Elemental empire suggestions

Started by: wailwail | Replies: 23 | Views: 2,474

wailwail

Posts: 18
Joined: May 2013
Rep: 10

View Profile
Nov 29, 2013 8:54 AM #1115553
NOTE : If you are too lazy or hate reading long posts , leave now


So , CRAZYJAY announced that a new empire will be released . what we know is that there are four elements ; by combining them new powerful units are unlocked . here are some suggestions :


Basics :
There won't be MANA and GOLD like other empires ( ORDER and CHAOS ) , there will be elements force , that can be gathered by prayers ( see Units suggestions )
When you start with any empire , you have 2 miners and a small amount of gold and mana . when you start with this empire , you will have 1 prayer of each type and 300 magic points in each element


Units :

Basic units :

Fire prayer
- 200 FIRE magic points
- Same summoning time as miners
- while praying near the castle , you gains the same amount as when miners prays to gather MANA
- 2 health bars
- Cannot attack ( unlike miners )

Wind prayer
- 200 WIND magic points
- Same summoning time as miners
- while praying near the castle , you gains the same amount as when miners prays to gather MANA
- 2 health bars
- Cannot attack ( unlike miners )

WATER prayer
- 200 WATER magic points
- Same summoning time as miners
- while praying near the castle , you gains the same amount as when miners prays to gather MANA
- 2 health bars
- Cannot attack ( unlike miners )

EARTH prayer
- 200 EARTH magic points
- Same summoning time as miners
- while praying near the castle , you gains the same amount as when miners prays to gather MANA
- 2 health bars
- Cannot attack ( unlike miners )

Elemental units : ( sorry for the funny names , if you have a better one post it in this thread )

Burnedbomb
- 400 FIRE magic points
- 15s summoning time
- same as the bomber , he suicides , but manually ( 20 FIRE magic points and damages the enemies by 1 health bar )
- throw bombs ( does an AOE damage ) wish causes enemies near the explosion to lose 1/2 health bar
- 3 health bars
- spells :
-s Napbomb - 50 FIRE - cooldown time = 10s - AOE - sets the enemies on fire dealing 1/4 health bar damage every second for 10 seconds

Wingedbows
- 400 WIND magic points
- 15s summoning time
- same as the Albowtross and the Eclipsor , she flies and shots bows
- shots bows , with the power of the wind's god . she shots her bow threw flesh and bone . ( damage is the same as Eclipsor )
- 2 health bars
- spells :
-- Deadlyshot - 50 WIND - cooldown time = 10s - shots a magical arrow dealing huge damage ( 2 health bars ) and pushes the target back

Ocean'swrath
- 400 WATER magic points
- 15s summoning time
- same as the Shadowrath , but does not have a sword like him
- strikes the enemies in there point of weakness , dealing huge damage to any one stands in his way ( damage is 3/2 health bar )
- 3 health bars
- same speed as the crawler
- spells
-- Transform - 10 WATER per second - turn him self into water - cannot move or attack or been attacked

Glorywarrior
- 400 EARTH magic points
- 20s summoning time
- the basic unit of the elements empire , good as a tanker , and as a killer . effective in both offensive and defensive tactics
- equipped with a solid shield and a powerful sword , the Glorywarriors , blessed by the god of earth , have proven that they are capable of surviving in any situation
- attacks deal 1/2 health bar
- 5 health bars
- same speed as the spearton
- spells :
-- Rage - 200 EARTH - throws his shield away , his sword turns bigger ( 1 health bar per hit ) , and his speed is increased - stays like that till he dies - heals him self passively ( like the CHAOS units but does not cure )

Combining units :

Healiare
- 300 WATER + 300 WIND
- 25s summoning time
- a great supporting unit that mastered the Healing magic .
- cannot attack
- 2 health bars
- Heal - no magic points needed - heals someone ( like merics )
- spells :
-- Cure - 25 WATER + 25 WIND - cures someone
-- Magic Shield - 20 WATER + 20 WIND per second - summons the souls of his dead friends to protect his allies - the target is immenui to damage - The caster cannot move or use any spell after using this till it is disactivated

