choas weaker than order (compare) EXTREAMLY LONG POST!!!!

Started by: gam35 | Replies: 20 | Views: 1,133

gam35
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Jul 11, 2013 3:29 AM #1031338
alright so i say why pay for a faction that's weaker? right. i will be comparing order and chaos today and pointing out chaos AND order pros and cons, however i think personally chaos is weaker.(rating is based on gold worth and strategic use)

1. basic infantry: (crawler vs swordwrath): right so here's how i see it swordwrath is much stronger in comparison due to the fact it takes about 2 & 1/2 crawlers to kill one,and normally i would say fine but see the cost of crawlers is 75 gold as u know and swordwrath 125 and do the math 75x3 is about 225 gold simple, i could say the fact that crawlers are faster and train quicker earns them 50 gold but that's it,i see it crawlers are almost useless in comparison to all other characters except for: militia, decoys, and scouts besides that they are pretty useless.WAYS TO BALANCE THEM OUT!:increase gold cost of swordwrath to 150 again and very very slight Nerf to training time OR very slight slight buff to crawler attack rate and damage (and or) health.NOTE/PREFERRED if time to enable crawler upgrades is lessened 60 sec for pack mentality and predator edge is a pain in the ****!

2 :SPECIAL UNITS(bomber and shadowwrath) I WILL NOT GO INTO THIS AS THEY ARE THE 2 FACTIONS UNIQUE SOLDIERS!!!

3 :ADVANCED INFANTRY: (spearton and juggerknight):well as for these to i would say fine but in order to keep each side unique i would say keep juggerknight a bit stronger in attack power and health but keep spearton a speed boost and attack rate but in the end if there was a showdown it would end in a tie(not including 1st strike as that would most likely decide it)NOTE/PREFERRED i think it would be cool if speartons kept their spearthrow power for a fair amount of mana and gold cost they could throw their spear to have and affect like the albatross blazing bolt,(must have cool down use will be like archidon fire arrow however but longer cool down and cost)ALSO same goes for juggerknights i think since they are JUGGER-KNIGHTS(JUGGERNAUTS) they should have an defensive ability i was thinking along the lines of temporary invincibility at price of becoming idle(like speaton shield wall but better)OR a small health boost and defense boost OR attack rate and attack power like a POWER UP POTION or something.............for a price of course and mabye for 1 hit only....

4 : BASIC ARCHERS: (deads and archidons) i would say archidons and deads have a HUGE difference BUT A SIMPLE 1 as you know archidons have more damage but deads used to have a better range making them equal and the archidon price was 350 and the deads had 300 but 100 mana so i would say pretty equal but lately as u know deads now have less attack power attack range AND archidons have a lower price of 300 )(*&^%$#@!@#$%^&*() NOT COOL!!!!! WAYS TO FIX IT: my solution is SIMPLE take them back to ORIGINAL form WHICH MEANS bery slight buff to deads attack range and power and archidon price is set to 350 THATS IT DONE EASY!

5 :FLYING UNITS: albatross and wingadons...the name retreatts at the moment:confused:) WELL these are i got 2 say pretty fair as wingadons(still not sure) do have faster train and lower cost AND faster movment.....ALBOWTROSS still beat it (barley) AS LONG AS U HAVE BLAZING BOLTS ALBATROSS FAR SURPASS IT SO I THINK ALBATROSS IS WEAKER BY A LOT BUT AFTER PURCHASING BLAZING BOLTS WILL BECOME FFAARR SUPERIOR !!!!!!!!so i guess ok.........maybe add a new power to wingadon........maybe......

6: PRIMARY MANA USERS: (magikill and medusa)well i gatta say the price and train in time is the same but in combat magikill is a bit better due to the fact WAY FASTER RECHARGE TIME And 1 more spell! WAYS TO FIX IT: LOWER THE MEDUSA COOL DOWN definatly not as much as magikill that would be insane but a bit more not much less AND A NEW SPELL!!!!!!!!!! IDEAS/NOTE for spell i think maybe summon a minion sorta like the tower spawn but instead of jugger it would be a simple crawler just a little enhanced but in snake form lol or some kinda illusion spell idk wat it would do though.........NOTE PLZ MAKE MANAM USER A LITTLE BETTER AT COMBAT NOT MUCH AS THEY ARE MANA USER BUT STILL THERE EXTREMLY FRAGILE JUST A SMALL BUFF TO ATTACK AND HEALTH PLZ JUST SMALL 1[THIS GOES FOR SECONDARY MANA USERS 2,(see 7)]

7: SECONDARY MANA USERS: (meric and marrowkai) well idk how to compare these two but they are slightly uneven i recommend lowering marrowkai cost by 25 mana and gold as their cost is 400 mana and gold but merics is something like 320 gold 150 mana......yyeeaahh.........

