advantage of the falling situation? Far too many. For instance, how you position your body during the fall influences how fast you fall; would both competitors choose to dive onto the platform and hope you can reach it first, or would the fighters try to disable their enemies before reaching the platform?

I'm not really sure how any one character can get onto the ledge while freefalling at terminal velocity without splatting themselves. This one was one of the things I didn't consider at first (Didn't think wRHGs were that underpowered to die by falling), but now, with further thought, even provided your wRHG will die from a long fall, you can simply turn it into a mid-air wrestling match. Whoever can springboard off the enemy at the last moment finds a (relatively) safe way to land on the platform, hopefully while sending the enemy flying off course.

Besides, if you're really that uncomfortable with it, you could make the fall only last a few short seconds, way less than the time required for terminal velocity.

how the characters can fight without a means of horizontal movement. First of all, if you're freefalling, how you position yourself as you fall will determine in which direction you're falling. That's one means of horizontal movement. Another thing is, Newton's laws of action and reaction. If you punch your enemy, you will be sent in the opposite direction.

Besides, what makes you think battles require horizontal movement? You could be caught in what amounts to a wrestling match with both fighters trying to get the other fighter out of the way.

The pace of the battle The best thing about this battle is that the pace of it is extremely variable. How fast and how long exactly did the both of you fall? It could have lasted anything from a split second to almost a minute.

Further details in the background? Could there be anything that is falling alongside you? What if the audience watching the battle threw things at you beforey ou entered the abyss?

How did the two of you fall there in the first place?. Obviously, the two of you aren't just going to leap in the abyss for no reason at all. Were you both pushed, or was there a scuffle that resulted in both of you falling in?

Will there be anything else falling down with you? Will anything else be sucked into the abyss with you? Maybe some rocks, or leaves, or even another person?

Will either of you successfully gain the ledge? Was there any guarantee at all that the ledge would be able to save you? What if, during the heat of the battle, both of you failed to keep the ledge in your sights and plummeted past?

ledge=safety? What makes you think that gaining the edge makes you much safer? The ledge was only big enough for one of you to stand on... but there was no claim saying that it wasn't sturdy enough for both of you to hold onto it.

What if one of you fell past, but just managed to fire, say, a grappling hook onto the bottom of the ledge? Would the battle be infinitely extended?

Or, what if one of you fell past, but decided to destroy the ledge out of spite? It certainly isn't impossible. After all, the ledge is the only feature in the fall for miles and miles, and maybe for an infinity, even.

I could go on and on and on, but I suppose it's useless to argue; If you don't like it, you don't like it. I just hate it when you just say it's iffy (especially when I was trying to leave you with creative space) and won't even bother to give it a moment's consideration to consider the possibilities behind it.

Edit: P.S. I'd tried to cram as much possibilities into as few words as possible; but the sad thing was, nobody seemed to give it the consideration I thought they would. It's like writing a piece of flash-fiction using days and days of revising what you wrote, and to have nobody willing to understand the story behind those ten words. Hurts a lot, you know.
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Nov 30, 2013 2:59 PM #1116432
Quote from Wyrmspawn
Aw... no love for my ideas? *sniffle. I feel so sad about that...

Well, back to business. I put more thought into designing the battlegrounds than you think... but if I posted every single solution to every single problem, then the plotline of the fight would have to be dictated by me, and only paraphrased by both writers, which I thought would be a bad idea. Since you guys have agreed not to use my suggested location, though... I might as well post how much thought exactly went into designing the battlefield.

Firstly: Cosmic Abyss feels iffy.
I was hoping the writers would give it more thought, since originally I assumed that the whichever location would be used was simply whichever location had the most votes; in that way, the writers would have to use their creativity to solve the problems. In such a location, it's a battle of creativity as well as writing skills. How many ways are there to take advantage of the falling situation? Far too many. For instance, how you position your body during the fall influences how fast you fall; would both competitors choose to dive onto the platform and hope you can reach it first, or would the fighters try to disable their enemies before reaching the platform?

I'm not really sure how any one character can get onto the ledge while freefalling at terminal velocity without splatting themselves. This one was one of the things I didn't consider at first (Didn't think wRHGs were that underpowered to die by falling), but now, with further thought, even provided your wRHG will die from a long fall, you can simply turn it into a mid-air wrestling match. Whoever can springboard off the enemy at the last moment finds a (relatively) safe way to land on the platform, hopefully while sending the enemy flying off course.

Besides, if you're really that uncomfortable with it, you could make the fall only last a few short seconds, way less than the time required for terminal velocity.

how the characters can fight without a means of horizontal movement. First of all, if you're freefalling, how you position yourself as you fall will determine in which direction you're falling. That's one means of horizontal movement. Another thing is, Newton's laws of action and reaction. If you punch your enemy, you will be sent in the opposite direction.

Besides, what makes you think battles require horizontal movement? You could be caught in what amounts to a wrestling match with both fighters trying to get the other fighter out of the way.

The pace of the battle The best thing about this battle is that the pace of it is extremely variable. How fast and how long exactly did the both of you fall? It could have lasted anything from a split second to almost a minute.

Further details in the background? Could there be anything that is falling alongside you? What if the audience watching the battle threw things at you beforey ou entered the abyss?

How did the two of you fall there in the first place?. Obviously, the two of you aren't just going to leap in the abyss for no reason at all. Were you both pushed, or was there a scuffle that resulted in both of you falling in?

Will there be anything else falling down with you? Will anything else be sucked into the abyss with you? Maybe some rocks, or leaves, or even another person?

