20 hits
Started by: Vincent | Replies: 10 | Views: 674
Jun 23, 2008 8:36 PM #164529
This , was something i made for the 20 hit collab. It wasn't a actualy combo, so it was rejected.
Jun 23, 2008 8:39 PM #164534
Needs a bit easing and deceleration. otherwise its good.
Jun 23, 2008 8:57 PM #164571
Okay, so basically it was really choppy and wobbly. Practice more on smoothness. Put more time into it. And use atleast 18 FPS for a starter.
You need to work on your special effects too.
You need to work on your special effects too.
Jun 23, 2008 9:24 PM #164608
it was very glitchy and stiff, my advice is add more easing
Jun 23, 2008 9:29 PM #164615
I havn't been animating for very long, so to me this is the greatest animation i've done so far. But yes i know, I'm working on my physics.
EDIT:how was the blood?
EDIT:how was the blood?
Jun 24, 2008 9:13 AM #165345
What blood?
Oh and by the way, the teleporting was ugly.
Oh and by the way, the teleporting was ugly.
Jun 24, 2008 12:30 PM #165437
Try to move the stick more, and don't use lame attacks for the combo's. Like doing the same punch 10 times, then doing the same punch again for 6 times. like me I had really 20 hits =D LAWL
but it was ok.
but it was ok.
Jun 24, 2008 1:09 PM #165442
Getting paranoid of ur name in the flash!
Jun 24, 2008 1:29 PM #165445
|Quote from SSJBryandolike me I had really 20 hits =D LAWL
And it was an actual combo. RIGHT XEKIA?
Jun 24, 2008 1:44 PM #165458
for a teleport, try drawing like a ripple(in a color that you can recognize), and set it as mask. Then copy the bg and move it upwards a little ways, and set it for masked(placed under the mask layer, like a folder, lol).
unkownthous
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Joined: Aug 2025
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Joined: Aug 2025
Jun 24, 2008 6:21 PM #165810
make there be more of a fast pace like 1000 hit combos XD