Quote from Mecha-HewittWhich is why the person who made the system and the people who stuck around and grew up on it, weren't kids.
This post is the most accurate post I have ever read.
I started a clan back in the day called Revelation. We were actually very active and got a lot of stuff done such as a collaboration (well, i still havent finished the credits due to my constant traveling, so i havent released it yet...) and weeklies and hell, me and my co-leader pox hosted a competition for a while. The only reason it died was because I was forced to kick inactive and disloyal members, until finally it was just Pox and I. I simply didnt have the time to update all the art and the website all the time so we decided t let the clan go. But it did last a good 6-7 months, and frankly, it was fun.
Our goal wasnt to dazzle everyone with our skill, it was to improve and bounce feedback off each other. And (at least pox and I) did just that. I am on a much higher animation level now than when I started Revelation, and I am thankful to the team I had to help me achieve that. I also know I have much to learn and accomplish so I keep practicing and looking for ways to improve.
So here is how I think a good clan is led.
1) Decide what you want. Like, is your goal to collaborate? Improve? Just circle jerk with 6 other guys in a thread? Figure out what the fuck the purpose is for your clan before starting one. Otherwise you will just waste time and people will not join a circle jerking team of lazy shits.
2) Be proactive. Take initiative and suggest things. Make art together, make little collaborations, or just go on skype/irc and chat while animating for all I care. Just try your best to be active and try to get SOMETHING done. Get to know your members and create more than just team mates, create friends.
3) FINISH YOUR SHIT. Do NOT give up on a failed collaboration or pass the fla. joint. Like Camila said, have perseverance and finish everything you start so that your clan has credibility and becomes known for finishing things. Someone isnt active enough to participate? Unless they have school, a job, and are taking care of 8 mexican children, two weeks to finish a part for a collaboration is more than enough time. Kick them if they fail to participate with out a legitimate reason.
4) Realize your limits. If you KNOW for a fact that you will not have the time to lead a clan, don't start one. If life suddenly gets busy when you thought you had time, pass your leadership to your co-leader or whoever else you see fit, and step down. Dont let down the other clan members that want to accomplish something because your life suddenly got busy.
These are just a few of my personal opinions of what a good leader should be like. Hewitt and Camila probably had better points than I did, but fuck them. Im cooler.