Miner tips

Started by: Xate | Replies: 53 | Views: 8,167

Xate
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Aug 16, 2013 10:20 AM #1066866
Yeah...My turn, I guess?
Image ImageThe poor miners.
Miner. The most used unit ever. Obviously. Miners are the same for both Order and Chaos, though Chaos gets the handy regeneration, which lessens the impact of early rushes (very little, lol). But what seperates a pro and an... average player? Miner optimization.
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1. Prioritize gold first, since it's what you "normally" need, though it changes depend on your need of mana (usually 4-6 miners for gold until you put one on mana.) Max number recommended: 12 gold, 4 mana. (FEAR MA ECO!) But the number of miners on mana depends on your army so this isn't the "best" number, ok?

2. ENEMY ATTACKING! SEND ALL YOUR MINERS TO GARRISON! And let your eco plummet to the ground while your enemy continues to mine his. Send only the miner being attacked to garrison if the enemy is few (like 1-2 SW. If more, run! If enemy is archer? Send units back) while trying to buy Castle Archer. Enemy bombers? Keep mining. I'm serious. But split your miners out. Like one for each mine, one for mana. If the enemy aims for one specific one (based on his running direction), send out one miner from that group out and let one of them die. 150 gold (miner) = 150 gold (2 bombs) If the enemy manage to trick you and kill a large amount, then...yeah, you're screwed. The micro required to do that is high, but possible.

3. Wondering whether to buy miners or units? Simple. Map size. Small? Units. Large? Miners. Med? Depends on the pressure.
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4. Walls. Order's (or turtler's) best friend. Along with archer/Castle archer, your little eco is protected from em harassment. Temporary until spear shows up. Or archers who'll kill your miner before the wall is done.
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5. Hustle. One of the game-changing factors. Can help boost eco much faster than higher numbers without hustle. Recommend buying AFTER getting middle. Or peace. (as in lacking in pressure)
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6. Passive Gold. Capable of giving you an edge in eco and can rival tower's income. The longer the battle, the more effective Passive Gold helps. Buy it in mid/late game. Did you know lv3 Passive Gold>Tower? (Needs clarification) And also, you don't have to upgrade it to lv3 in one go since you can always upgrade it throughout the game, when you have some gold/mana to spare.

7. Uh...Having trouble building more units? It's probably because of max pop. Send out miners who are unable to mine to their doom. Or ones that you don't need.

8. (Advance tip) MINER SHIELD! Who says miners can't be meatshield? Yeah, let a miner tank arrows for your archer by retreating your archer behind a miner. Pretty effective early game.

9. Even while fighting, buy units to cut down on waiting time between units via hot keys, and this also applies to miners. They auto-mine after 4 secs, but that's quite long in this game. Utilize the time fighting to bolster your army and economy.

That's it. Plain and simple. As for when to buy units and upgrade...Figure that out yourself. : D
Drizzle
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Aug 16, 2013 10:22 AM #1066867
Nice, except for #5, that's cruel lol
I guess nobody realizes that miners are the most important unit of the game haha without miners there wont be other units
Well, I think now we wait for Ai and Jerry's turn for Archer and Albow's tips?

p/s: 1 question, lots of people say passive gold is not important, is it true? If you build passive gold, should you push it to level 3?
Xate
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Aug 16, 2013 10:24 AM #1066869
...Any note-worthy and constructive criticism?
BuddyLucky2
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Aug 16, 2013 10:25 AM #1066870
Very Good, GamerXD8 :D

These threads are coming together so well :)

Edit: No criticism required :p
Xate
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Aug 16, 2013 10:29 AM #1066874
Hah...Why won't Wyz help us? By maing a whole list of them. Oh wait, because players have to figure these strats out by themselves.

@Driz: Um...This?
Quote from Me
Capable of giving you an edge in eco and can rival tower's income

El Problemo? And if you already bought lv1 Gold Income, why not push all the way? The more gold the better, I guess?
Drizzle
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Aug 16, 2013 10:48 AM #1066883
Yeah, but like, it only can profit you only later in game, if you can survive until then cause you will face eco disadvantages right after building it :| So I dont know if it's worth it :/
Xate
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Aug 16, 2013 11:00 AM #1066884
So...150 gold and 100 mana is a lot?
Drizzle
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Aug 16, 2013 11:01 AM #1066886
Through all 3 levels, yes the earlier, the worst
Xate
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Aug 16, 2013 11:02 AM #1066887
Mid game. As in, the "fighting for middle" phase, it's not exactly...early, in my opinion.
Dazzy

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Aug 16, 2013 11:09 AM #1066891
Gj. Now teach people where's those other unit tips? :p
Bladed Fire
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Aug 16, 2013 11:09 AM #1066892
Gamer, add in this, in long map, make sure to rise up your economy, while in short map, it'd be better to rise up your army.
Drizzle
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Aug 16, 2013 11:10 AM #1066893
Well, when your opponent started to build army, u still there upgrade passive income, which is not a very bright thing to do :/
Xate
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Aug 16, 2013 11:12 AM #1066895
Hah...You don't have to upgrade it in one go, you know? You can upgrade it as time passes by, when you can afford some spare gold and mana.
Bladed Fire
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Aug 16, 2013 11:13 AM #1066896
Quote from Drizzle
Well, when your opponent started to build army, u still there upgrade passive income, which is not a very bright thing to do :/


Are you talking to me? Well, it's just a brief taught, you will know that when you fight with me. I mean, FOCUS more on economy or army.

Quote from GamerXD8
Hah...You don't have to upgrade it in one go, you know? You can upgrade it as time passes by, when you can afford some spare gold and mana.


I usually research it when I'm in short map or facing with Chaos.
Drizzle
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Aug 16, 2013 11:15 AM #1066898
Quote from Bladed Fire
Are you talking to me? Well, it's just a brief taught, you will know that when you fight with me. I mean, FOCUS more on economy or army.

=.= I was talking to Xate actually, anyway passive income is not actually effective dont u think?