this is what i mean pivot is better for animating because there are no easy cheap effects to hide behind so you can make your movements look nice so when you move onto flash your animations look good instead of having a uneased choopy wobbly stick figure hiding behind glowing circles and particlesQuote from Se7ensome people are good with flash than pivot and some are not , but i think flash is much better for beginners especially with effects like lightening , i think beginners should start with flash because it has a lot of options and helps the animator and pivot is hard to use in my opinion , and for Andreyoshi344 , you can make the effects on flash and export it to gif and use it in pivot
nice rhg btw , but i thnk you should work more on the demo and easing and effects and try to add more details to the story and more abilities and weaknesses
good luck bro :)
ThunderGamer [Available] Me Want Fight
Started by: Andreyoshi344 | Replies: 36 | Views: 2,494
Jan 26, 2014 12:27 PM #1146956
Jan 26, 2014 12:38 PM #1146960
Quote from quick kicksthis is what i mean pivot is better for animating because there are no easy cheap effects to hide behind so you can make your movements look nice so when you move onto flash your animations look good instead of having a uneased choopy wobbly stick figure hiding behind glowing circles and particles
yeah , pivot is better for easing and movement but i think it's sooo hard to make effects look good on it , and most of people that mastered pivot are good at animating on flash , but for beginners it think they should use the both pivot and flash , pivot for animating and flash for effects because i think it will be hard for them to make effects on pivot , especially when they have just began animating , but man if you mastered pivot in effects and animating you'll be an awesome animator :D
Jan 26, 2014 12:47 PM #1146964
but why need effects when you can have movements that look amazing then move onto flash and have both and be amazing if he needs help making lightning in pivot i can make him some stks its pretty easyQuote from Se7enyeah , pivot is better for easing and movement but i think it's sooo hard to make effects look good on it , and most of people that mastered pivot are good at animating on flash , but for beginners it think they should use the both pivot and flash , pivot for animating and flash for effects because i think it will be hard for them to make effects on pivot , especially when they have just began animating , but man if you mastered pivot in effects and animating you'll be an awesome animator :D
Jan 26, 2014 12:49 PM #1146967
but i download macromedia flash pro 8 .
can we use it?
can we use it?
Jan 26, 2014 1:01 PM #1146973
Quote from quick kicksbut why need effects when you can have movements that look amazing then move onto flash and have both and be amazing if he needs help making lightning in pivot i can make him some stks its pretty easy
of course he needs effects to help him animate and impress the viewers otherthan that the animation will just consist of punches and kicks and some text , it may not impress the people even if it's smooth and good
Quote from Andreyoshi344but i download macromedia flash pro 8 .
can we use it?
you can use it if you want
Jan 26, 2014 1:06 PM #1146976
Dude i thot u were pro bcuz of image... Yeah u shud watch Nhazul tuts bcuz he awesome. Also Oxob and Terkoiz has good tuts
Jan 26, 2014 1:13 PM #1146981
im making an animaition with it
New Demo Coming Soon
New Demo Coming Soon
Jan 26, 2014 1:17 PM #1146983
I expect great things from you... Goodluck mi amigi! adios
Jan 26, 2014 1:18 PM #1146984
sorry late, good luck andrewyoshi! although i still want someone join my clan
Jan 26, 2014 1:19 PM #1146986
i can until andrew clan is done
Jan 26, 2014 1:20 PM #1146987
captain y r u recruiting? lol i noticed recently
Jan 26, 2014 1:35 PM #1146992
how to save the file?
Jan 26, 2014 1:45 PM #1146995
im almost done
Jan 26, 2014 2:20 PM #1147006
yuo can slow your demo down by changing the frame rate , you will find it when you open you fla and open the properties under the the stage , it will be set to 24 by default or 12 i think