Assassin
- 300 WATER + 300 EARTH + 100 FIRE
- 25s summoning time
- using poisoned Katars , the assassins sneak to the enemies and kill them 1 by one
- 2 health bars per hit for enemies that does not target the Assassin and 1/2 to who targets him
- 3 health bars
- spells :
-- BurnedKill - 100 FIRE - cooldown time = 15s - stabs the target in the heart having a %50 chance to kill him , if not , it deals 2 health bars damage ( does not work for giants )

Soulstealer
- 300 FIRE + 300 WIND
- 25s
- with a body made if wind and hands made burned claws , this creature hits his enemy in his chest ( 1/2 health bar ) , taking his blood and healing him self with it
- 3 health bars
- spells :
-- Mind control - 75 FIRE + 75 WIND per second - this creature runs to the target , hit him in his chest and opens it , he enters and then control his mind - if the target dies the SoulStealer gets out of it and fight again

Godsguard
- 500 FIRE + 500 WIND + 500 WATER + 500 EARTH
- one of the protectors of Elementland , till been separated after the war against CHAOS . now , united again , can be a huge force that might save his land
- summoning time 50s
- 10 health bars
- attacks with brute force dealing 1 health bar damage
Dazzy

Posts: 1,293
Joined: Jul 2013
Rep: 10

View Profile
Nov 29, 2013 9:14 AM #1115562
1) Because it's totally all guds that Elementals can't make a single offensive unit early game right? So *powerful* on short maps, yo.
2) Information has already been announced. If you want to do this, I'm fine with it, if you could put an inkling of balance into it. Standard mana gain - so basically 400 is their earliest creature. GL with short maps, lmao, Order would sword/archer the hell every game against Elementals - Elementland doesn't even exist...etc.

> BurnedBomb
Aww yep, just gonna spend *400 fire* on a bomber...that costs tons, the original bomber already can manually explode - so what's with the extra cost, a napbomb that's weaker than medusa poison...etc.

> WingedBows

Depending on wind cost, but still. A "T1" (not that it costs of a T1 unit...if it did, you could rush late tier units easily...) that screws Chaos up as it has no anti-air?

> Ocean's Wrath

3/2? 1 and 1/2 of a health bar per attack? 3 health bars...the hell. You're saying this is an AoE 2-shot sword. We have no idea what spells are, water costs a ton and has no effect (well, it takes a ton of energy, can't run, sooo...)

> Glory Warrior

This guy sure likes units that deal a shitton of damage but cost so much that you can't get them out viably early-game...

> Heal

Costs a ton of mana to cure, etc.

Assassin

lmao everyone would target it, it'd be useless...BurnedKill's luck based skill is BS and just fucked up...

Godsguard is just a giant that has no stun and takes longer, and costs way more...

---

Next time, please think out suggestions and give details.
Drizzle
2

Posts: 1,607
Joined: Jun 2013
Rep: 10

View Profile
Nov 29, 2013 9:21 AM #1115564
Too bad...They're already working on it so.... yeah, but thanks for posting though :)

And DAZ, I can't believe that u actually read all those stuff lol
Nyarlathotep

Posts: 2,240
Joined: Jan 2013
Rep: 10

View Profile
Nov 29, 2013 1:57 PM #1115625
Please post suggestions on the wiki or on this thread http://forums.stickpage.com/showthread.php?51626-Stick-Empires-Third-Race-Elemental-Empire
wailwail

Posts: 18
Joined: May 2013
Rep: 10

View Profile
Nov 29, 2013 6:57 PM #1115722
> BurnedBomb
Aww yep, just gonna spend *400 fire* on a bomber...that costs tons, the original bomber already can manually explode - so what's with the extra cost, a napbomb that's weaker than medusa poison...etc.