8 : AWESOMENESS(lol):(giants): well these two different giants are pretty even in my eyes as i see it cost is same build is same hp and attack same but true order giants can hit from ranged they can only stun 1 guy where chaos giants must go up close they can stun about 3 people so pretty evened out

9: ECONOMICS(lol): (miners) : NOPE NOTHEN........IDEAS/CREATIVITY FOR UNIQUE IN FACTIONS MINERS DONT NEED NOTHEN DIFFERENT BUT TO EXPRESS DIFFERENT SIDES I JUST WANT TO SAY 2 IDEAS YAY!!!! SO CHAOS is to ME power in numbers and offense and ORDER is slow but strong and defense.......I THINK MINERS.....should have slightly different stats to improve CREATIVITY CHAOS miners should because there enslaved and have spells should have more movement speed, gather rate and attack speed BUT in RETURN ORDER should have because their miners are free and healthy should have more hp and attack power and finally more gather capacity! THIS HAS BEEN UNIQUE IDEAS :D

THANK YOU FOR YOUR TIME AND IF THERE ARE STICK EMPIRES DEVELOPERS OUT THERE PLZ TAKE THIS INTO CONSIDERATION NOTE (MINERS SHOULD HAVE FASTER MANA RATE AND MANA SLOTS IT IS A DISADVANTAGE TO CHAOS THAT MOST THEIR UNITS COST MANA AND THAT IS MUCH HARDER TO GET THAN GOLD)
Xate
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Jul 11, 2013 4:03 AM #1031355
Yay. Another comparion thread. Like a ton of other thread. Mind moving your discussion there?
1. Lower training time to 10 secs for crawlers. Agree.
3. Dafuq you talking about? Juggs got stun! AND CAN CHASE UNITS! -_- Anyway, juggs do have more damage than spears, you do know that? And jugg beat spear 1 vs 1. So invalid.
4. -_- Archer is fragile as fu. And with sucky micro for ONE TIME, bye bye my 300 gold unit~ (;-;) So no. For deads, maybe a small buff in range, but that's it.
5. You do realize the damn wings can hit and run AND heals over time. They're fast and cheaper. No discussions! If there's an ability, I'd say poison arrow (a counterpart to Fire Arrow): Same range, but poisons the enemy (One use)
6. Lower recharge time? Really? Anyway, Medusa can insta-kill, therefore, sending magikill to the grave before he can cast one. Besides, she got Venom Spray, one that can poison all the melee uints if Order isn't careful.
7. Seriously? Marrow is powerful (With his Reaper and buffed (Still slightly useless) Hell's Fist). And also, they serve different roles. So no.
8. Same HP? Chaos Giant has more HP tham Order's.
9. Now that is just bullshit. No, I say!

That's all.
Nyarlathotep

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Jul 11, 2013 4:11 AM #1031365
STOP. THIS HAS BEEN DONE 10^5 TIMES.
BuddyLucky2
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Jul 11, 2013 7:57 AM #1031524
Quote from IHATETHISNAME
STOP. THIS HAS BEEN DONE 10^5 TIMES.


LOL THANK YOU

If anyone should make an honest and fair comparison thread on the empires BEFORE RANTING OR SAYING 1 is OP, its this guy^
HaterofNames thinks with logic, Like Exilement :p
Nyarlathotep

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Jul 11, 2013 8:34 AM #1031548
Quote from BuddyLucky2
If anyone should make an honest and fair comparison thread on the empires BEFORE RANTING OR SAYING 1 is OP


