Can't target wall
Started by: isgood | Replies: 19 | Views: 1,538
Jul 25, 2013 11:51 PM #1046437
There has been this really annoying bug where you can't target the wall if unit(s) are right in front of it. It would just attack the unit and not attack the wall. Please fix this bug
Jul 26, 2013 7:47 AM #1046899
This happens to me in a similar fashion ever since giants could kite.
My units would simply press themselves against the wall and continue running.
My units would simply press themselves against the wall and continue running.
Jul 26, 2013 2:43 PM #1047284
Try pressing the full attack button? Or spells? Spells would work, right?
Jul 26, 2013 2:48 PM #1047290
Hes talking about how ninjas cant target walls bcuz Spearton is blocking it.
Personally, I think this is quite all right; it has saved me a couple of losses, because I was able to hold off an army of 5 spear and 6 archer with just 3 spear and 2 merlics.
Personally, I think this is quite all right; it has saved me a couple of losses, because I was able to hold off an army of 5 spear and 6 archer with just 3 spear and 2 merlics.
Jul 26, 2013 2:53 PM #1047300
I hate this glitch but it's mainly due to the units not being able to select the targets. It's been exploited ever since it was discovered.
e.g:
Speartons shield blocking in front of archidons.
The units see the archidons as a blocked target.
It works the same this way, Your units see the wall a blocked target.
I'm not sure why but that's what a glitch is.
e.g:
Speartons shield blocking in front of archidons.
The units see the archidons as a blocked target.
It works the same this way, Your units see the wall a blocked target.
I'm not sure why but that's what a glitch is.
Jul 26, 2013 6:46 PM #1047570
Mages should be able to get the wall because they can attack behind units, ranged units should be blocked, but when you can't get speartons, swordwraths, or shadowraths to attack wall, a turtle is pretty much unbreakable
Jul 26, 2013 7:49 PM #1047635
You need a magikill or marrowkai to break in turtles when they have walls. Electric wall is the best at it.
Jul 26, 2013 7:53 PM #1047644
Quote from KillerPixelYou need a magikill or marrowkai to break in turtles when they have walls. Electric wall is the best at it.
Or Chaos could use bombers :D
Jul 26, 2013 7:55 PM #1047648
Quote from FailingAtFailingOr Chaos could use bombers :D
How did I forget about bombers? Wouldn't chaos giants work to?

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Jul 26, 2013 8:08 PM #1047656
It's annoying when they have a mage, and you're trying to break threw the wall to get the mage , but you can't
Jul 26, 2013 11:48 PM #1047903
Quote from isgoodIt's annoying when they have a mage, and you're trying to break threw the wall to get the mage , but you can't
U can get a mage to kill a mage, actually. The mage's weaknesses are shadowraths, and mages themselves, cuz of electric wall.
Jul 27, 2013 2:24 AM #1048149
Quote from FailingAtFailingOr Chaos could use bombers :D
That is a horrible idea.
Jul 27, 2013 2:54 AM #1048200
Quote from IHATETHISNAMEThat is a horrible idea.
It is. For chaos, it isn't much of a problem because of tower spawn and medusa can kill.
Jul 27, 2013 3:29 AM #1048253
2 lines archers with fire arrows :P
Jul 27, 2013 12:02 PM #1048600
Quote from Azxc2 lines archers with fire arrows :P
Spearton wall with mages and also, i have miner wall, so that your shadows won't kill me.