Please read more carefully , they can also throw bombs . and i know that bombers can manually explode , but they explode automatically too , BurnedBomb can't automatically explode

> WingedBows

Depending on wind cost, but still. A "T1" (not that it costs of a T1 unit...if it did, you could rush late tier units easily...) that screws Chaos up as it has no anti-air?


How about deads and escilepsors

> Ocean's Wrath

3/2? 1 and 1/2 of a health bar per attack? 3 health bars...the hell. You're saying this is an AoE 2-shot sword. We have no idea what spells are, water costs a ton and has no effect (well, it takes a ton of energy, can't run, sooo...)


3/2 = 1 and a half
1/2 = half
Water transformation is used so you can go to the enemy base , use it and wait till he attacks your base , then disactivate it and kill his miners


> Glory Warrior

This guy sure likes units that deal a shitton of damage but cost so much that you can't get them out viably early-game...


actually if you wait a little bit you can get him early

> Heal

Costs a ton of mana to cure, etc.


what ever , poisoning someone need more mana than curing him

>Assassin

lmao everyone would target it, it'd be useless...BurnedKill's luck based skill is BS and just fucked up...


you want me to make it an instant kill ? this will be too OP .
Nyarlathotep

Posts: 2,240
Joined: Jan 2013
Rep: 10

View Profile
Nov 29, 2013 11:41 PM #1115818
Quote from wailwail

actually if you wait a little bit you can get him early


contradictory statement is contradictory
Azxc
2

Posts: 1,246
Joined: May 2012
Rep: 10

View Profile
Nov 30, 2013 2:30 AM #1115902
Hum... I think CJ have his own idea, and this empire is not released yet....
how could you know your idea is better than his?

Note: He planned b4 making this empire
ShadowGeneralChaos
2

Posts: 2,141
Joined: Mar 2013
Rep: 10

View Profile
Nov 30, 2013 10:28 AM #1116182
well...just wait untill the elementals will be released, then you can post it ^_^ also, with elemental released, I think there gonna be a new campaigne ^_^
wailwail

Posts: 18
Joined: May 2013
Rep: 10

View Profile
Nov 30, 2013 11:49 AM #1116226
Quote from ShadowGeneralChaos
well...just wait untill the elementals will be released, then you can post it ^_^ also, with elemental released, I think there gonna be a new campaigne ^_^


I want it to be in the compaigne too
_Ai_
2

Posts: 11,256
Joined: Nov 2012
Rep: 10

View Profile
Nov 30, 2013 12:07 PM #1116230
Goddamn you guys need to learn how to spell.
Triss
2

Posts: 2,622
Joined: Dec 2012
Rep: 10

View Profile
Nov 30, 2013 12:10 PM #1116231
Quote from _Ai_
Goddamn you guys need to learn how to spell.

The internet requires no spelling.

Yet you guys need serious work at spelling.
Be thankful there's no Grammar Nazi here.
ShadowGeneralChaos
2

Posts: 2,141
Joined: Mar 2013
Rep: 10

View Profile
Nov 30, 2013 1:19 PM #1116301
^_^ but isnt the most important thing to understand each other? Did you understand me?
_Ai_
2

Posts: 11,256
Joined: Nov 2012
Rep: 10

View Profile
Nov 30, 2013 1:45 PM #1116349
Yeah but with not-so-good grammar I have a hard time understanding.
Tecness2

Posts: 1,340
Joined: Jul 2009
Rep: 10

View Profile
Nov 30, 2013 6:16 PM #1116534
Quote from IHATETHISNAME
contradictory statement is contradictory

You can probably get it out as fast as an early spearton or juggerknight.
_Ai_
2

Posts: 11,256
Joined: Nov 2012
Rep: 10

View Profile
Nov 30, 2013 7:10 PM #1116546
Quote from Tecness2
You can probably get it out as fast as an early spearton or juggerknight.


and receive the same fate anyone that do that will have.