Nah. As a player that only uses chaos I am biased. Also, most of my posts on said threads are just ranting.
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Jul 11, 2013 9:01 AM #1031568
Quote from GamerXD8
Yay. Another comparion thread. Like a ton of other thread. Mind moving your discussion there?
1. Lower training time to 10 secs for crawlers. Agree.
3. Dafuq you talking about? Juggs got stun! AND CAN CHASE UNITS! -_- Anyway, juggs do have more damage than spears, you do know that? And jugg beat spear 1 vs 1. So invalid.
4. -_- Archer is fragile as fu. And with sucky micro for ONE TIME, bye bye my 300 gold unit~ (;-;) So no. For deads, maybe a small buff in range, but that's it.
5. You do realize the damn wings can hit and run AND heals over time. They're fast and cheaper. No discussions! If there's an ability, I'd say poison arrow (a counterpart to Fire Arrow): Same range, but poisons the enemy (One use)
6. Lower recharge time? Really? Anyway, Medusa can insta-kill, therefore, sending magikill to the grave before he can cast one. Besides, she got Venom Spray, one that can poison all the melee uints if Order isn't careful.
7. Seriously? Marrow is powerful (With his Reaper and buffed (Still slightly useless) Hell's Fist). And also, they serve different roles. So no.
8. Same HP? Chaos Giant has more HP tham Order's.
9. Now that is just bullshit. No, I say!

That's all.


Slightly useless hell fist? Are you kidding me? This thing is amazing now.
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Jul 11, 2013 9:04 AM #1031570
Quote from THEFORCE
Slightly useless hell fist? Are you kidding me? This thing is amazing now.


It can be easily dodged and has a short attacking range.
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Jul 11, 2013 9:06 AM #1031573
Quote from IHATETHISNAME
Nah. As a player that only uses chaos I am biased. Also, most of my posts on said threads are just ranting.


Things like THIS is the reason we can't have nice things like chaos for free. THIS IS THE REASON WE CAN'T HAVE NICE THINGS! (I'm only partially joking, we gotta stop with the ranting. It's the reason we don't have nice things)

It's a god damn good thing on the poll that chaos and order are both seen as equal in the majority.

I suspect this thread will get locked soon due to its major bias on why chaos sucks and order is mr OVERPOWERED?
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Jul 11, 2013 9:16 AM #1031584
Quote from kingkickass2013
Things like THIS is the reason we can't have nice things like chaos for free. THIS IS THE REASON WE CAN'T HAVE NICE THINGS! (I'm only partially joking, we gotta stop with the ranting. It's the reason we don't have nice things)

It's a god damn good thing on the poll that chaos and order are both seen as equal in the majority.

I suspect this thread will get locked soon due to its major bias on why chaos sucks and order is mr OVERPOWERED?


To be quite honest both races are fairly balanced as-is. However, I would hope that castle is removed from the list of maps. Its far too small, order will win vs chaos if they swordspam. Chaos and Order are both balanced, its just the map that is the problem. :D
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Jul 11, 2013 12:57 PM #1031686
Quote from IHATETHISNAME
To be quite honest both races are fairly balanced as-is. However, I would hope that castle is removed from the list of maps. Its far too small, order will win vs chaos if they swordspam. Chaos and Order are both balanced, its just the map that is the problem. :D


Shouldn't castle still be allowed on order vs order and chaos vs chaos
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Jul 11, 2013 1:21 PM #1031698
Quote from isgood
Shouldn't castle still be allowed on order vs order and chaos vs chaos


I suppose that is where the problems arise huh? Maybe it can be allowed in custom matches but taken out of ranked. Nobody even likes that map anyway.
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Jul 11, 2013 1:28 PM #1031704
Quote from IHATETHISNAME
I suppose that is where the problems arise huh? Maybe it can be allowed in custom matches but taken out of ranked. Nobody even likes that map anyway.


But I like all small maps (and that includes castle and I'm sure others do to) :(
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Jul 11, 2013 1:30 PM #1031709
Quote from isgood
But I like all small maps (and that includes castle and I'm sure others do to) :(


Halloween is a good small map. But castle is just TOO small, the rush distance allows swords to just overwhelm and conquer. As any chaos player will tell you its completely ridiculous.
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Jul 11, 2013 1:35 PM #1031711
Quote from IHATETHISNAME
Halloween is a good small map. But castle is just TOO small, the rush distance allows swords to just overwhelm and conquer. As any chaos player will tell you its completely ridiculous.


Actually, there is a sure fireway on winning Chaos on small maps. Mass swords. If you feel pressured, retreat, then get castle archer. Now get an archer. Get a wall. Spam archers. You're done.
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Jul 11, 2013 1:37 PM #1031713
Quote from _Ai_
Actually, there is a sure fireway on winning Chaos on small maps. Mass swords. If you feel pressured, retreat, then get castle archer. Now get an archer. Get a wall. Spam archers. You're done.


You don't need archers OR walls. Spamming swords and efficiently microing and splitting when necessary is sufficient.