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Karal

Started by: Tantalum | Replies: 22 | Views: 3,583

Tantalum

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Jul 8, 2013 11:13 PM #1029512
Name: Karal Tiarin
Race: Mutated Human
Age: 18
Height: 5'8"
Weight: 254lbs

- Appearance
A humanoid, metallic figure resembling a teenage female. Her reflective skin coats and rounds off the entirety of her averaged build, hiding all features and melding her digits together. Her face is completely blank, save for a small protrusion marking her nose, and three large indented holes along her lower left cheek. Her strands of metal-like hair are short and untidy, with a shorter fringe hung above where she used to have eyes.
She is commonly seen in a large range of casual modern outfits - typically barefoot with loose, lightweight, full-length red and white clothing.

- Abilities

-Metal Coat-
Karal's skin consists entirely of a centimetre-thick bio-metallic alloy. This coating is heavy, flexible, and about as durable as iron. It otherwise acts similar to human skin, reforming quickly and regenerating at the same speed. With lots of effort, she can temporarily harden her exterior to match that of kevlar, or stronger still if she focuses on a very small area.

-Human Cell-
No longer able to eat, her body's circulatory and muscular system has altered to use electrical energy, and all others made redundant. Contact with a power source lets Karal drain and store its energy for later use; this must be done carefully however, as uncontrolled sources can heat her coat and sear beneath it. She can project harmless sparks in a short area around herself, feed an electrical charge through anything she is in prolonged contact with, or course it through herself to act as an electromagnet.

-EMP Detection-
Karal can detect electrostatic and magnetic waves, as well as exert said waves in pulses around her. This lets her locate power sources, and observe her physical environment in all directions. She can maximise these pulses to 'see' over far distances, scan through surfaces or to attract magnetic objects, although all of these are taxing on her energy.

-Enhanced Strength-
Forced to carry such an affliction for several years, Karal is physically strong as a result, able to hold her own weight at most with a single limb.



- Weaknesses
-Metal on the outside, human on the inside.
-Very heavy. Karal’s strikes are slower than most, balancing is difficult, she simply cannot run, and jogging exhausts her as much as a normal person would sprinting.
-Few ranged abilities.
-Mute, anosmic and completely colourblind. In addition, the range of her sight can be limited by weather conditions or other nearby EMPs.
-Heat is a remarkable danger if it is able to get all the way through her coat.
-Untrained with weapons, and would have difficulty holding a gun.



- Personality
Smart, jumpy, curious to a fault, and always anticipating the good of her fellow lifeforms. Karal greatly enjoys exploring and discovering, and generally settles to do anything of help to others deserving of it. She is well-mannered no matter the situation - but she can be more stubborn than most, and can resort to equally-polite ultimatums if she feels someone is being unreasonable. She prefers pacifism over violence, and usually will not harm a person from their words alone.

Unbeknownst to herself, she is engrossed with keeping her mind and spirit as human-like as possible, even if her body no longer resembles one. She learns from mimicry, and her gestures and expressions tend to be greatly exaggerated. Her upbringing has left her a little naive and desensitised; she has a narrow understanding of morality, and may panic over reacting to things in a way she thinks (or is told that) she shouldn’t. She tends not to refuse activities which people other than herself would do (such as being offered a newspaper or a drink), and would then fumble for a witty excuse were anyone to question her on it. Even her clothing serves only to make her fit in with others; her metal coat alone provides enough cover, and the garments actually limit the extents of her vision and abilities.

In battle she is the calculating, observant and devious type, often using outlandish tricks and feints to gain an advantage. Her fighting style is quirky and improvised, centrally focused on her positioning and surroundings. Up close, she tends to favour grapples and throws when given the chance, and when afar, she relies on the environment to draw foes closer.



Story (Click to Show)


Demo (Click to Show)


"tl;dr" (Click to Show)


- Battle Record
1/0/0/0

- Status
Available, as of the date of the last edit.
Chamel
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Jul 8, 2013 11:48 PM #1029544
I think I just died a little...
Are you by chance from RHW or FA...? Because seriously, your writing skills are exceptional beyond belief... I'm usually one to like CnC'ing people's works, but I can't really find anything wrong... You, writer, scare the living literature out of me. But I wish you luck and hope to maybe write against you once my skills improve.
Saf
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Jul 8, 2013 11:56 PM #1029553
Noice. Very noice.
Tantalum

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Jul 9, 2013 2:56 AM #1029721
Thanks and thanks x) Have to admit, I'm not at all used to getting praise for my writing - Is actually a relief since I don't write stories all too often, but I'm looking to learn, and Azure Kite and The Strongest are telling me here's a good place for encouraging just that.
As suggested above, I'm fresh new here - wasn't active on FA, and I'm still struggling to guess what RHW stands for (I bet it's really obvious). Either way, I'll hope to be familiar with everyone I don't know yet soon enough. Checking those fights from the tourney I just missed seems like the best place to start.
Xate
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Jul 9, 2013 3:24 AM #1029736
Very good, I must say.
blakphoenix
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Jul 9, 2013 4:18 PM #1030255
Very intriguing, very intriguing indeed. I feel that this character, along with your writing skill, will be a great addition to the wRHG.

