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How to defeat chaos with order (NOT 100% true)

Started by: wise magikill | Replies: 5 | Views: 650

wise magikill
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Jun 21, 2013 2:41 AM #1014034
when you start buy castle archer :for handle instant lose like bomber exploding miner and crawler
dead wave handle:buy meric and 2-3 castle archer (DONT BUY UNIT because juggerknight maybe support deads)
juggerknight wave handle :buy 3-4 swordmen and activate rage some you unit will die with style i hate my order men die like thats :mad:
crawler and bombers (packing):buy spearton (whatever number but must defending support unit) and buy magikill with shock wall then blast them away
marrowkai and medusa :this both unit very anyoning buy swordman many u can and attack them (dont use expensive unit because risk get pertivy or reaper)
Eclipsor : use normal archer

done yet ? :confused:
Drizzle
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Jun 21, 2013 3:03 AM #1014044
Have u ever played Chaos before? If not, why u made this thread?
Nyarlathotep

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Jun 21, 2013 3:36 AM #1014065
*sigh* Some people just shouldn't be making threads. There are a number of flaws in your strategy. For one, by turtling like this super early you leave yourself open to constant jugger and eclipsor pressure.
stickman311

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Jun 21, 2013 10:56 AM #1014289
I hate reading threads created by noobs who don't have any knowledge at all. By doing this, your at great econ losss.
xanderman222222
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Jun 21, 2013 12:05 PM #1014327
Quote from stickman311
I hate reading threads created by noobs who don't have any knowledge at all. By doing this, your at great econ losss.


Well lets not call him a noob yet,but yes his strategy will fail against any chaos player above 1400 (yes there are chaos players in the 1200s-1400s.) Why? you go castle archer and lose eco,they will usually buy 2 miners and 2 crawlers to take the middle. Plus once they know you have a CA they can send waves of bombs to destroy your eco! Then they can grab tower spawn and before you can make a good army,and you just lost the battle. GG
FailingAtFailing
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Jun 21, 2013 9:18 PM #1014839
You're assuming there is only going to be one type of unit. Chaos is a highly offensive race which means you need some units to counter a varied and powerful army. Their giant can easily block any rush on their spellcasters. Any low health units you use will be obliterated by a few bombers. This leaves you with giants and speartons and possibly ninjas. Kiting archers might have a chance against an equal amount of bombers. Then they have their juggerknights which can go toe to toe with your speartons. With deads constantly poisoning everything and Chaos auto-heal, I think you need some ninjas to take out their spellcasters (if their health has been nerfed enough by now, I really don't know) and then some sort of ranged unit bombardment to take out any giants while your melee units attack their juggerknights or crawlers.
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