This thread is the only semblance of a portfolio I've got so I might as well update it lol.
Updated M24 sniper from a few posts back. The old version was literally like a million polygons and practically useless. This new version is 15,000 tris, unwrapped and textured (currently only with an ambient occlusion shadow map). After it's textured I'll stick it in UE4 and fuck around with making an FPS, or at the very least make some Flash sniper thing. This is just a tease from the viewport...


Shank I made a while back to practice photoshop texturing. Could be a game model at 1500 poly but it's kind of meh.


With regard to paintball. I sold my a5 a while ago and made a bolt action rifle from scrap parts at the shop.