One question: Did you mention exactly how she communicates? That is, if she does attempt to do so with anyone she meets...senses...encounters.
Tantalum

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Jul 9, 2013 7:47 PM #1030371
Thanks again, and I certainly hope so ;).

@blakphoenix, valid question - Her communication's shown in the demo, but not really elaborated on. She arranges her sparks into floating letters, letting people read what she has to say.

So-- being new here and all, do I need to wait for a moderator to accept this or something, or can I go challenging people right away?
kingkickass2013

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Jul 10, 2013 1:11 AM #1030494
You said her weakness is that she is blind, mute, and cannot smell. So what does she just use some sort of 6th sense or perhaps even just hear the enemy?
Luzoto

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Jul 10, 2013 1:18 AM #1030497
Quote from kingkickass2013
You said her weakness is that she is blind, mute, and cannot smell. So what does she just use some sort of 6th sense or perhaps even just hear the enemy?


Quote from Tantalum]-EMP Detection-
Karal can detect electrostatic and magnetic waves, as well as exert said waves in pulses around her. This lets her locate power sources, and observe her physical environment in all directions. She can maximise these pulses to to 'see' over far distances, or to attract magnetic objects, although both are taxing on her energy.[/QUOTE]

Please read carefully :I

[QUOTE=Tantalum
Thanks again, and I certainly hope so ;).

@blakphoenix, valid question - Her communication's shown in the demo, but not really elaborated on. She arranges her sparks into floating letters, letting people read what she has to say.

So-- being new here and all, do I need to wait for a moderator to accept this or something, or can I go challenging people right away?


I check over wRHG characters daily, and you've pretty much satisfied all the wRHG requirements. Feel free to beat up the local gladiators :D
Xate
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Jul 10, 2013 3:17 AM #1030600
Quote from kingkickass2013
You said her weakness is that she is blind, mute, and cannot smell. So what does she just use some sort of 6th sense or perhaps even just hear the enemy?

That's why others ask you to "Learn 2 read".
Tantalum

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Jul 10, 2013 10:25 PM #1031172
Quote from Luzoto
I check over wRHG characters daily, and you've pretty much satisfied all the wRHG requirements. Feel free to beat up the local gladiators :D


Mm, all those poor souls <3. Welp, then, I guess I'm open for challenges while I'm still looking around this place. Rather you guys come to me than wait for me to seek you out x).
buckethead
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Jul 10, 2013 10:29 PM #1031177
nah
The Strongest
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Jul 21, 2013 10:39 PM #1042441
Alrighty! You have had a grand total of ZERO challenges thus far! Well, that changes right here and now! I, The Strongest, hereby challenge you, Tantalum, to a battle between our two characters Walden and Karal! Final date is yours to decide, anywhere between 48 hours from your acceptance to one week and three days from your acceptance! Why am I challenging you? Because I can't really think of any way for Walden to win, so time to stretch the imagination some! Besides, I don't believe our writing has ever actually gone head-to-head, before, and that's something that I can no longer pass up. Ready yourself, and your response. I look forward to your decision.
Tantalum

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Jul 21, 2013 11:11 PM #1042465
Ah, the first lamb to the slaughter... Or wolf, in this case? but wolves usually do the slaughtering, and it's safe to say that won't be happening here x).
It sure wouldn't be impressive to pass up on the first guy brave enough here, so consider your challenge accepted. A one-week deadline should be plenty. As you've been so generous on the rulings, any settings on gimmicks or battlegrounds you'd like to add?
The Strongest
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Jul 21, 2013 11:15 PM #1042466
Um...nope. Consistency is for fools and people who aim to compete in a competitive fashion! Do whatever you think will make for the best work, and I'll do the same. I think it would make the most sense, though, for you to actually pick out a setting. I can justify the fight, then, while still having a sort of chronology going. Following the bout with Aiman, some glitch in the teleportation system could send Walden to Karal.
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