Horribly Violent Ragdoll Killing Game in Progress
Started by: axcho | Replies: 1,254 | Views: 118,191
Sep 13, 2007 8:04 PM #58147
K here It Is (If It Works) My Demo For Ragdoll Killing Game!!
Plaguedsoul
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Joined: Jul 2026
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Joined: Jul 2026
Sep 13, 2007 8:35 PM #58148
i use flash, and its not free. and try not to double post plz
Sep 13, 2007 9:16 PM #58151
Quote from TabionUm Wot are them (photo bucket/image shack) (That sound really Stupid doesn't it!!! But IM NEW!!!!! not to net but this forum thing recently joined)
If you don't know what an image uploading site is, you're new to the internet.
Sep 13, 2007 9:34 PM #58155
Pivot is fine to use for these concept animations. Though if someone wants to do some fancier ones in Flash, that would be great too!
There's also no need to bother animating nice ragdoll effects - we already know what that looks like. We're more interested in what sort of contraptions you imagine, and what sort of interface you imagine using to build them. Polish and smoothness isn't important - if we get the idea, then the concept art has done its job.
Tabion, try using a different computer to upload your Pivot animations (put them on a memory stick and transfer them to the other computer).
Thanks for that animation, Lone Wolf. If that took only two minutes, do you think you could spare ten more minutes to crank out five new ones? :)
And Plaguedsoul, that's a really nice interface concept - that's what we're looking for (nice to see you remembered the five object types too, hehe). Do you have any ideas for what it might look like to use the Movers, or Connectors, or any other ones? It would be cool if you want to try animating some concepts for those too.
Basically, if anyone wants to animate what they think it would be like to build a contraption (and then how it moves?), that would be ideal. Thanks very much to Plaguedsoul and Lone Wolf for contributing so far (and Tabion for trying :p).
There's also no need to bother animating nice ragdoll effects - we already know what that looks like. We're more interested in what sort of contraptions you imagine, and what sort of interface you imagine using to build them. Polish and smoothness isn't important - if we get the idea, then the concept art has done its job.
Tabion, try using a different computer to upload your Pivot animations (put them on a memory stick and transfer them to the other computer).
Thanks for that animation, Lone Wolf. If that took only two minutes, do you think you could spare ten more minutes to crank out five new ones? :)
And Plaguedsoul, that's a really nice interface concept - that's what we're looking for (nice to see you remembered the five object types too, hehe). Do you have any ideas for what it might look like to use the Movers, or Connectors, or any other ones? It would be cool if you want to try animating some concepts for those too.
Basically, if anyone wants to animate what they think it would be like to build a contraption (and then how it moves?), that would be ideal. Thanks very much to Plaguedsoul and Lone Wolf for contributing so far (and Tabion for trying :p).
zombie assassin
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Joined: Jul 2026
Posts: 0
Joined: Jul 2026
Sep 13, 2007 9:48 PM #58156
I like it! I like the idea alot. All I Have To Rely On Is GMod.
Lol.
Stretcg a ragdoll's arms, make a statue then its a breakdancing ragdoll.:Phew: :Undercover: :Spiderman:
OFF-TOPIC: Yay first post on page 36!
Lol.
Stretcg a ragdoll's arms, make a statue then its a breakdancing ragdoll.:Phew: :Undercover: :Spiderman:
OFF-TOPIC: Yay first post on page 36!
Sep 14, 2007 4:28 PM #58270
:Nooooooo: I need 20 posts to post the link coz my concept is on image shack and it moves (:Happy: )so till i get 20 u can't see it :Nooooooo: !
Sep 14, 2007 10:48 PM #58315
Quote from zombie assassinI like it! I like the idea alot. All I Have To Rely On Is GMod.
Lol.
Stretcg a ragdoll's arms, make a statue then its a breakdancing ragdoll.:Phew: :Undercover: :Spiderman:
OFF-TOPIC: Yay first post on page 36!
I'm sorry, but were all those smilies at the end of your sentence really necessary? Especially since they had nothing to do with what you were talking about?
And I think Exilement and Axcho already have a concept down for their game. They just haven't finished or probably even started working on it yet.
Oh, and referring to your edit reason in your post, this is a new page, not a new thread.
Sep 15, 2007 12:45 AM #58327
well of course think of the main ideas first for example : how big will the ragdoll be,will there be courses and modes or just plain kill thestick?,will you carry the stickman wit the mouse all things you gotta consider if your gonna actually pull it off,its hard enough coming up wit the idea of the game!,think of how hard its gonna be making it >.< plus otta all these ideas none has ever said anything about what the ragdols form will be.good luck wit this and keep these thing in mind
Sep 15, 2007 1:10 AM #58339
Quote from kido426well of course think of the main ideas first for example : how big will the ragdoll be,will there be courses and modes or just plain kill thestick?,will you carry the stickman wit the mouse all things you gotta consider if your gonna actually pull it off,its hard enough coming up wit the idea of the game!,think of how hard its gonna be making it >.< plus otta all these ideas none has ever said anything about what the ragdols form will be.good luck wit this and keep these thing in mind
Did you even read the entire thread? Your talking as if you could do better and you're more superior, which I doubt.
Sep 16, 2007 7:17 AM #58677
hey guys , cant wait fo rthis dang game,.... I ve been staying and keeping along since the begining , oh and , ummm...
Exilement u mind changing your avatar? It freaks me out dude
Exilement u mind changing your avatar? It freaks me out dude
Sep 16, 2007 3:43 PM #58722
Quote from animationwell done very good
Hmm? There still working on it...
Sep 17, 2007 4:40 PM #58907
I wonder how far Axcho and Exilement Have got on this they last posted 13-9-07 Im beginning 2 wonder...
Sep 17, 2007 9:21 PM #58949
Quote from kido426plus otta all these ideas none has ever said anything about what the ragdols form will be.good luck wit this and keep these thing in mind
The ragdoll's form? Isn't part of a ragdoll's definition the lack of a consistent form/stature? Stop acting like you know more than us.
And quit asking when this is going to be made, it's getting old and certainly isn't helping speed things up.
Sep 18, 2007 1:57 AM #58984
;DQuote from SpazzAnd I think Exilement and Axcho already have a concept down for their game. They just haven't finished or probably even started working on it yet.
kido426, we know it's going to be a lot of work, and we know that just coming up with all the specifics of the design is a lot of work. But that's what this thread is for - to help us come up with that stuff. We haven't started coding anything yet, because before that can happen, we need to know exactly what it will be like.
We're past the overall concept stage, and we want concept art and animations now because they have to be specific. You can't be vague in an animation. Not about the interface or graphics, at least.
*hint*
Sep 18, 2007 3:24 AM #59001
fine, I guess since i have some sort of artistic ability I can start on a concept menu and interface tomorrow after school.