Thanks for answering my questions! You are my god! This game is awesome! I wish I could make games as awesome as this! Also, thanks for considering my ideas. I must be amazing to have a guy like you answer all of those! I really enjoy doing this stuff!
P.S Oh, signing up was nothing! This game just looks so AWESOME!
:Smile::Smile::Smile:
Horribly Violent Ragdoll Killing Game in Progress
Started by: axcho | Replies: 1,254 | Views: 118,191
sticrush
Posts: 0
Joined: Jun 2026
Posts: 0
Joined: Jun 2026
Jul 23, 2007 7:11 PM #47237
sticrush
Posts: 0
Joined: Jun 2026
Posts: 0
Joined: Jun 2026
Jul 23, 2007 7:14 PM #47238
Armadillo run is awesome! Thanks m8!
Jul 23, 2007 7:24 PM #47239
:Happy: sounds like a great idea . maby u could make sumthin like a treadmile ( :^( sry can't spell ) or whats it calllled. . . . . . . . . . . . . .
.
.
.
.
.
uuuuuuuuhhh a conveyer belt 2 drag along the body though the horrible adventure and decide how long or short u want it (well actualy, take that back. conecters could do that and u can make the guy go up or down and fast or slooow) and i know im not makin it and my idea is a hard 2 do one so i dont want 2 MAKE u add anythig just an idea:Happy:
.
.
.
.
.
uuuuuuuuhhh a conveyer belt 2 drag along the body though the horrible adventure and decide how long or short u want it (well actualy, take that back. conecters could do that and u can make the guy go up or down and fast or slooow) and i know im not makin it and my idea is a hard 2 do one so i dont want 2 MAKE u add anythig just an idea:Happy:
Jul 23, 2007 8:43 PM #47252
I actually like that idea.
And maybe like a whole system of conveyor belts and elevators, leading him to/through his doom.
And maybe like a whole system of conveyor belts and elevators, leading him to/through his doom.
Jul 23, 2007 8:57 PM #47254
and you can adjust the speed to the treadmills to calculate how far stick is throw? eh?
Jul 23, 2007 8:57 PM #47255
Quote from sticrushThanks for answering my questions! You are my god! This game is awesome! I wish I could make games as awesome as this! Also, thanks for considering my ideas. I must be amazing to have a guy like you answer all of those! I really enjoy doing this stuff!
I'm glad to see you're excited about the game, and thanks for the suggestions, but... calm down. We made this thread specifically to get feedback, it's not an amazing event that we responded to you.
I like the punching bag idea. It'd be easily made using the tools given to you, assuming we add a compressed spring as a trigger/mover item. I really, really like that idea, seems like it has a lot of potential.
Jul 23, 2007 8:57 PM #47256
my ideas suck, don't they?
anibuddy
Posts: 0
Joined: Jun 2026
Posts: 0
Joined: Jun 2026
Jul 23, 2007 9:06 PM #47258
uh no, and as said earlier about the interactive buddy thing, why do you think my name is anibuddy? and who the crap do you think my avatar is???:Ohhhhh:
Jul 23, 2007 9:10 PM #47260
wha?did u say? i never wrote dat!
Jul 23, 2007 9:14 PM #47261
Quote from pandemedicmy ideas suck, don't they?
Yes, yes they do. Why the hell do you keep pressing the issue?
Read the damn synopsis, the game is NOTHING like the kind of game that'd support your ideas.
Jul 23, 2007 9:19 PM #47262
ok, **** it, i guess i got too exited with it
Jul 23, 2007 11:37 PM #47274
Conveyor belts are definitely something I want to have in the game.
pandemedic, I'd say your suggestions are misguided, though I'm glad of your enthusiasm. The game you describe seems to be something that involves ragdolls killing each other with weapons, where the game we are working on is about building contraptions that kill defenseless ragdolls in clever ways.
Yeah, the compressed (or length-changing) spring sounds like a good idea for another Mover object. Also, soft, squishy bags could be an interesting Weapon or Connector object.Quote from ExilementI like the punching bag idea. It'd be easily made using the tools given to you, assuming we add a compressed spring as a trigger/mover item. I really, really like that idea, seems like it has a lot of potential.
pandemedic, I'd say your suggestions are misguided, though I'm glad of your enthusiasm. The game you describe seems to be something that involves ragdolls killing each other with weapons, where the game we are working on is about building contraptions that kill defenseless ragdolls in clever ways.
Jul 24, 2007 12:50 AM #47280
This is an idea about the gameplay, not the weapons and whatnot. Why not add a camera feature(if that's possible, I'm not that good with AS) to record your trap at work and post it or something. You would be able to share you're traps with other people.
Jul 24, 2007 1:11 AM #47282
That seems like something best left to screen capture devices.
Jul 24, 2007 1:33 AM #47285
Actually, that is something I had imagined from the beginning:
Quote from axchoFinally, it satisfies relatedness similarly to Line Rider in the ability to share your unique designs with others. This can either be through YouTube or directly facilitated by the game with a copy'n'paste-able killing machine format.