I'm suprised nobody mentioned Swordidon (Swordwrath/Archidon) Rush.
Ease of Execution: 1/10
Ease of Countering: 2/10
Common At: 1700-2000+
Comment: Very easy, very intimidating.
Basically, it involves building either 2 miners, an archidon and a swordwrath or just swordwrath. It relies on using massive sizes to out-number the enemy. It's easily stopped by Spearton/Albowtross combo's however.
No offense, but that is an early game strategy only. Mid to late game, a magikill or two will destroy your entire army. Explosion 2-shots swords and 1-shots archers, 2 magikill and bye, poison wrecks low health units too. Electric wall will kill any swordwrath that get too close.
And Sword+Archer rush is not used at 1.7k+ as a main strategy. If you want something similar, I suggest morphing your sword+archer start into spear+archer by replacing your swords with Speartons when they die.
really?
ill have to check that later
sword arch is great i love it
but it can be countered by a great turtle
Ahem, 2 magikill with walls, bye bye.
@ Failingatfailing: I think you forgot spear-albow strat...
Possibly, but I haven't encountered it often, spalbow (if I can call it that?) has some obvious flaws like un-guarded albowtrosses, but then again spear rush has its obvious flaws. Perhaps if I hear or see of it more. Unless you want to write up the section for it.