Really Hard and Tanky + quite a high damage = fucking op
I've been playing this champ like 90% of my games. Well, it's just actually been two weeks lol, but I'm developing my skills on Garen. Any tips for him?
With a total IP of 800+, who should I buy and why
Tips on Garen about items
Build on him only 2 offensive items: the first one is the Black Cleaver (since by spinning in the middle of their team you completely wreck their armor stats) and the second depends on you (I usually take Atma's Impaler since it gives crits, armor and ad based on health, but others instead prefer things like Frozen Mallet or Infinity Edge). About the rest, you should get:
-Mercury Treads - you get mr and tenacity, which, together with your W, makes you almost unable to be cc-ed
-Randuin Omen - classic armor tank item
-Spirit Visage - OP health regeneration together with your passive
-Warmog's Armor - another source of health regeneration
At this point, you are a tank who not only cannot die because of your health pool, health regeneration and damage/cc reduction (W), but who can also successfully kill carries thanks to your offensive items and execute whoever gets low on health
Tips on gameplay (in lane)
depending on match up, you play defensively (if enemy has low cost/cd poking abilities) or offensively (enemy is melee and is dependant on abilities (ex. Riven))
When you reach lvl 6, you try to put more pressure on your opponent, since your R can easily change a fight's outcome
Also, you have more possibilities to roam/stay in lane because of passive
(this, however, is a pretty general introduction: for more, search on LoL forums)
About who should you buy, it depends on how you want to play, since with that amount of ip you can only afford one 450 ip champ
here's a short introduction about their pros and cons (with the help of personal esperience and LoLPro pages)
Ashe
pro
-innate slow, free crits on her first auto-atk, gets more gold from farming, can check areas covered by fog of war/bushes from distance, can zone/poke enemies pretty well, has a global range stun
contro
-no escape mechanism (champion like Garen and Yi can stay on her until she dies (or until she uses the stun on them)), no abilities that increase her damage output, reliant on good positioning to survive fights
Annie
pro
-innate stuns, deals lot of AoE damage, has a controllable pet, easy to farm with
contro
-no mobility, extremely reliant on stuns to work well (if you get her when she doesn't have it, she won't be having an happy time)
Kayle
pro
-extremely strong ap AoE dps carry (if left alone, her E and passive can completely destroy an enemy team), one of the most OP ultimates (invulnerability), has a slow and a heal/movement speed boost which scales off ap
contro
-you're basically like a marksman adc: if you don't farm, or stay ahead, or score kills, you become useless. Also, for a mage your damage range is pretty short and you're dependable on activating E to bring out all of your potential. Lastly, you naturally push the lane, thus you could be more affected by enemy ganks
Master Yi
pro
-one of the strongest carry in the game: AoE damage skill that can crit and that makes you invulnerable for a brief moment (it also get rediced cd with each atuo atk), true damage, double melee atk passive, ultimate that gives you atk speed, movement speed, makes you unable to be slowed and in the case you score a kill your cooldowns get a 70% reset and lastly the possibility to get back your health while then enemy's attacks deal reduced damage. Probably the easiest champion with which you can score pentakills
contro
-any form of cc that isn't a slow (fear, suppression, stun, ecc.) may get you killed. Also, if you're not ahead with kills and farm, you become useless
Nunu
pro
-OP sustain/poke abilities, passive gives him free mana for abilities, W can support other champions and himself pretty well, ultimate (if played well) can completely wreck the enemy team, Q is useful for taking objectives (dragon, baron)
contro
-needs experience to effectively tick the passive whithout pushing/missing farm (in the case you're top) and to utilize ultimate well. Also, if you get killed early game, it's difficult to get back
there are more, but now I'm tired: others can explain them to you
also, remember 2 things:
1-I'm not a pro, thus what I wrote might be wrong (in this case, feel free to correct me)
2-I don't know how much you know of the game, because if you already know about them, then forget what I wrote and toss a dice. If you don't know about them, then take what I wrote in cosnideration
That's all