Will either of you successfully gain the ledge? Was there any guarantee at all that the ledge would be able to save you? What if, during the heat of the battle, both of you failed to keep the ledge in your sights and plummeted past?

ledge=safety? What makes you think that gaining the edge makes you much safer? The ledge was only big enough for one of you to stand on... but there was no claim saying that it wasn't sturdy enough for both of you to hold onto it.

What if one of you fell past, but just managed to fire, say, a grappling hook onto the bottom of the ledge? Would the battle be infinitely extended?

Or, what if one of you fell past, but decided to destroy the ledge out of spite? It certainly isn't impossible. After all, the ledge is the only feature in the fall for miles and miles, and maybe for an infinity, even.

I could go on and on and on, but I suppose it's useless to argue; If you don't like it, you don't like it. I just hate it when you just say it's iffy (especially when I was trying to leave you with creative space) and won't even bother to give it a moment's consideration to consider the possibilities behind it.

Edit: P.S. I'd tried to cram as much possibilities into as few words as possible; but the sad thing was, nobody seemed to give it the consideration I thought they would. It's like writing a piece of flash-fiction using days and days of revising what you wrote, and to have nobody willing to understand the story behind those ten words. Hurts a lot, you know.

A gimmick-filled fight or a straightforward no-holds-barred beatdown between the two. It's their choices. Plus, with the permanent injury, Cosmic Abyss might feel annoying. And this is my opinion. And of course, "It's their choices".
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Dec 1, 2013 2:26 AM #1116752
Quote from GamerXD8
A gimmick-filled fight or a straightforward no-holds-barred beatdown between the two. It's their choices. Plus, with the permanent injury, Cosmic Abyss might feel annoying. And this is my opinion. And of course, "It's their choices".

I'm not forcing my suggestion on anyone; I just want them to know I DID put more thought into it than they think.
ErrorBlender
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Dec 1, 2013 4:27 AM #1116814
I liked the idea, Wyrmspawn. I really do. I wanted to explore that kind of combat at some point. I might use it on a future battle, is that okay?
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Dec 1, 2013 5:16 AM #1116847
Quote from ErrorBlender
I liked the idea, Wyrmspawn. I really do. I wanted to explore that kind of combat at some point. I might use it on a future battle, is that okay?


Now that so much was posted about how it could be further explored, it may no longer be explored as originally as it could have been. Anyone who read that post on the possible ways to develop this background would be tainted by my ideas (i.e., they will be influenced to think in certain directions). It's like reading a piece of literary art after being told what it was alluding to; certainly, you will understand it more easily, but the perceptions you make will not truly be your own.

Having listed out all of the explorable paths I had already considered, it will take more work to squeeze new ideas out of this scene. As I see it, whoever has read that post will already be influenced by the possibilities I had listed out.

Like I said, I'm not trying to get it used; I was just proving that this scene wan't made up in ten seconds, and that I could answer all the problems presented against it. I was trying to prove that work did go into making this scene up.

If you want to use it, sure; but in using a scene created by someone else, you are already heavily influenced by their style of perception. By reading anything on that list, you might be further influenced along my line of thought, until your idea on how to write Cosmic Abyss might be exactly the same as mine. Far better that you spend your time on actually creating your own works than to create works as dictated by others.
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Dec 1, 2013 3:45 PM #1117134
Sorry but let me rephrase my last post. The idea of the Cosmic Abyss intrigues me since it showcases a different playing field. Its different from what I usually think of. Truthfully, I haven't read most of your points regarding the details of the Abyss, I realized as I read the first few sentences that you would be explaining its origin and such that I decided not to continue as it might, as you have said, taint my view of the possible battleground.

I agree though that it might be better to draw on a different work rather than using yours but I will use it as a template. A part in a larger battle instead.
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Dec 1, 2013 5:58 PM #1117192
@error

by the by, just in case I interpret this wrongly, could you explain fully what you mean by "Inability to claim weapons that materialize on his arms"?
ErrorBlender
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Dec 1, 2013 6:40 PM #1117199
Every weapon that requires the arm slot cannot be used.

For convenience, here are those weapons:
Plasma Gun, Beam Blade, Shield Generator, Blast Cannon, Iron Fists

...so basically, it leaves Bl.An.C. with only these:
Missile Pods, Wing Pack, Drones

Hope it cleared things up for you, Lobo.
Hewitt

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Dec 3, 2013 12:46 AM #1117877
Okay, the deadline has been moved accordingly as I see you've all come into agreement: December 17.

Quote from Wyrmspawn
Aw... no love for my ideas? *sniffle. I feel so sad about that...


Your passion for your creation is well-founded but if the people do not want to use it then it is their prerogative. I'm sorry. I'm sure the other nominees took their time to think about what they wanted as well (except maybe TheOrg...just saying judging from the way it was originally written >_>) so you shouldn't feel like only you made the extra effort to contribute. You've already done so much in the form of those helpful fruitful cnc's since the first round despite you not even being a participant in this tournament. Thank you.

Quote from GamerXD8
A gimmick-filled fight or a straightforward no-holds-barred beatdown between the two. It's their choices. Plus, with the permanent injury, Cosmic Abyss might feel annoying. And this is my opinion. And of course, "It's their choices".


You do realize that had you actually not let the Loser's Bracket die, this Abyss would've been where your Finals would take place right?
Hewitt

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Dec 5, 2013 12:49 AM #1118735
Oh yeah btw guys, it would do everyone a solid if you could pop over to the SP Awards thread:

http://forums.stickpage.com/showthread.php?78033-StickPage-Forum-User-Awards-2013-Nominations

And nom some of your favorite characters, battles, and demos. Seriously, we need more noms into those categories.